Shipment numbers for From Software's latest brutal role-playing game builds upon the unexpected success of Demon's Souls.
Dark Souls is lighting up retailers. From Software and Namco Bandai today announced that the spiritual successor to 2009's Demon's Souls has shipped 1.5 million units worldwide after launching about a month ago, reports Andriasang.
North America led shipment numbers at 620,000 units, with Europe and Japan accounting for 470,000 and 370,000 units, respectively. These numbers represent total shipments across the Xbox 360 and PlayStation 3.
Set in a dark fantasy world complete with dungeons, Dark Souls features a variety of outdoor areas that are seamlessly connected to one another. The game also features an iteration on Demon's Souls distinctive approach to multiplayer, with various new tweaks allowing players to help or hinder each other's progression.
For more on From Software's latest, check out GameSpot's review of Dark Souls.
The best feature about this whole article is that Gamespot is showing a"pc" icon on upper left corner. That was the shortest most delightful moment of the day.
Deserves every dollar it's making, amazing game. And for those complaining it was too hard, sorry you're not a hardcore gamer, maybe Wii Sports would be better suited for you.
im really happy for them getting these numbers, they need all the support its possible for them to launch another one even better, the only thing its keeping me out of giving them a 10 is that its a little hard to invade anothers world as a phantom and even in co-op, still im hoping for them to release a patch that fixes this stuff
AluminumAndroid, not everyone prefers turning in souls to a generic campfire over the candlemaiden in the Nexus, or automatically recieving healing items versus having to actually find or purchase them (such as the Estus flasks). She was a lot more memorable than a lame campfire that just so happens to be around every few corners (and the load screens compared to the original...better? Really?!) It's a generic commercialized version of the same game, repackaged for people like you :) My opinion or anyone else's doesn't make them a "troll" or "loser," either. It's usually the teenie boppers that balk over the newest installment as always being "better" (such as Dead Space 2 over the original), much like they do over "new bands" that can barely play their instruments as opposed to truly talented musicians. This entire forum is FOR peoples opinion and comments, not childish remarks like yours. I'm sure you'll like the next installment, and the one after that, even better :)
@cyber_oblivion You're totally right. I missed the point of hiding a great game behind a stupidly high barrier to entry. Demons' Souls fans are worse than indy music fans with their talk of keeping it "hardcore" and it being hard "like it used to be." I played the old Nintendo hard games too back in the day-they changed from that philosophy for a reason, and it's not that the casuals corrupted the industry, but simply that everyone stopped playing in arcades.
What's with all the hate on this game? It seems like every comment supporting it has at least one thumbs down. Sure, it's mind-blowingly difficult, but to me that just makes it all the more immensely rewarding. It really is a hell of a game, and I don't see why people can't just look past their scared shells and embrace it.
Like Ninja Gaiden on the xbox, Dark Souls was just to frustratingly hard and later became boring when you had to redo the same friggen area over and over again. I liked the Dark Souls universe, too bad you have to suffer to see enough of it...
I wonder how many of those 1.5 million poor "souls" returned it after realizing how unforgivingly difficult it is. Just glad I Red Boxed it.
@jeffbordonaro Psychokillaz is referring to world figures. Remember games sell games sell outside of the US & Japan as well. Most US based sites only quote US figures.
I love this game. Over level 130 and still growing. It's easier than Demon Souls was for me but I love the world of this game. I felt immersed every second.
Dark Souls is what an Action RPG is supposed to be. Elder Scroll games are cool, but that first person view sucks big way. Dark Souls is hard, but like in every RPG one can level up if s/he really can't take it. Oh, and the online is just cool!! A must buy for any serious RPG player.
1.5 million masochists out there...myself included. :p Though even after I've poured at least 50 hours into this game, over four characters, I still want to keep going and see what twisted things lie ahead.
@jeffbordonaro I'll link it for you. Can I get a Bloom? Demon's Souls has sold 1.2 million copies. http://ps3.ign.com/articles/121/1211338p1.html
@jeffbordonaro I just read yesterday that Demon's Souls sold 1.2 Million copies on IGN. Look it up and do some research.
57 hours in and loving every minute of it. I've heard a lot of complaints about how difficult the game is, but much of the game's charm and fun comes from the legitimate challenge of every new section and enemy you encounter. Each area is harder than the next, forcing you to learn new enemy patterns and strategies for overcoming them. This brings back the challenge of the old school NES games. Although I haven't played Skyrim yet, this gets my nod for GotY. Easily the best game I have played since Castlevania: Symphony of the Night (best game ever IMO).
Want more sales? 1. Make PC Version 2. Sale it via Digital Distrubution/Retailers (Except Origin) 3. ???? 4. PROFIT!!
@jeffbordonaro Game of the Year 2009 Demon's Souls brought in a lot more than a few 100k as you said. Demon's Souls sold 1.2 million copies. That is great considering it was PS3 Exclusive and game that no one knew about and was Part 1 of a new franchise
256 hours in and I am sl 198. Dark Souls is amazing = Game of the Year hands down! If you do not have it, pick it up but be warned. There is sooooo much information you need to learn to get all the kool stuff.
Makes sense for developers to go multiplat. Fanboys may be disgruntled, but I would prefer that companies that make good games to do well.
@kupo1705 I completely agree, it seems like FPS games always manage to take center stage. I suppose that's fine for big FPS fans, but for gamers like me, I'd like to see more exposure of the RPG genre.
I hope developers will realize that making modern war shooters isn't the only way to get sales. We really need more games like this.
@Zackarias-313 It's all highly subjective to opinion, however I have to ask, have you been playing the same game I have? It's the sequel I wanted in every way, bigger areas, more weapons, build upon features from Demon's Souls and don't change the formula too much. I know a lot of people will beg to differ but In my opinion it's 2011s best RPG.
@Zackarias-313 Your opinion sucks, and its probably based on the fact that you're butt hurt that Dark Souls is THE RPG(if not game) of the year, that and your a PAID loser troll. But that's just my opinion. See what I did there?!
Demon's Souls was waaaay better in my opinion, while Dark Soul's seems like a more commercialized "carbon copy" of its predecessor. The load screens that feature characters left to be discovered are gone, you must now use items to write/rate/comment messages and leave a soul sign, the script and voice acting isn't as good, and in my opinion it's much easier than Demon's Souls. I miss turning souls over to the candle maiden in the Nexus, and now must level up at bonfires instead. The magic meter has been replaced and the "ruler" measurements on hp and stamina is goofy, too. Lastly, the boss fights aren't as original. That's my opinion, though.
Great numbers for an rpg game that doesn't market itself to all gamers. Good for Software! I got mine.
I enjoyed Demon's Souls somewhat, but after playing a brief part of this sequel on a friend's PS3, I'm not so sure... I mean, the original was harder than hard... this sequel is harder than that(!) I'm all for a challenge, but at some point it does become just frustration for me, no joy..... maybe I'll eventually pick it up to give it more than just a 20 minute quick go, but I'm not currently convinced I'll get enough enjoyment out of it to warrant a full brand new purchase.
Am I the only one thinking that Sony is really kicking themselves now for not publishing Demons Souls outside of Asia?
just bought my copy. amazon buy 2 get 1 free... this game isnt hard. you simply have to learn how to play and where stuff is and how enmies attack. I agree with lots of people, that a true hard game is something like Ninja Gaiden. I am playing that game on easy and it is still kicking my !#$
only 1.5mil? guess the world not ready for its madness difficulty lol what with that pc version up there?
Content you might like…
Users who looked at this article also looked at these content items.
Avalanche Studios co-founder says developer's ambition is for action, not moments that make players cry; steampunk-style game on hold. Full Story
- Posted May 15, 2013 2:33 pm GMT
4A Games creative director Andrew Prokhorov thanks Jason Rubin for telling the studio's story, but says, "We deserve the ratings we get." Full Story
- Posted May 16, 2013 8:44 pm GMT