Man. It would be awesome if this one was as hard as the NES one! It would give Dark Souls a run for its money.
Digital Leisure bringing classic arcade game to Xbox 360 online storefront with standard and motion-control options; price, release date TBA.
Dirk the Daring is preparing for another adventure. Dragon's Lair is coming to Xbox Live, according to an announcement on the PlayXBLA website.
Developed by Digital Leisure, Dragon's Lair for Xbox Live Arcade will be the first XBLA title to support both the Kinect and a traditional controller, according to PlayXBLA. Gamers will be able to trek through the title's levels using an Xbox 360 controller, or with the Kinect by following onscreen prompts (pictured at right).
The site did not say when Dragon's Lair for XBLA will ship or how much it will cost. The game features art created by former Disney animator Don Bluth, and XBLA will be the 66th platform that the game appears on, according to PlayXBLA.
just keep all the good games for the kinect and take away all the really dumb ones,cause there are some good kinect games out there.
Had this game on wii a few months (Dragon's lair trilogy) and fnished both of them and space ace on the disk. don't see a point of having it come out again and having kinect compatibility when the game can probably be downloaded on xbla/psn and has been on just about every platform ever made.
Thats awesome! Im totally stoked.....I played this game on a upright machine when the game first came out.........Thank u, thank u.......1982 0r 1983....yes...
I would like to see a true 3D action version of this series but it would be nice to get good controls with the old style play for this. The arcade version was so responsive but so many of the releases on console and pc were not. As for playing this with Kinect it could be lots of fun but from what I have seen from motion gaming from many systems something about it will disappoint.
@Tribesmaster, Your going to be disappointed then. It's really not worth a purchase. All it really is, is a memory game. You do the right action at the right time, you continue to the next screen. Do it wrong, and your dead. There is not health points or anything like that. It was a novelty at best back in the arcades. I never found it great. Good to look at but nothing special.
Man I totally remember when this game was in the arcade and it was the mot advanced craziest thing to ever hit. All laserdisc right?
How many frakin times do they re-release or redo this game? Good god, think up something new already. Enough.
Sadly, I never got to play a dragon lair game before, but I was always interested in playing it. Hopefully it's worth the purchase.
Up, Up, Sword, Left, Right, Up, Sword, Down... Hrm... I wonder what exactly they'll recognize for the "Sword"...
@Patohua1 You have to include world wide video formats, laser discs, dvds, blu-ray, different world wide computers, consoles, portables. its truly crazy. You can get dragons lair on VCD!
I only played Dragon's Lair a few times, but I had a blast. The game was frustrating blast, well ahead of it's time. It's about time he took his place in the Arcade.
I wonder how many versions of Dragon's Lair I will end up buying. Traditional controller HD = I'm in.
Space Ace was great. I'm 38. I grew up playing all those arcade games and blowing how much money beating Space Ace. When I finally got to the point where I could beat it easily everytime I played, I would always have a crowd gather around me which felt cool at around 14 years old.
@Evenios dragon's lair has been on psn for some time now (as well as dragon's lair 2), just with regular controls and not playstation move controls.
No, thank you. I am not sure I could do it again after killing off millions of my nerve cells with the NES version
66th platform?? How exactly are they counting platforms because I don't think I've heard of more than like 20 or 30...ever...unless this game somehow managed to be one of the ten games of all of those majorly failed systems like N-Gage or if they are counting every kind of phone as a different platform
Dragon's Lair is a Don Bluth classic, but SciFiCat has the right of it: It's oversold. When it came out in 1983 it was amazing for its FMV and realistic audio, but the gameplay was terrible even then. If not for the excellent animation and voice acting it would have been forgotten long ago. Nostalgia is an amazing sales tool.
How many times does this company think it can sell us the same freaking game generation after generation? The image that accompanies this announcement is fitting because Dragon's Lair plus Kinect is my personal idea of Hell.
So u mimic up down left right and button movements with Kinect. Dragon Lair is a movie with Quick Time Events.
People talking smack about Dragon's Lair are too underaged to really appreciate how groundbreaking it was for !
Yes... Whoop-de-doo indeed. Like this game hasn't been on practically every platform made since it came out.
Well whoop-de-freaking-doo! This game was definitely the most overrated of its time. All you do is move the joystick/press the button to trigger certain animated scenes that will be either death or being able to move on. Once you memorize the sequence, there's absolutely no challenge and you'd never play it again. Save your $ and just find it on Youtube somewhere. :P
This is one of the few games that are cool to watch but not play. Usually reversed. But anyway, don't ruin your childhood memories... terribly frustrating monotonous gameplay followed by trial and error. Designed to suck quarters out of you.
For newcomers, Dragon's Lair is basically a series of Quick Time Events. You miss a prompt, you lose a life, and it plays a new scene. Completely linear except the order of the pre-animated scenes are randomized. This game had enough frustrating split second input problems - can't imagine it's going to be much fun playing it via Kinect. Sadly the game won't be in HD or widescreen as the source footage is nearly 30 years old. Finally, one you have all the inputs memorized, you can blow through the game in 10 minutes - not exactly replay friendly. The only thing that changes is your score, which you earned for each correct input. Back in the arcade days, you would purposely lose all your lives before the final scene in order to replay the longer scenes and earn more points.
Cool. I remember watching this in arcades. Never really got around to actually playing it. Glad I'll have the chance to finally do so.
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