Swedish studio expanding beyond its signature Battlefield franchise with "revolutionary new take on first-person action" for PC, 360, and PS3.
SANTA MONICA, Calif.--Five years after Battlefield 1942 hit the market, the Battlefield franchise has expanded far beyond World War II. Battlefield 2 took the series into the present, while Battlefield 2142 vaulted it into the future. Battlefield: Modern Combat brought the hallowed PC shooter to consoles, and Battlefield: Bad Company will inject humor into the series when it arrives on the PlayStation 3 and Xbox 360 later this year.
Today, though, Stockholm-based developer EA DICE, formerly Digital Illusions CE, announced it is expanding its portfolio beyond Battlefield. This morning, the Electronic Arts-owned shop announced it will release an all-new game, Mirror's Edge, for the PC, Xbox 360, and PlayStation 3 sometime in 2008.
Details are currently slim on Mirror's Edge, but that didn't stop DICE from unloading plenty of hype about the game. "We made the sandbox experience viable and enjoyable in Battlefield and now, we are looking to do something radical with the traditional, established mechanics of first-person movement," promised Patrick Soderlund, EA DICE's general manager, in a statement.
How will movement be different in Mirror's Edge? The game's senior producer, Owen OBrien, dropped a few oblique hints. "We want to change the way that players are able to move in first person," he said. "No more restrictions, no more being blocked by simple barriers such as walls and fences. We want to enable the player to move like a real person, with the ability to run, jump, vault, and slide in a way that has never been seen before in a first-person game."
This will b333 the B3333st GAM3333333333 3V3RRRRRRRRRRRRR!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
I hope they finally realize you can't jump from a straight still position and strafe as fast as you can run forward. But if this thing is like all realistic and adventurous, seemingly in urban environments, I think I'd love this game.
I wouldn't get too excited yet. There are allot of great developers out there. Why haven't they incorporated this in their games? It's easy to say they are going to do something, let's see if they can do it.
oh man, battlefield is already a great game, but now with better graphics, what looks like modern if not near future, great gameplay in a sandbox world? whens it coming out again?
Good! Maybe I'm the only one but i get really ticked in games where every character seems realistic and moving except... the one you play. i think its really time to move on from the fps of halo and counterstrike and to make something that is a more believable fps experience. Also, I'm glad that you will be able to see your Frigging feet in this game
It looks really buetiful. That plus a sandbox effect plust this movement thing, gonna be pretty sweet.
sounds good. although some support after game is completed would be nice. i wouldn't mind paying an extra 10-20 bucks on all my games if that happened
wow. if they can get rid of restrictions ike that and make a true sandbox game in a city that looks as good as the screen shots then thatll be pretty sweet
I look forward to seeing more on this game, any kind of improvement on any formula is a welcome addition in my book, as long as it does feel new and never before used.
Huh. The whole movent thing might be cool, but I hope they don't just focus on movent and end up crappy gameplay.
yeah, it looks promising as long as it isn't just another online first person shooter with no real single player mode. don't get me wrong, I love the battlefield series and have spent countless hours playing it, but I have always wanted a game with a little more depth and this could be it.
movement has needed revision for some time, games like gears siad no jump button, just context sensitive interactions, i feel this is the future of none UT games, so i'd like to see that refined and brought to a fps.
They haven't fixed BF2142 and yet they are expanding into other ventures. My take on EA/Dice is the same.......lame!
Now there's an interesting idea! Can't wait to see what they mean by "We want to change the way that players are able to move in first person" :shock:
Sounds interesting enough. Now if they could get some footage or actual news out about the game rather just giving vague explinations, we might be in business.
Hopefully the Swedish PC Gamer will have more info when the next issue comes, Since DICE is Swedish.
Well hope the new ideas work and no simple glicthes that always happen in the Battlefield Series. The glitches were to much for in BF2 so i just quit playing it.
I'm surprised GameSpot don't know more about this game, there's a whole feature on it in Edge Magazine in the UK (but then again, maybe it was an exclusive). I was sceptical about the idea but after reading the article, I'm quitely confident they can do something with this, despite my not liking battlefield too much. It's got a nice style to it too. Definite potential.
This is the kind of gameplay mechanic that is difficult to get right, but easy to screw up. Let's wait and see how it turns out.
sounds to me they are just putting animation in so that when you approach a door it automatically sticks an arm out which opens the door for you rather than just click a button and it swings open magically as present, same with a fence, instead of having to walk around a fence or pressing the jump button, if you walk up to it and keep pushing it will jump you over by having your arms appear, grab the fence and hurl you over without needing to press any button. That way you dont need a USE buton or maybe even a JUMP button which frees them up for other uses. I am sure i read this news from them about 3 or 4 days ago tho si not sure if it has already been announced.
I guess it'll be like Mario, in mario 64, when he moves into a wall he begins to push it... but when link in ocarina of time walks into a wall he justs walks as if he was trying to run right through it. I guess it'll be something like that they're working on... but more advanced :P