Epic hires former WB Games manager
Gears of War studio brings on Laura Fryer as general manager at newly established Seattle studio to "direct strategic goals."
Epic Games may have recently lost design director Cliff Bleszinski, but the Gears of War studio has now picked up another industry veteran. The company announced today that former WB Games Seattle manager Laura Fryer has been hired as general manager of its newly established Seattle studio to "direct its strategic goals."
Before coming aboard at Epic, Fryer served as general manager of WB Games Seattle for four years. Her responsibilities at the post included managing the company's Seattle-based internal studios like Monolith, which recently launched Gotham City Impostors, and is currently at work on Guardians of Middle-Earth.
Fryer also is a Microsoft veteran. She was a founding member of the original Xbox team, and launched Gears of War and Gears of War 2 as an executive producer at Microsoft Game Studios.
Epic Games opened its Seattle studio last month. The outfit is focused on Unreal Engine 4 development, and thus far, the company's upcoming PC-exclusive Fortnite is the only confirmed game that runs on the new platform.
Content you might like…
Users who looked at this article also looked at these content items.
Hot Stories
Newsmakers
-
Biden: No legal problem with taxing violent games
United States Vice President Joe Biden believes there is no legal restriction on ability to tax violent media. Full Story
- Posted May 13, 2013 8:50 pm GMT
-
Just Cause dev promises 'holy f**king sh**' moments in future games
Avalanche Studios co-founder says developer's ambition is for action, not moments that make players cry; steampunk-style game on hold. Full Story
- Posted May 15, 2013 2:33 pm GMT
Featured Stories
-
Bungie shoots down Destiny for PS Vita rumor
Developer confirms image suggesting version of upcoming shared-world shooter in development for Sony's latest portable is a fake. Full Story
- Posted May 16, 2013 1:08 pm GMT
-
Ubisoft planning to release games more frequently
Assassin's Creed and Far Cry publisher says its network of 26 studios and over 7,000 developers will allow company to ship major franchises more regularly. Full Story
- Posted May 16, 2013 12:42 pm GMT
-
Metro: Last Light dev responds to workplace conditions claims
4A Games creative director Andrew Prokhorov thanks Jason Rubin for telling the studio's story, but says, "We deserve the ratings we get." Full Story
- Posted May 16, 2013 8:44 pm GMT
-
EA opens DICE LA to make Star Wars games
DICE head would also like to poach top talent from rivals Infinity Ward and Treyarch. Full Story
- Posted May 15, 2013 11:28 am GMT
-
EA dropping Online Passes - Report
Future EA games won't require Online Passes; the service is being scrapped after tepid player response. Full Story
- Posted May 16, 2013 4:28 am GMT







