There is a way to advertise in games where it makes the games more enjoyable, and then there is the way that they do it now. Really, who wouldn't enjoy using name brand cars in burnout? But the way things have been going were seeing ads for a 2007 dodge ram in crackdown or seeing ads for mcdonalds in Battlefield 2142. They just never do it where you still see the ad you just dont interperate as one. Whats worse is gamers get no benifit from all the ads. If they are going to make them so blatant, why not make the game cheaper for us?
Gearbox, Double Fusion strike in-game ad deal
Developer of Borderlands, Brothers in Arms commits to plugging sponsors in upcoming products.
Gearbox is throwing something new under the hood of its upcoming lineup. Today the developer and Double Fusion announced a deal that will see the studio incorporate in-game ads into upcoming titles.
Games covered by the deal weren't specified, but Gearbox has a broad slate of offerings in development, including Brothers in Arms Hell's Highway, Aliens: Colonial Marines, Borderlands, Heat, and Samba de Amigo. Double Fusion will handle both dynamically streaming ads and sponsorship opportunities for games that fall under the agreement.
"We're incredibly focused on authenticity and we believe our partnership with Double Fusion and their advertising partners will allow our game worlds to have all the plausibility of the real world," said Gearbox VP of licensing David Eddings in a statement. "The advertisers, in turn, bring value that will enable us to invest even more in creating the best possible video game experiences."
Double Fusion has previously signed ad deals with THQ, Take-Two Interactive, Midway, NCsoft, and Eidos.
Hot Stories
Newsmakers
-
Biden: No legal problem with taxing violent games
United States Vice President Joe Biden believes there is no legal restriction on ability to tax violent media. Full Story
- Posted May 13, 2013 8:50 pm GMT
-
Just Cause dev promises 'holy f**king sh**' moments in future games
Avalanche Studios co-founder says developer's ambition is for action, not moments that make players cry; steampunk-style game on hold. Full Story
- Posted May 15, 2013 2:33 pm GMT
Featured Stories
-
Bungie shoots down Destiny for PS Vita rumor
Developer confirms image suggesting version of upcoming shared-world shooter in development for Sony's latest portable is a fake. Full Story
- Posted May 16, 2013 1:08 pm GMT
-
Ubisoft planning to release games more frequently
Assassin's Creed and Far Cry publisher says its network of 26 studios and over 7,000 developers will allow company to ship major franchises more regularly. Full Story
- Posted May 16, 2013 12:42 pm GMT
-
Metro: Last Light dev responds to workplace conditions claims
4A Games creative director Andrew Prokhorov thanks Jason Rubin for telling the studio's story, but says, "We deserve the ratings we get." Full Story
- Posted May 16, 2013 8:44 pm GMT
-
EA opens DICE LA to make Star Wars games
DICE head would also like to poach top talent from rivals Infinity Ward and Treyarch. Full Story
- Posted May 15, 2013 11:28 am GMT
-
EA dropping Online Passes - Report
Future EA games won't require Online Passes; the service is being scrapped after tepid player response. Full Story
- Posted May 16, 2013 4:28 am GMT





