@tonicmole I agree. There games wern't very good at all they are up their with south peak games. What is it with developers charging $60.00 for just crappy games!
Swedish developer of Bionic Commando, Terminator Salvation says goodbye, former employees form Outbreak Studios.
The past year was a prodigious one for Swedish developer GRIN. Last August, the developer's downloadable NES remake Bionic Commando Rearmed debuted on the Xbox 360, PC, and PlayStation 3. That kicked off a 12-month run that also saw the studio produce Wanted: Weapons of Fate, Terminator Salvation, and 3D action series reboot Bionic Commando.
Unfortunately, those titles--mostly met with lukewarm reactions from critics and consumers--will go down as the company's last. Following up on yesterday's reports of mass layoffs at the studio, GRIN's official site carries word of the company's closure.
"It is with a heavy heart we announce today that GRIN has been forced to close its doors," reads the statement, credited to cofounders Bo Andersson and Ulf Andersson. "This as too many publishers have been delaying their payments, causing an unbearable cash flow situation. After 12 years of hard work, employing hundreds of wonderfully talented men and women, it is over."
The statement doesn't specify which publishers' payment procrastination necessitated the closure. In the last year, GRIN has publicly worked with Capcom, Equity Games, Evolved Games, and Warner Bros. Interactive Entertainment.
GRIN's farewell doesn't make it clear what type of project the studio was working on, although it does reference, "our unreleased masterpiece that we weren't allowed to finish." Earlier this decade, the developer worked on a gladiatorial combat game for the original Xbox called Vultures, but that title was canceled before release. The company also worked on the PC ports of Tom Clancy's Ghost Recon Advanced Warfighter and its sequel for Ubisoft.
GRIN may be gone, but some of its developers are already hard at work at a new venture. Terminator Salvation lead programmer Peter Bjorklund has brought together nearly two dozen other members of the game's development team and founded Outbreak Studios in Goteborg, Sweden. The studio doesn't have any announced projects yet, but its Web site suggests an emphasis on digital distribution.
"Our mission is to develop titles for Xbox 360 (XBLA), PS3 (PlayStation Store), Games for Windows Live, PSP Go and iPhone. We also deliver online components for AAA titles, both existing or upcoming," the site says.
It's sad that they lost their jobs, but their games where not good, or at least not marketable. This is one of those Duh moments. 3 bad games in a row is not a good start.
Hmmm i just realized they closed, i never really played their games until today, wanted was decent but very short
What is with all the losers giving thumbs down? These poor, real people lost their jobs! Not only that, but their ambition, their dreams, their blood sweat and tears with in that company. To lose something you worked so hard to create must be emotionally crushing. I feel terribly sorry for these peopel.
Im glad to hear that a new Studio got started anyways. And in gothenburg. The frontside of Sweden. May their luck be greater than with Grin.
a shame but maybe the new studio will rise from the ash phoenix-esq & produce some masterpieces of XBLA games (& for the others too).
I enjoyed all their games, so this is disappointing. The PC GRAWs were awesome, both BC's were a complete nostalgia trip for me, Wanted was good, dumb fun and Terminator: Salvation was a nice, solid (albeit short) shooter. This seemed inevitable for them, though. None of their games got the marketing or support from the publishers that they deserved.
They didn't make the best games. Heck, they never even made a GOOD game, but you gotta realize all these guys have talents. Be back to show'em GRIN.
Bionic Commando Rearmed was superb; it's a shame their other projects were far below that threshold. With their knack for classic gaming and sharp senses of humor, I think these guys would make a good small-time developer focusing on DLC games. Once the dust settles, maybe start again on a smaller scale, with none of the big-time projects that really tanked the company.
While they obviously didn't produce games of the highest quality, its never a good thing to see a developer close.
If people would have learned how to play the New Bionic Commando better, then they would see that it is a good game. But any way, this really sucks. Hopefully their new studio will pick up the slack...
Their own fault they should have known how to make games that were enjoyable if they were so talented. Its a shame they could have been good.
All these people are cheering the loss of these people's jobs. Sure, their games were less than stellar, but these are real people who worked hard. Anyone trying to defend them keep getting thumbs down and to tell you the truth, i had a lot of fun with Wanted. Sure, it wasn't a great game, but it put quiet a few smiles on my face.
GRIN, ill miss you, but only because you made Bionic Commando REarmed, that was AWESOME, thanks for that
it's too bad stuff like this happens, gotta feel bad for the workers that all are out of jobs but it's the way of life
Wanted: WOF Was a fairly fun if average shooter, which I really enjoyed. The mechanics were well thought out. Terminator was best left un-done but Bionic commando is alright for what it is. IT was never in the high-end of the market prices so it was ok for what it was. Its a shame that smaller companys are still closing. Even mid range games are good to kill a couple of hours.
"our unreleased masterpiece that we weren't allowed to finish." Yeah right. What was it? Asteroids REBOOT? Good riddance.
This is what they get making 3 titles at once seriously Bionic Commando could of been amazing just like Rearmed...
A crappy company that made crappy games going out of business, who would of thought. God I felt so ripped off by GRAW 2. Had 3 copies of the game on 3 different machines and each one of them would randomly crash.
pfft dont try to downtalk them now. they helped with Graw 1 & 2. people always seem to forget the good games and only focus on the bad. Its sad to see them go
Yikes! That's one lackluster line-up. OH, but the unfinished masterpiece is left unfinished? See ya GRIN.
With games like that, no wonder they went out of business. We're talkin' about "Grade A" trash here. Not that fake stuff, but the real 100% prime trash baby!!!
Wanted wasn't that bad really but the actual movie was so that sure didn't help. Same about the Terminator game and movie.
It's sad...how many game development teams are leaving the competition. But hey, what can we do, we all have economical problems.
Worst company logo. Bionic Commando was a missed opportunity. It isn't a bad game but nowadays that simply isn't good enough. It's a sandbox tease is what it is, and it's lack of enemy variety and disappointing weaponry helped to hurt this game. I did like Rearmed though. Overall it's a shame but maybe they'll start a new company and have a new logo.
I really enjoyed the PS3 remake of Bionic Commando, but I never played any of the others. I think they could have made a killing on NES remakes, assuming Nintendo would play nice.
I don't think I ever heard of them, still it sucks they had to shut down.....Maybe Outbreak will do better....
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