Sequel to last year's time-compressed PSP role-playing game launching later this year.
Last year's PSP role-playing game Half-Minute Hero eschewed the time-consuming grinding associated with the genre in favor of fast-paced minigame quests that had to be completed in just 30 seconds. That focus on speed extends beyond the game, as Marvelous Entertainment has announced a Half-Minute Hero sequel will arrive in Japanese stores this November.
According to a report on Andriasang, the latest issue of Japanese gaming magazine Famitsu reveals the sequel and details some of the new features. Half-Minute Hero 2 will retain its retro pixel-art aesthetic, but the 30-second time limit mechanic will be tweaked. Not everything will have a time limit, and players will be able to stop the clock in parts to better explore the gameworld.
The game will offer 90 quests across five different story scenarios that follow a variety of protagonists as they battle demonic adversaries, seal a door to hell, wander through a postapocalyptic wasteland, and help a schoolgirl and her classmates on an adventure. Half-Minute Hero 2 will also include a four-player cooperative and competitive gameplay, a quest editor, and a Survival mode.
For more on the original Half-Minute Hero, which was published in North America by Xseed, check out GameSpot's review.
You're only hardcore if you beat 3 second hero! I couldn't do it... (it's the game's final mode - yes 3 second story).
Bought the first HMH game a few months back - was a sale reduced Item in GAME UK - price £7.95 - bargain.
90 quests huh... I sure hope the game is longer than 45 minutes though ;-) Loved the first one, so this is a sure buy.
I bought Half Minute Hero around mid july I think when it was on sale on the Playstation Store. Definetly the best thing I have ever bought for 23 dollars (AUS). I have not passed it yet, but I am having so much fun playing it. I love funny games.
Naturally this game didn't sell squat in the US, which is a shame because I'd really like that sequel... With all the power of Twitter and Facebook and social networking sites, why the heck does free advertising not work more often? People if you know of a great game post it for everyone to see. This chain will mean more people will buy and enjoy the game, and in turn we will GET more games.