Epic Games' new iOS game pushed to 2013 as a result of logistical issues and developer Impossible Studios adding new ideas.
The next installment in Epic Games' popular Infinity Blade series has been delayed to 2013. Company spokesperson Wes Phillips told AllThingsD that Infinity Blade: Dungeons will not make it out this year due to its newly formed developer Impossible Studios adding fresh ideas to the game, as well as various logistical issues.
"Ever since the talented team at Impossible Studios got their hands on Infinity Blade: Dungeons, they've been busy adding their great ideas to the game," Phillips said. "There was also the matter of getting the Impossible Studios team up and running with desks, chairs, staplers, and computers. The logistics of a new studio and implementing all these great ideas required a little extra time, so Infinity Blade: Dungeons will hit iOS in 2013."
Epic opened the Hunt Valley, Maryland-based Impossible Studios in August, tasking the outfit to collaborate with Chair Entertainment on Infinity Blade: Dungeons. The studio is led by Big Huge Games, Activision, and THQ veteran Sean Dunn.
Epic Games announced Infinity Blade: Dungeons during Apple's new iPad event in March. Epic Games president Mike Capps said of the game, "These guys are redefining gaming again."
Shame its going on one of those smartphones, I actually thought this looked a good game at first and thought it was coming to a console.
@depman1972 Huummm, Infinity Blade series is always an Ios exclusive, like mario on Nintendo, I guess I'll wait till March after Chinese New Year to get this :| pretty slick compared to PC Torchlight II.
Can wait till then. Rather wait then have a terrible game, unpolished game, or even a game that might be lacking and having that "wish they put this in..." factor. Just hope the new team doesn't try and implement so much of their own ideas, that it would drastically alter what already looked to be an awesome sequel.
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Infinity Blade: Dungeons is coming to the App Store later this year.
- Mar 7, 2012
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