Thatgamecompany co-founder to lead developer relations for Android-powered console company; Ouya units shipping March 28.
Speaking about her new position in a statement, Santiago said Ouya has achieved what other console makers still have not.
"This is the first console company that really understands how important it is to remove the barriers to development," she said.
Santiago co-founded Thatgamecompany six years ago with creative director Jenova Chen, whom she worked with at the University of Southern California on the experimental game Cloud. She left the company last March.
In addition, Ouya CEO Julie Uhrman announced today that Ouya units will ship to backers beginning March 28. The small-sized console's full launch is set for June, where systems will be available through major retail partners like Amazon, Best Buy, Target, and GameStop.
Uhrman also revealed that Portal designer Kim Swift and her Airtight Games studio are developing a new game to be released exclusively on Ouya. An official announcement of that game is expected soon.
What's more, Papo & Yo developer Minority Media is bringing a new adventure game to the console, and Killing Floor developer Tripwire Interactive will release the first-person shooter The Ball and a new title through Ouya.
The Ouya is priced at $99.99, with the touch-screen controllers going for $49.99. A new version of the system is expected to launch every year in an effort to take advantage of falling component prices.
I am actually very pleasantly surprised that DoubleFine brings Cave and it's Adventure game to Ouya.
Still not buying.
Whenever this system become universal media player (better yet with sufficient useful utility apps), it will get the attention it deserve.
I wish the existence of this console would also give a better opportunity for small developers to be successful.
I have a feeling this console could become the next PS2 of the console generation. For too long people have been waiting for a affordable console that is also a minicomputer that is cheap. for those of you saying its a phone, no its not. Its overclocked and it doesn't cost 400-600 dollars. games can also be cheaper here.
I can see this console taking off in Latin/South American countries and Asia if they market it properly.
I really like the concept behind this system and I like the fact that the developer is OPEN with allowing users to hack their systems WITHOUT forcing them to suffer harsh penalties.
What I DON'T like about the system is that it still uses the NVIDIA Tegra 3 when they just came out with the Tegra 4. HOWEVER, if the NVIDIA Shield ends up being appropriately priced (not more than the PS Vita) then ill probably try to get one of those instead and still get my Android game system and be able to hook it up to my tv.
Besides, who doesn't want to be able to play N64 games on the go????
March 28th ship date, not too bad. A shame the retail version isn't going to drop until June. The fact that I missed the chance to get one in April has literally stopped me in my preorder tracks. Now that we all have to wait till the same day, there is no reason to preorder.
One of the single best features of the Ouya and the reason I backed them on Kickstarter in the first place, was for the included SDK that comes with every unit shipped. Yes, it's not a next gen powerhouse of a console (at least in this iteration), but it was never produced with that in mind. I think it will find its unique niche in the console market because of it's open system (ability to mod and develop content with included SDK), attractiveness to casual gamers (like it or not, ignoring the growing market of casual gamers is a death knell to consoles) and of course price point. I don't see upgrading hardware components in the Ouya or indeed 'throwing out the whole biscuit' and buying a new one as an issue, as again the price isn't beyond reasonable compared to what we pay for AAA titles currently.
I'm interested to see what happens with the Ouya, I fear the masses will gravitate towards the new consoles coming out this winter and forget about this.
I would wait for Ouya getting new emulators of N64 and SNES, then I can buy it with a full of price.
@elsmitty That is overkill. Ouya is only $150.
@elsmitty some people don't have a computer that they can easily hook up to their tv. Sometimes they just want a simple game system to be able to do the same function.
This is the first time I've taken notice of Ouya. Having given up buying a new Assassin's Creed every year, I'm not thrilled of the idea of buying a console KNOWING that a cheaper, possible more reliable version coming out the year after.
Santiago getting the job of leading developer relations seems like a waste of creative talent to me. Good luck to her though.
There is a lot of people commenting about how there are no games announced. Please take a look at this list of games before commenting. http://en.wikipedia.org/wiki/List_of_Ouya_software
@the_craig I'm sorry, but all of these games look terrible.
@wgerardi @the_craig so both Doublefine games, The Ball, GTA3, Dead Trigger, Minecraft, Shadowgun, as well as every N64 game and every Super NES game are all crap?
Sorry, but I'm gonna have to call your bluff on this one.
@luqmanr Many Kickstarter games (not all) will not require next gen hardware to play and will have no problem at all running on an OUYA. Many of the projects I have backed on Kickstarted have stated that they will be releasing their game on the OUYA.
@the_craig @wgerardi I agree with wgerardi. Some of them look too good to me. Depend on what every game you play. :)
@Igal-Ze@the_craig"Also. I get the feeling that the better Kickstarter games are actually aiming for higher quality standards."
I don't understand this statement, please explain what it means and what it's got to do with kickstarter games.
@the_craig Sorry to say this but... A. There is also a market for powder made from tiger genitalia (there really is) but I don't think this makes it interesting or purchase worthy. B. Kickstarter is yet to prove itself. Also. I get the feeling that the better Kickstarter games are actually aiming for higher quality standards.
A game is a game if someone makes a shooter that looks like it was made for a phone like modern combat 3, that's great on my book. It's all about having fun yes graphics might not be the best but you know what gameplay makes a game. And if you want games to look like crysis3 the get a pc and play it on super high. But the ouya will offer what people want games at a cheap price. Right now people are just waiting to see what the ouya can handle no reason to make a game then you found out it won't run to well and now have to cut back on things and now lose more time cutting.
@msfan1289 Don't forget there's a risk of mobile gaming ideas polluting the OUYA. If developers don't actually focus on the OUYA itself rather than just making an Android game like they do for phones and tablets, the games will not be great.
I don't worry about the graphics personally, I worry the games will be more of the same old mobile centric stuff with shallow gameplay, just because it's Android.
I backed it, but just for the hell of it so to speak, for something to mess around with. I actually don't have much confidence in it succeeding, and even more so I don't expect the games on it will actually appeal to me. We'll see.
Ummmm.... what does this thing do? From what I gather it plays games that are made for your phone on your TV, but if that were the case why would anyone give a fuck about it?
@wgerardi Devs who want to make games on the cheap.
It's not competing with PC.
Nobody will buy an Ouya over a PC.
If you buy a HDMI wifi streamer for $200 you're already paying twice the price of an Ouya and I don't want that because I'm no fan of wifi or streaming.
Xbox controllers aren't cheap either.
This console is for people who want android games, indie games, emulators, the ability to make their own software, the ability to hardware mod, a media box and not spend too much cash getting it.
$99 is a good deal for something like this.
I have a PC I still want this box for my living room.
It's just sad that it will most likely cost a bit too much in my country.
@the_craig It uses ALL the same tech and the same OS...
It runs android, it plays Android games. Only on Ouya there's a controller bundled with it so there's a good chance they wont all be the touch screen rubbish that's clogging up the app store at the minute
@the_craig hmmmm, interesting. My 3 year old PC emulates PS2 and GameCube games at 1080p. Will the Ouya be able to offer things like that? Emulating NES games is something I'm pretty sure my iPhone could do.
@wgerardi @dunk_420 It will run NES emulators. The rumor that it only runs games designed for phones is way off. It just uses much of the same tech. PLenty of games are being designed specifically for OUYA.
Here is a good list %s
@wgerardi they added some buttons
So the new "no barriers" console will be launched with several exclusives...
(Powered by Paradox engine.)
If it's $99 and a good media player and there are some emulators for it I might get one.
Too bad it's not $99 for europeans.
As for games I think it won't be a good idea to sell a new version of the console every year. That just means that when games actually are released for it they'll probably require the Ouya 2 hardware.
No hobby developer will care if the program runs on Ouya 1 or Ouya 2 if the Ouya 3 is in his hands.
I'm not interested in buying a new console every year. Every 3 years is more reasonable for something like this.
@Saketume You can definitely upgrade it every 3 years or any length of time to fit your preference. It's just that flexible I guess.
@Saketume I think what dev Teams should do in this situation is make games for the ouya 1 hardware so it can run on all the ouyas. I don't like the idea of new console every year either.
@msfan1289 I agree that it should work on any generation of the console, but the latest game should run smoother and project a better graphics just like what happen on PC.
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