PC gaming is different to console gaming. If gamers like a game on PC we stick to it like glue, we dont just buy the next greatest thing out. Thats why theres STILL more 1.6 counter strike players world wide playing every day on Avg than CS Source, the newer version.Valve is hoping to bring 1.6 CS gamers and source players together with CS:GO. but theres millions of people out there that cant handle change and they just stick to what they know an dwhat they opercieve as the better product for whatever reason.. EA ditched Madden, not because of Piracy on PC, but because its business model of bringing one out each year doesnt work on PC. Bring one out every 5 years and youll make some money on that priduct. So yeah, just because a better production value of game is coming out from Valve doesnt meen tons of people will ditch League of Legends to play it more. Theyll play whatever they percieve to be the better prioduct.
League of Legends hits 32 million registered players
Riot Games' freemium action real-time strategy game more than doubles registered user base in four months.
League of Legends' player base continues to expand just like its roster of champions. Just four months after announcing the game had 15 million registered users, another milestone has been reached.
Riot Games announced today that the League of Legends user base has now crossed more than 32 million registered users. Daily players are clocked at 4.2 million, with up to 1.3 million players in-game at any given time. The announcement also provides an infographic detailing some more obscure stats for the game. League of Legends finished its season one ladder in September, and a total prize pool of $5 million is set for the imminent season two.
Established in 2006, Riot Games was started by developers from Blizzard Entertainment and the mod community that made DOTA. For more on the studio's flagship effort, check out GameSpot's review of League of Legends.
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