Creator Markus "Notch" Persson reveals franchise sales of sandbox game nearly totaled half a million on Tuesday.
The Minecraft franchise sold 453,000 copies on Christmas Day, series creator Markus "Notch" Persson revealed over Twitter recently. The game is available on PC and Mac, Xbox Live, and iOS and Android smartphones and tablets.
Christmas Day sales for Minecraft add to the 17.5 million franchise sales tallied as of earlier this month. Minecraft for PC and Mac remains the breadwinner of the bunch, selling 8.6 million copies. The Pocket Edition has sold 5 million copies, and the Xbox Live Arcade version of Minecraft has moved 4.48 million copies as of earlier in the month.
Gamers interested in getting an inside look at the development of Minecraft can check out 2Player Productions' official Minecraft documentary. It debuted on Xbox Live last week and is now available to purchase from the company's website.
minecraft is what you make it and yes the graphics are not as good as a call of duty game but every one that i know that have took time to sit down and play the have fell in love but there are also trials for it on xbox and pc and phone so download the trial and make up your mind its the best game ever and being a die hard cod fan that is just the power of placing blocks
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Well, I've yet to invest, whether on pc, or 360. I see a lot of people who've played it and fell in love with it, but it just doesn't draw me in. It really isn't the blocky graphics that deter me, because I still play my Saturn,Gen, T16, etc., it just doesn't lure me in like a lotta other games. Glad to see it selling well though.
dont tell me that after a week there will be no news, i noticed that after every new years Gamespot slows down
@Legend002 But, it's worth so much more than that. You're only kidding yourself by being tight. The game is only limited to what you can find and create yourself. At today's asking price for most video games $20 is pretty laughable for something that has literally eaten away most normal people's spare time. Surely you've seen YouTube clips? I mean c'mon the article above you says how well it sells. Don't let graphics or anything like that get in the way of your decision.
It is more than worth your money. End of.
@sun_spirit @Legend002 Real life is limited by only what you can find and create yourself, and it does a damn better job at it than minecraft. If that's the only reason there is to buy minecraft- its creativity integration- then I wouldn't be payed to play it. There is life beyond the app/game that takes inspiration from it.
@SmashBrawlerBoy @Legend002 Well, no it's not really. Sorry, that wasn't supposed to sound as malicious as it did. I'm just saying that as a gamer, a point like that isn't very relevant. Sure, back in the 90's gamers were sweaty nerds that locked themselves away for weeks on end, only emerging in daylight because it was washing day. But, now almost everyone is a gamer in some way. Surely you play games because you can't do what's entertaining you in real life?
But, anyway, I guess every game isn't everyone's cup of tea. I just think Minecraft is more than it's money's worth in the long run.
@SmashBrawlerBoy @Legend002 Yes, but with that logic, what's the point of being a gamer in the first place? Gaming is a way of escaping reality and and being entertained by a thing a you enjoy. Perhaps real life is a better perspective than Minecraft on collecting resources, if that's your case then get off the internet and go hiking and make your own log cabin for real! Real life better displays how you can steal a car and kill a hooker than GTA, so are you going to go and do that for real because life does a damn better job at it than a game?
Get off a gaming website if you'd rather sniff the flowers outside...
@Falru @Legend002 Lol, that's kinda the point. If you're judging a game by graphics (I.E. A book by it's cover) you're not going to get very far... The blocks define the games simplicity, yet creativity.
You can make, practically anything. Then if that's not your thing survival mode offers so much creativity in a completely different way in terms of crafting and resources.
To be frank, if you can't appreciate the 8-bit style graphics, then you probably weren't alive or old enough to experience them when they were new.
Notch is so cool, they don't charge people for an update in 360 that gives more than just bug fix. Unlike most games nowadays, they charge 5-10 dollars for a little bit of gameplay update. Congrats, well deserved success
Sounds like notch should send a check to infiniminer, or continue to rant about pirating his game "no one owns minecraft". How much more money before the creater gets paid. It turns my stomach, each time I see 'notch has more rewards than staff'. 'Feel free to pirate minecraft until you have the money to pay for it' he says, after all that's what he did. When will he pay for it?
@dogpigfish He didn't break any trademark or copyrights. Why should he pay infiniminer anything?The whole gaming industry is made off of borrowing and expanding upon ideas. Just about every game is building off someone else game idea.
You seem to have some strange obsession with Notch.
@dogpigfish By your logic, the creators of all fps games need to pay a tribute to id software, since they were the ones that made the first, first person shooter games.
Everything that is made, is based upon something. Deal with it or go to Mars.
For those who want something like minecraft but dont like minecraft, just check out Starforge.
You can make things on a whole planet,make things into the sky and even exit the atmosphere and create things in space.There is guns,alien swarms, and far more potent survival aspect. There is also a interesting physics engine running in it. Give it a shot folks.
i have this game on my x box and computer. i am relly good at drawing and i draw all the sonic charecters that people never seen
I think the game is good and all, specially after Sonic Ether's shaders and some texture mods, but I can't play it for more than 2 hours in a period of like once 2 months. I don't know, I need an objective in a game, as much as the "absolute freedom" sounds awesome, in practice for me it doesn't really work, in fact, it gets old really really fast.
@Reuwsaat you need to create your own objectives. one of the objectives i do a lot is, take a few items in my inventory, then set out in a direction for some time or untill i find something neat, then build a self sustaining operation, then link it back to my mine cart network
@blackothh That's the thing, I need the dev to show me what should I do, different from GTA and Saints Row where you run from the objective and cause mayhem on your own, once you're tired of free roam you go back to the objective; On minecraft you do stay a few hours with your own objective, as I always play with my friends nowadays we gather decent equipment and go build our own caves. The problem is that, once we finish it, and we look at it, it's just "oh cool" and then when we think of starting something new we look back at all the hours it took to build that thing, and it's massive on the willpower to do it again.
I think that a game, as curious, innovative, creative as it is, it has to be fun to play, and the replay value is even more important. On The Sims (back in the first one, haven't played the third for being a plain turd), you had absolute freedom too, but you'd have an objective in the long run, and starting a new one always led to (depending on how you played) a new experience; Minecraft on the contrary you need always to pass throught the same effort, same punishing effort, if you wish to make something cool, and there really isn't anything else to do other than building. That dragon stuff seemed to me like an alpha test of a project of something different, it feels completely out of place in the game.
Not saying that the game is bad, it's just that plain sandbox isn't for me, like Second Life when it started, man imagine all the possibilities! You could virtually do ANYTHING, and online, alongside everyone else! Of course the loading stuff and how it all came together were, in my opinion, a badly planned thing, but the idea would be great if you ignored all the flaws. But then it's the same as minecraft, I don't remember what was I building that time but it took me like 7 hours modeling and programing and learning how to do stuff there, but in the end, it didn't look, not by a long shot, what i had in mind; it did work and all, but starting again and... well, I think you have my point.
@Reuwsaat @blackothh When is the last time you played? The game is way different than pre "official launch". The dragon is the pinnacle of the game and requires exploration and collecting rare parts. Let alone strong armor and weapons. Enchantments, improved farming, more mobs, and other features.Granted it's not for everyone. As you said, you need specific guidelines and objectives. Fun for you is being assigned what to do and then you doing it. Everyone is different, and that's cool. Minecraft just may not be for you.
@Reuwsaat Minecraft has an objective. There is a last boss, and end credits for defeating him.
Point of order: Notch released this game in its Alpha stage and it went on to unseat Call of Duty as the most played game on Xbox Live. Titov released War Z in Alpha and it was an unmitigated mess of false promises and dead babies.
@SamuraiSeven The demo misses all of the mining and exploration aspects of the game. It's really just there to show you how to place blocks. Try this game on a survival server with a few friends and you'll likely understand why it's so popular.
Thank you! that was very helpful. If I played it, it would be on Xbox as my computers are low rent.
@chibi-acer I played both soooo much, spent more time on Minecraft, but enjoyed Terraria much more, and there are nice mods too with additionnal content ^^(Also is your avatar the main character from princess mononoke ? love that movie)
@Sevenizz Don't worry, it's rubbish on the Xbox.
@Lei_11 make time for gaming, i work more than 40 hours a week and still have time.,
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