That was back in 2006, but I'm still going to answer. NWN has something morrowind lacks. Stability. NWN has never crashed on me. Morrowind crashes every 5 minutes. I still play NWN, started hordes of the underdark a few days ago. XD
Neverwinter Nights gets Infinite Dungeons
New module generates random levels based on the players' character class, experience, and other factors.
Neverwinter Nights 2 isn't slated for release until later this year, but BioWare this week has released another module for the first game in the series to tide rabid role-players over until then. Infinite Dungeons, the fourth official module for the best-selling 2002 role-playing game Neverwinter Nights, is now available from Bioware's official Web store.
In Infinite Dungeons, gamers can take one of six new characters, or their own created characters, through randomly generated dungeons. The module tailors its difficulty to match characters' classes, levels, and other factors when creating dungeons.
Like some previous Neverwinter Nights modules, Infinite Dungeons is the result of a collaboration between Bioware and a member of the company's thriving mod community. Jason Lowry developed a series of Random Dungeon Generator mods for Neverwinter Nights before putting his skills to use on Infinite Dungeons.
To play Infinite Dungeons, gamers must own copies of the original Neverwinter Nights and its two 2003 expansions, Hordes of the Underdark and Shadows of Undrentide. The download will cost gamers $7.99.
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