Rise Of Nations: Rise Of Legends Gets Gold Plating
Press Release
April 26, 2006 - The epic battle between technology and magic is about to begin – "Rise of Nations: Rise of Legends" for Windows has gone gold and is in position to ambush North American retail stores on May 9.
"Rise of Nations: Rise of Legends" morphs the real-time strategy (RTS) genre into the fantasy space, allowing gamers to rampage through towering cities, flame-swept deserts and brutal ice plains in battles filled with mystic creatures, fantastic machines and stunning acts of magic.
The RTS gameplay of "Rise of Nations: Rise of Legends" has been improved for a more rewarding experience – gamers have the choice of drawing out battles for multiple hours for the classic RTS feel or focusing on shorter, 20-minute, campaigns.
As the second installment of the "Rise of Nations" franchise, "Rise of Legends" also extends the gaming experience using a 3-D engine with dynamic lighting, deformable terrain, destructible buildings, ground-rattling earthquakes and massive armies locked in enormous strategic battles. "Rise of Nations: Rise of Legends" combines cutting-edge, industry-leading technology with awe-inspiring art design to create environments unlike anything ever seen.
Developed by Big Huge Games, "Rise of Nations: Rise of Legends" continues the innovative gameplay tradition established by the critically acclaimed and best-selling, "Rise of Nations," the best-selling RTS released in 2003 that garnered numerous Game of the Year awards, including GameSpot's Best PC Game of 2003 and PC Gamer's Best RTS of 2003.
In addition to being able to lead vast fantasy armies into strategic battles, "Rise of Nations: Rise of Legends" introduces a host of gameplay innovations that are unique to the RTS genre. Additionally, the popular Conquer the World (CTW) Campaign returns with fresh concepts that make each strategic decision critical to eventual victory over a constantly adapting enemy. The revamped and improved CTW Campaign immerses players in a land of magical armies and never before seen technologies in an epic battle to save the world against an ominous evil force.
About Big Huge Games
Big Huge Games was founded in February 2000 by four veteran game developers: Tim Train, David Inscore, Jason Coleman and Brian Reynolds. These founding partners, who together have brought strategy gamers such classic hits as "Civilization II," "Colonization" and "Alpha Centauri," share a common vision that they believe will enable them to surpass even these outstanding achievements.
About Microsoft Game Studios
Microsoft Game Studios is a leading worldwide publisher and developer of games for the Xbox and Xbox 360 video game systems, the Windows operating system and online platforms. Comprising a network of top developers, Microsoft Game Studios is committed to creating innovative and diverse games for Windows (http://www.microsoft.com/games), including such franchises as "Age of Empires," "Flight Simulator" and "Zoo Tycoon;" Xbox and Xbox 360 (http://www.xbox.com), including such games as the upcoming "Gears of War" and franchises such as "Halo," "Fable," "Project Gotham Racing" and "Forza Motorsport" and MSN Games (http://www.games.msn.com), the official games channel for the MSN network and home to such hits as "Bejeweled" and "Hexic."
Hot Stories
Newsmakers
-
Biden: No legal problem with taxing violent games
United States Vice President Joe Biden believes there is no legal restriction on ability to tax violent media. Full Story
- Posted May 13, 2013 8:50 pm GMT
-
Just Cause dev promises 'holy f**king sh**' moments in future games
Avalanche Studios co-founder says developer's ambition is for action, not moments that make players cry; steampunk-style game on hold. Full Story
- Posted May 15, 2013 2:33 pm GMT
Featured Stories
-
Bungie shoots down Destiny for PS Vita rumor
Developer confirms image suggesting version of upcoming shared-world shooter in development for Sony's latest portable is a fake. Full Story
- Posted May 16, 2013 1:08 pm GMT
-
Ubisoft planning to release games more frequently
Assassin's Creed and Far Cry publisher says its network of 26 studios and over 7,000 developers will allow company to ship major franchises more regularly. Full Story
- Posted May 16, 2013 12:42 pm GMT
-
Metro: Last Light dev responds to workplace conditions claims
4A Games creative director Andrew Prokhorov thanks Jason Rubin for telling the studio's story, but says, "We deserve the ratings we get." Full Story
- Posted May 16, 2013 8:44 pm GMT
-
EA opens DICE LA to make Star Wars games
DICE head would also like to poach top talent from rivals Infinity Ward and Treyarch. Full Story
- Posted May 15, 2013 11:28 am GMT
-
EA dropping Online Passes - Report
Future EA games won't require Online Passes; the service is being scrapped after tepid player response. Full Story
- Posted May 16, 2013 4:28 am GMT
Related Game
Rise of Nations: Rise of Legends
- Publisher(s): Microsoft Game Studios
- Developer(s): Big Huge Games
- Genre: Strategy
- Release:
- PEGI: 12+





