I have one of the Tex Murphy games, but never really played it. Have no desire to revisit the universe either. So I'll pass on this one. Looks like it's already fully funded anyways.
Project Fedora joins the growing list of gaming projects made possible by Kickstarter.
Chris Jones will get to reprise his role as Tex Murphy, the film-noir sci-fi investigator, as his studio's Kickstarter campaign to raise enough funds for a new Tex Murphy adventure has been successful. Big Finish Games has said that Project Fedora will go into production once funding has been secured and will likely take 12 to 14 months to complete.
The Kickstarter campaign has gained more than 5,700 backers to date, and the $450,000 target was beaten with nine days to go. The campaign is set to end on June 16. Big Finish Games set several new targets of 10 percent, 20 percent, and 30 percent increases in the funding.
Each percentage increase will allow for more improvements and additions to the game, including bigger environments, as well as ports to both Android devices and XBLA. If the 30 percent goal is met, then Big Finish will create the soundtrack to the game with a live orchestra. At press time the fund had reached just over $510,000--113 percent of the original goal.
Like all the games in the series before it, Project Fedora will tell its story through live-action video sequences with the user controlling Tex in explorable 3D environments. The story is also planned to continue where the previous entry in the series, Tex Murphy: Overseer, left off. The game will, according to the developer, be released without DRM.
Unsure why there are so many people who don't understand that most of the projects that get funded on Kickstarter either have an established game-making pedigree behind them, or are small developers who have already developed BETAs (eg. Paranormal) or even the main game itself and just need funding to finish it (so the risk is not so much the game not coming out, but instead not living up to expectations). Of course, there have been recent exceptions to the rule (there is much investment risk with the "Embers of Caerus" project).
I've been too broke to kick in on this one, but I'm a huge fan (still have my original Under a Killing Moon discs, even though I use the GoG version now). I love Kickstarter and the chance it gives niche games to get made.As far as projects possibly failing to get made, that's on the person investing. Never invest in someone with a history of failures. Pretty simple logic.
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@Suikogaiden That's the point of Kickstarter, you are donating money for people who lack money to develop products and services. You need money to make money, and some people don't have money. Most Kickstarters also function as pre-orders if you donate a minimum amount ($15 for most games).
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It's already burst. All we have to do is calm down about it. Everyone made too big a deal over the Double Fine project.
This Kickstarter bubble will burst sooner or later. Don't get me wrong it's a great system, but it will suffer from overuse with the me too policy people adopt.
Some people don't seem to get it... there's no 'bubble' at all, people have always wanted to play sequels to truly great games that for some reason or other never got made. Or simply classic adventure games and RPGs, just to name 2 niche genres in which so called AAA publishers aren't interested. I don't see how that's a 'bubble' that can be 'burst'.
If you were born in '79 you should know this.
@carlisledavid79 Just wait until the first game funded like this doesn't get made......
@FallenOneX Thats what i was thinking...as soon as a game comes into difficulty and cant be produced (or perhaps asks for more money) there will be outrage amongst those who helped fund it.
@s_h_a_d_o Glad you have the money for that...but a lot of people will get their hopes up, excited to play the game they thought was worth funding, only to be disappointed when it never comes out.
@decebal I never said people shouldnt invest, its your money, do what you want with it...i just said that people will be pissed off if they feel they have wasted that money on a game which never comes out.
Backers need to realise that investment doesn't necessarily guarantee a return - "big name" projects probably have a greater chance of success, but in the end, it all boils down to speculation.
But the thing is, I personally back these projects to give them the chance, not to gain any reward for myself - that way, I never lose.
@GamerLegend10 As long as a few make it, it's all good. Without our help, none of these would ever get the chance to see the light of day. Many will fail, but there will be some diamonds in the rough that will give people hope.
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