Epic founder Tim Sweeney shows off Unreal Tournament 3 running in the latest version of Adobe's browser-based application.
Earlier today, Epic Games partnered with Apple to show off the former's iOS-exclusive Infinity Blade 2 at the latter's iPhone 4S unveiling event. And even though Apple's multipurpose gadget still doesn't feature full support for Flash Player, that's not stopping its game-focused partner from getting involved with Adobe.
During a keynote address at Adobe's MAX 2011 conference today, Epic founder and technical director Tim Sweeney announced that the Gears of War development studio would be supporting Adobe Flash Player 11. Sweeney underlined the announcement by showing off a version of 2007's Unreal Tournament III running inside Flash.
"With UE3 and Flash, games built for high-end consoles can now run on the Web or as Facebook apps, reaching an enormous user base," Sweeney said in a statement released by Epic. "This totally changes the playing field for game developers who want to widely deploy and monetize their games."
While the idea of a browser-based Unreal Tournament III may intrigue gamers, such a project isn't likely in Epic's plans. Just last month, Epic Games president Mike Capps told Forbes that the company had no Unreal Tournament projects in the works.
Originally released in November of 2007 on the PC, Unreal Tournament III found its way to the PlayStation 3 the next month, with an Xbox 360 edition trailing in July of 2008. For more on the game, check out GameSpot's review of Unreal Tournament III.
Wow. This is an amazing achievement. Will definitely help a lot of people in making bigger and better browser based games.
A friend of mine is getting his Master's in game design this year, I'm sure this made him soil himself with joy. I should call him and find out.
@WandrianWvlf Um...What're you running it on? My old Pentium 4 runs UT3 at low/medium smoothly... UE3 runs very well.
Does that mean that I would have to get the new Flash just to make 3D games? Well I would love to make a Zelda style game on Unreal Engine but I think I would wait until the actionscript code become more established before I try it out.
I'd really think something to improve the kind of framerates UE3 drops down to would be a higher priority than this. Oh well.
This is going to take flash gaming to a whole new level. Well at least for people that have a decent gaming rig.
Kind of cool. I'm distracted by Unreal Tournament though. I'd kill for another one of similar quality to UT2004.
Havent you guys seen N.O.V.A on facebook? it looks similar to this, you should play it it is a great multiplayer game.
@SSJSasuke10 no. Flash still uses your own CPU to "do stuff" + your GPU (Flash 11 finally adds GPU support). This move will allow more flexibility(multiplatform, running the game inside a browser..). @shinspikes This is NOT cloud gaming - read above.
Does that mean that if they made a BF3 like game for Flash using UE3, I would be able to play it on a PC that isn't meant for gaming?
i dnt see wats all the excitment is about my only interest is in reall games,am talking AAA here or something you can play on a screen larger than you head anything else i will only play if its free
I have always wondered just how efficient the Flash API is compared to openGL and D3D. If they can get it to run on an Ipad or an android tablet and have it look just as good as its PC counter part then id say flash is very efficient.
flash running videos or a crappy text based games HOGS all the my ram and cpu power and i got 4 gigs of ram on a x32 system
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