Wedbush analyst Michael Pachter indicates Half-Life maker will intro exchanges through digital distribution service, quickly recants.
Source: Wedbush analyst Michael Pachter, speaking to Now Gamer.
What we heard: Valve's online platform Steam is widely regarded as a leader in the digital distribution space, and the studio has maintained that lead by continuing to introduce features to improve the experience for gamers. This year alone, the Washington studio has rolled out the Steam Wallet to make purchasing content easier, as well as bolstered Mac support with Steam Play.
Today, it appeared as if prominent gaming industry analyst Michael Pachter tipped Valve's hand for the next innovative feature coming to Steam. In an interview with British gaming site Now Gamer, Pachter indicated that Valve would soon allow gamers to trade in their purchases through Steam for new titles.
"Steam is phenomenal; it's a great service," Pachter reportedly said. "Steam gives gamers enough other stuff so that they don't resent the fact they can't trade in their games. And you know, name all the Steam games that you've purchased that you've traded back in to somebody else for credit. Steam's about to let you do that supposedly, you know like trade and exchange, but they're going to take a fee from it."
The official story: There's just one problem: Pachter doesn't remember saying it.
"I saw the headlines today, and honestly don't remember saying that Steam would sponsor trade-ins," Pachter told GameSpot. "I can only surmise that the reporter asked the question that way ('Steam is rumored to be considering taking digital trade-ins') and asked me what I thought. I have NOT heard this from anybody, and think it had to be the way the question was phrased."
"When I said 'supposedly,' it's because the question was posed that way, and is an acknowledgement that I've never heard it before," he continued. "For the record, I don't know anything about Steam's plans to sponsor credits for games purchased in the past."
Now Gamer had not returned a request for comment on Pachter's retraction as of press time.
Bogus or not bogus?: Bogus.
Digital distribution trade-ins? Of course it's bogus. Besides, who would ever want a digital version of Gamestop? Ew.
Last night I saw an episode of Southpark and even look at this problem, begins to stop downloading music for free, celebrities are doing worse, in semi-luxury, britney spears no longer buy the F22, but takes an F16. And must see what cool ends. That people buy because they like of that someone or something that sings, plays,etc. All movies or music that you bought are yours. In games, you must ask permission to play until the server dies. Valve prefers to give free games, rather than sell you a game that you play when you want, wherever you want. Look at "Portal". If they sold it without Steam, I'd buy immediately.
If it was true I am sure sales would not come up as often and be as great so better not to have it if you ask me.
man for a second there i was all excited. i have a few STEAM games that i dont want no more. like Counter Strike Source. heck ill even give the game away. but the problem is the game is tied to my account. if they even allow a person to give the CD key rights as a gift to another STEAM user then ill sure as hell be fine with that.
It would be nice, but difficult to implement. Besides, there could be numerous exploits that could appear allowing users to recieve multiple recent games from one old one. There's just too many problems that would occur for it to happen.
EFF. This could have been groundbreaking news for me. What's with all these bogus rumors today? I need to get rid of Portal, Left 4 Dead, and Audiosurf. I would love to take $10 from those. Even $5!
@skullomania2 lol, i dont think they can it isnt a steam game lol and by the way why would i trade any of my game, they are part of my collection. But if they would acept trade i would maybe get rid of blade kitten it is really bad.
This basically amounts to selling access rights to a game, which is downloaded after, played, and when the license is "returned" (or a recurring subscription canceled), the software is simply deleted off the drive. It will probably end up being the future of software as we know it, 10-15 years from now. The key is to get pricing right - low up front, or reimburse part when the license is returned? Could go either way.
I would love this service, however I agree; not gonna happen. In a digital transaction, the only thing truly being sold would be your license, which the company can pump out as many as needed; no real point in doing it, a used digital game would not be any different from a new one in any way. excluding any additional dlc that may have come with the new game. Again would love it; lots of games on steam I don't play anymore, but realistically speaking, not gonna happen.
Not sure about this. It would be great for Valve, great for consumers and great for me. I worry about the backlash from Publishers though. They want people to spend full price on a game. Steam already gets away with alot with their amazing sales, but this might push it.
between all the digital downloading services, steam remains the best even if they don't implement that feature , steam is great and insanely cheap.
I truly hope they'll go with this. Trading with a friend, of giving a discount on a new title when trading an old purchase. I'm sure this will be great for gamers, and also good for Valve. This will encourage people to buy new titles, and not wait for a discount later on.
I could see it happening, but only with games that cost like half as much, because that is how it works in real life, and you could basically just buy one game, beat it and trade it in for another. I could see it if say you bought a 50 dollar game and were able to trade it in for something 25 or less, and that still means plenty of games. Say I own Half Life and want to buy Poker Night at the Inventory, I could do that. But if I wanted to trade Half Life for Team Fortress 2, I couldn't.
I know it's fake, but that's such an excellent idea. Trade games from user to user, deduct the price of the game from the user with the less expensive game from the user with the more expensive game, and that user gets the remaining credit. Then after it's all over each user pays 10% of the new games worth to Valve. So basically, the user trading the more expensive game towards the less expensive game would make Steam money and be able to pay that 10% without spending any of their actual money
That would be a great idea , if it was true. That way I can sell games to other steam owners on steam! I dislike registering a game on steam allowing me never to sell it to someone else. There should be some sort of transfer service from account to account model.
I guess none of you actually read this... its clearly not true, and never will be true.Even if Steam wanted to do something like this I reeally don't see how they could. Game stores let you trade in games because they pay you a small amount, and then re-sell the games for damn near retail (for new games, and still a decent buck for older games). Its clear where the profit is in trade-in games for stores, yet how would Valve possibly make money on digital trade ins? They can't re-sell used digital games.... so all they would be doing is giving you money to remove a game from your playlist. Theres just no business sense to that at all, and thus you will never see digital trade-ins.
From a business standpoint, that is quite possibly the worst idea ever. From a consumer perspective... sign me up!
someone should seek out prachter and tell him to shut up or they gonna kick his guts out. this guy blabs about everything and anything he can.