@mohdfaizlamin nooooooooo,that would mean I can no longer able to have vampiric blade of my own creation? (I don't consider Oblivion an elder scroll games. it's........an epic fail morrowind wannabe)
Parent of Bethesda Softworks, id Software adds the Resident Evil director's Tango Gameworks to growing stable of developers.
It has been a busy couple of months for Shinji Mikami. In September, the original Resident Evil director took the wraps off Shadows of the Damned, his joint project with No More Heroes creator Suda-51. Then earlier this month, Mikami launched the sci-fi shooter Vanquish, the latest title from the Platinum Games label he cofounded to critical acclaim.
Mikami is back in the headlines today, as ZeniMax Media announced that it has acquired Tango Gameworks, the developer's own upstart game studio. No price was given for the transaction.
Though the only game currently featured on Tango's website, Harakiri, is a bizarrely comic take on ritual suicide that runs in a browser window, the studio is "dedicated to AAA multiplatform game development." Additionally, Mikami will serve as the creative lead for all of Tango's future projects.
Tango is just the latest in a series of acquisitions ZeniMax has made in recent years. The longtime parent of Elder Scrolls developer Bethesda Softworks acquired Doom and Quake creator id Software in June of 2009 and added France-based Arx Fatalis creator Arkane Studios in August. According to ZeniMax, the Tango acquisition, "reflects Bethesda Softworks' unwavering commitment to delivering premier titles to gamers worldwide."
@SolidTy When I hear Zenimax I think The Elder Scrolls. That's a pretty big name in itself and despite that people still don't know the name, they simply associate it with Bethesda. However, you're right, their lineup is going to expand and people are really going to know this company's name.
I've got a question. Will Damned be a wacky, fun time thanks to SUDA or will I be more bored than a PBS producer from the Neutral Zone thanks to anyone else in the Japanese game design field?
@drangel_Jam. Its true, the once Sega have really dropped the ball. Bayonetta was very unique but they didn't market it well at all. I will certainly be picking up Vanquish at some point next year.
Great news for gamers, and Shinji Mikami fans because I feel like Sega isn't a good enough publisher anymore, and although Bayonetta, MadWorld, and Vanquish are great games, and commercially successful, they have underperformed commercial given their quality and potential.
dang zenimax has some awesome studios under their name... i cant imagine how epic the next doom and elder scrolls will be now with all these experienced devs :)
this move is mostly to make games to attract japanese gamers to their fanbase and for fans of japanese games
ZeniMax could use some eastern influence in their games. Maybe the next Elder Scrolls will have more attractive looking characters and a bit more dynamic style. Either way its an interesting mix of talent.
All Zenimax now needs is to acquire or create a game dev that can make sports based tiltes. With that and whole variety of gaming IPs Zenimax may later eventually become a whole lot bigger than EA . I cannot personally wait to see that Mr Mikami will release through this partnership.
Vanquish on id Tech 5 with VATS and role playing elements? It looks like ZeniMax are covering all bases. Im looking forward to see how the master plan develops.
Could be good news or could be bad news I'm not sure as of yet. Hopefully something good come out of this union....
@istreakforfood That is still with SEGA and Platinum Games Shinji Mikami still works at Platinum Games I guess now he wouldn't be as involved. I still want to know what happens to his title that he is Producing with Suda 51 and Published by EA is it going to be published by Bethesda or is it still EA unless their is a Sequel than that might be Bethesda instead of EA.
Seems like ZeniMax is trying to become more versatile by acquiring European and Asian developers.. smart business imo. If they give a Shinji Mikami guided developer the kind of budget and leeway they seem to be giving id, it could produce even more exciting results for gamers.
I don't like where this is going. When too much power gets concentrated in too little hands, bad things tend to go off. Look at Blizzard! They have W.o.W. and don't use all their resources to develop new games. They're resting on their laurels. I hope ZeniMax uses the new acquisition to make the best games, and as many of them as possible!
Content you might like…
Users who looked at this article also looked at these content items.
Playing Xbox One games on somebody else's console will also require a check-in every hour. Full Story
- Posted Jun 6, 2013 11:41 pm GMT
Xbox boss Don Mattrick believes concerns over connectivity are overblown, recommends Xbox 360 for those without an Internet connection. Full Story
- Posted Jun 12, 2013 1:52 am GMT