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What Wii game best represents the Nintendo Wii's experience for you?

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  • Jan 17, 2013 10:24 am GMT
    For me, it would have to be Fragile Dreams.
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    "USDA Select meat tastes better than USDA Prime." - The Wii gaming mentality.
  • Jan 17, 2013 10:27 am GMT
    bit. trip
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    but Black Dynamite, I sell drugs to the community.
  • Jan 17, 2013 10:50 am GMT
    Wii Sports.
    It really set the bar for what to expect from the system.
    ---
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  • Jan 17, 2013 10:52 am GMT
    Boom Blox Bash Party
    The creative motion controls work flawlessly and it's great to play with family and friends. The perfect party game.
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    Now Playing: Mass Effect 2, MLB '12 The Show
  • Jan 17, 2013 12:46 pm GMT
    Fishing Resort
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    ACDC High Voltage Rock N Roll
  • Jan 17, 2013 12:55 pm GMT
    The Legend of Zelda: Twilight Princess b/c I really enjoy the gameplay (I think that the motion controls work pretty well too), and it's one of my favorite Zelda games too.
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    "The way to see by faith is to shut the eye of reason."
  • Jan 17, 2013 12:57 pm GMT
    xenoblade chronicles
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  • Jan 17, 2013 1:07 pm GMT
    Mario Galaxy
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  • Jan 17, 2013 1:22 pm GMT
    Has to be Skyward Sword. For better or worse, Nintendo was finally able to make a relatively convincing sword interface.
  • Jan 17, 2013 2:58 pm GMT
    Fishing Resort. Great use of motion controls. Pick up and play casual gameplay with a good amount of content. No Mii support but you can clothe your avatar however you want.
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  • Jan 17, 2013 3:15 pm GMT
    Monster hunter tri.
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    Terminate with extreme prejudice.
  • Jan 17, 2013 4:57 pm GMT
    From: paradicio12 | #007
    xenoblade chronicles

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  • Jan 17, 2013 8:46 pm GMT
    smash bros brawl.

    doesn't need motion controls to be fun. so much content, awesome near prefect roster

    also return to dreamland feels like a spiritual squeal to the dreamland series.... combined with the content and charm of kss
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  • Jan 17, 2013 9:20 pm GMT
    Zelda Skyward Sword
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    My name's Reggie. I'm about kickin' ass. I'm about takin' names. And we're about makin' games.
  • Jan 18, 2013 7:31 am GMT
    Skyward Sword. I know some people don't like the motion controls. I thought running down the spiral at the end of the game (in the "past" with hundreds of goblins chasing me, waving sticks and shooting arrows throwing bombs and whatever, and slashing my sword to send them flying by the dozens was pretty darn awesome.
  • Jan 18, 2013 7:44 am GMT
    sin and punishment 2
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  • Jan 18, 2013 9:51 am GMT
    MANHUNT 2 UNCENSORED.

    The Wiimote and Nunchuk were meant to be weapons, kids. Horrible, horrible weapons.
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  • Jan 18, 2013 10:17 am GMT
    Red Steel 2 and Excitebots

    There are better games on Wii, but those are both fantastic games that really put motion control to terrific use effectively and in interesting ways.
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    Now Playing:Bio-Miracle Bokutte Upa, Rogue Trip:Vacation 2012, Super Castlevania IV, Super Ghouls & Ghosts
  • Jan 18, 2013 4:15 pm GMT
    SF_Baha posted...
    For me, it would have to be Fragile Dreams.

    I just bought this game, so I'm glad to hear that someone uses it to define Wii experience.
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    Spiders. Spinnen.
  • Jan 18, 2013 4:31 pm GMT
    The Super Mario Galaxy games best represent the Nintendo experience in general, not just on the Wii. But regarding the hardware specifically, Skyward Sword made the best use of it.
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    XBL gamertag: Peltz | Wii U NNID: Peltz-0
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