Defrost Games was founded in 2010 by a former Software development manager of Massive Entertainment, with a track record as Lead Software Engineer for World in Conflict and Ground Control 2. Our mission is to bring fun, polished and thought provoking games to everyone. If you think you have seen it before itís not something we are interested in pursuing. Of course game development is an incremental process so some familiarity is also important. We aim to produce games mostly for the downloadable market so that we can always afford to experiment and try out new stuff. We are not interested in picking a fight with AAA development companies. While AAA is wonderful and there are a lot of lessons from our time there that we can apply, we are here because we want to do something different.