The Sims 2 Nightlife Hints & Cheats

The Sims 2 Nightlife Cheat Codes

Misc. Codes

Hit ctrl+shift+C to bring up the cheat entry window then type in one of the following codes.

Cheat Effect
Kaching $1,000
Motherlode $50,000
move_objects on or off Let's you move and delete things you couldn't before (including your Sims!)
boolProp TestingCheatsEnabled true (This cheat is case sensitive) Once the cheat has been entered, hold down shift and left click on any Sim or object. You'll get new options.
UnlockCareerRewards Allows access to all career rewards.
AgeSimsCheat on/off Adds "Set Age" to the interaction menu. Any sim you click on can be set to any age group.
AspirationLevel (0-5) 0 puts them at the lowest, 5 in the platinum level.
ShowHeadlines on/off Makes invisible thought balloons. Useful for movie making.
RoofSlopeAngle (15-75) In build mode, it adjusts the slope angle on all roofs on a lot.
LockAspiration on/off Freezes Aspiration point decay for all sims on the lot.
AspirationPoints # Permits for more expensive aspiration reward objects.
MotiveDecay on/off Turns natural need decay on or off.
MaxMotives Sets all needs for all playable sims on the lot to full.
setHighestAllowedLevel # Make # the number of allowed floors you want to able to build.
Aging off/on Turns aging off or on. Every sim living on the lot is affected.
familyfunds (insert family surname) # This code can be used to increase the beginning funds of the family named to what you want
help brings up a list of all cheats in the game.
boolprop constrainFloorElevation false Allows you to change elevation of floor tiles.
boolprop displayNeighborhoodRoadsWithModel (True/False) Set to false to remove bridges from neighborhood
clear Clears all cheat codes on the screen, but codes are still in effect.
exit closes cheat window
boolprop constrainFloorElevation true Disables the ability to change elevation of floor tiles.
expand expands or contracts cheat window
vsync (on/off) increases game performance but lowers graphics
boolprop ShowLotPackageFilename (True/False) In neighborhood, shows filename of house when lot is highlighted
StretchSkeleton makes your sims larger or smaller
slowmotion Puts the game in slow motion. Enter any number that 0 through 8 (0=fastest and 8=slowest)
boolprop lotTerrainLighting (True/False) Set to false and lots will not light up when highlighted in neighborhood
boolprop locktiles (True/False) Set to false to place floor tiles outside lot
boolprop lotTerrainPaints (True/False) Set to false to remove floorpainting on lot
boolprop displayNeighborhoodProps (True/False) Set to false to remove props like rocks and towers from neighborhood
boolprop objectShadows (True/False) Set to false to remove removes shadows on objects outside house
boolprop lotWater (True/False) Set to false to remove removes water (ponds) from lots
boolprop displayNeighborhoodRoads (True/False) Set to false to remove roads from neighborhood
boolProp guob (True/False) Set to false to remove shadows on objects inside house
boolprop displayNeighborhoodWater (True/False) Set to false to remove water from neighborhood
boolprop displayLotImposters (True/False) Set to false to removes house graphics from neighborhood
boolprop displayNeighborhoodFlora (True/False) Set to false to removes trees/plants from neighborhood
boolprop displayLookAtBoxes (True/False) Set to true and blocks appear on Sims faces and on parts where Sims look at
boolprop carsCompact (True/False) Set to true and cars will have more detail in neighborhood
boolprop renderSelectedSimLevel (True/False) Set to true and walls will no longer cut away from selected Sim
boolprop allObjectLightsOn (True/False) Set to true to light up objects continuously instead of only when used
boolProp displayPaths (True/False) Set to true to see the path where the selected Sim walks to
boolprop lotInfoAdvancedMode (True/False) Set to true to show lot information
boolprop lotInfoAdvancedMode (True/False) boolProp simShadows (True/False)
aging on turn on aging
faceBlendLimits (on/off) turns off facial bounding limitations. It prevents the normal corrections the game will make for two parents with very different facial structures.
intProp maxNumOfVisitingSims # You can invite more people to your parties.
boolProp snapObjectsToGrid true/false You can place objects outside the grid.
social_debug You can tell what social reaction will happen before you do it
letterBox # Adds a letterbox effect to the view. (# = 0.0 to 0.4) (require postprocessing on)
vignette # # # Blurry bits at the edge of the screen. (# = 0.0 to 1.0) (require postprocessing on)
filmGrain # Makes the screen grainy. (# = 0.0 to 1.0) (require postprocessing on)
bloom rgb # Sitcom flashback blur effect (# = 0.0 to 1.0) (require postprocessing on)
boolProp enablePostProcessing false Turns Postprocessing off.
boolProp enablePostProcessing true Turns Postprocessing on.
deleteAllCharacters At neighborhood view only, removes every Sim from the neighborhood.
TerrainType (desert/temperate) Only for use in neighborhood view, toggles between the two terrain types.

Shows what your in-game frames per second are.

At any time during the game, hold down the CTRL+SHIFT+S keys on your keyboard to reveal what your in-game FPS (frames per second) are. To turn this off, just hold down CTRL+SHIFT+S again.

The Sims 2 Nightlife FAQs & Walk-Throughs

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  • asking out

    my sim asking someone out

    • Posted Jul 1, 2008
      by betoo_213 | 25,912 Views
  • Waterlogged

    Sims that drown (by getting into a pool and then having no way to get out, such as the user removing the ladder) will eventually show up as ghosts. These unhappy ghosts leave puddles of water everywhere that will eventually turn in to weeds!

    • Posted Dec 4, 2007
      by simtim | 33,270 Views

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