We Love Katamari Tech Info
- Publisher:
- Electronic Arts
- Developer:
- Namco
- Genre:
- General
- Release Date:
- Feb 3, 2006 (more)
- ESRB:
- EVERYONE
Game Information
- Offline Modes:
- Competitive, Cooperative
- Number of Players:
- 1-2
Technical Support
Visit Electronic Arts web site at: www.namco.com
Credits
- Map Designer
- Takashi Yoshida
- Main Programmer
- Kazumi Yamabe
- Director
- Keita Takahashi
- Producer
- Toshiya Hara
- Producer
- Hideki Tomida
- Game Designer
- Masatoshi Ogita
- Game Designer
- Takako Maeda
- Game Designer
- Akihiro Takano
- Game Designer
- Kazunori Okanaka
- Sound Director
- Yu Miyake
- Present Designer
- Hizuru Uchida
- Screen Layout & Design
- Moe Miura
- Object Modeler
- Nachi Mizuki
- Object Modeler
- Mizuki Oki
- Object Modeler
- Hiromi Sano
- Object Modeler
- Aya Sato
- Art Director/Lead Modeler/Effect Designer
- Takeshi Ugajin
- Lead Modeler
- Yawuaki Hashimoto
- Living Object Modeler
- Masaaki Hirano
- Living Object Modeler
- Takashi Kurihara
- Living Object Modeler
- Yasuko Fukada
- Map Designer/Object Modeler
- Koichiro Yamamoto
- Map Designer/Object Modeler
- Yuri Yamamura
- Map Designer/Object Modeler
- Noriko Uono
- Interface Programmer
- Hiroyuki Tsujimoto
Know Something We Don't
You can update or add release data for this game using the
GameFAQs Data Submission Form.
We Love Katamari Quick Links
Summary | Reviews | News | Previews & Features | Images | Videos | Hints & Cheats | Forum
- GameSpot Score 8.4 great

User Submissions
User Videos
-
Real Life Katamari
The guys at Mega64 put on the "Prince of all Cosmos" suit and rolled out their Katamari. Hilarious
- Posted Jun 29, 2006
by BenderUnit22 | 2'11" | 4,208 Views
- Posted Jun 29, 2006
User Images
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