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Resident Evil: Revelations Interview With Tsukasa Takenaka and Masachika Kawata

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  • Jul 3, 2011

GameSpot AU asks the producers of Resident Evil: Revelations about the use of 3D to enhance fear, the change in pacing to suit a portable, and what fans can expect.

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2 comments
-CoMBaT-
-CoMBaT-

Why do they still call Resident Evil survival horror? That stopped a long time ago. This stuff is more like an action movie from Hollywood. Of course, I hope this game changes that, but it doesn't matter if it does - since it's only on the 3DS. Really not liking the Sarah Connor-faced Jill, or the stupid looking creatures either. The environmental visual effects and music seems good though.

BWGgy
BWGgy

After the Mercenaries cash in, up is the only direction they can go with this. That uncut wiener leach thing that comes out of their mouths at 2:33 is really disgusting.

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