this game is good until the last mission. it's one of the most unfair extra difficult bosses ever. it isn't even tricky or challenging, it's like over exaggerated hard, makes you feel like AVGN playing and throwing your controller on the screen.
Retro City Rampage Review
Game Emblems
The Good
After living 15 years alone in a straightjacket, you're the first girl it came across
The ride's a little rough at times, but Retro City Rampage's blend of open-world action and 8-bit style is goofy, novel fun.
The Story mode's 62 stages sometimes reference specific games not only in their plot setups and characters but in their concepts, and this often ends up being a liability. One mission is modeled on Paperboy, for instance, but the controls don't feel anything like Paperboy. They feel like Retro City Rampage, and RCR's controls weren't designed for gameplay like Paperboy's, so the mission doesn't actually capture the feel, or the fun, of Paperboy. Players who are too young to remember Paperboy won't get any joy from the reference, and players who do remember Paperboy will be frustrated by the way the gameplay fails to capture what actually made Paperboy enjoyable. That's a recurring issue throughout Retro City Rampage's story mode. Its attempts to mimic Paperboy, Tapper, Contra and other games usually end up feeling wrong. The one exception is Smash TV, which RCR's controls allow it to passably imitate.
Like many 8-bit games, RCR's difficulty is inconsistent, and sometimes quite high. There are times when the challenge is welcome; the final boss fight can be thumb-blistering and rage-inducing, but when you finally get the pattern down, your victory is rewarding, and you come away feeling like, having mastered the battle, you could now win it again and again without breaking a sweat.
But at other times, the difficulty is simply unfair. On one mission, for instance, you need to follow the not-so-heroic superhero Biffman across town. The game humorously parodies the commonplace missions in open-world games in which you must tail other vehicles without getting too close or too far away. Player finds the task so boring that you must not only follow Biffman but must also frequently stop for coffee, lest the sheer boredom of the mission put Player to sleep. It's an amusing concept, but frustration arises when you must swing by a drive-thru restaurant. Sometimes, pedestrians mill about in your narrow path. Hit them, and the police are likely to jump on you, resulting in instant mission failure and sending you back to the mission's start. Wait for them to clear out and you lose Biffman, resulting in the same thing. Sure, such difficulty issues occurred often in the 8-bit era, but the extra layer of nostalgia doesn't keep them from being frustrating here.
But when it sticks to simple rampaging and havoc-wreaking, Retro City Rampage is goofy, cathartic fun. To use weapons, you can either press a button and make use of a lock-on system, or use the right thumbstick to aim and shoot as in a typical dual-stick shooter. There's an enjoyable variety of guns and melee weapons to use. Wild power-ups like speed shoes and unlockable abilities like a ground-shaking super stomp keep the action pleasantly absurd.
And outside of the Story mode, there's a good deal to do that benefits rather than suffers from RCR's retro trappings. There are secrets aplenty to discover in the forms of warp pipes to secret areas and cheat codes you can enter, among other things, which makes exploring Theftropolis a rewarding pursuit. You can stop by Nolan's Arcade to play a few simple but fun arcade games that reward you with content bonuses if you do well. And there are dozens of pick-up-and-play challenges which give you a quick burst of outrageous carnage and allow you to compete for a high score on the leaderboards.
You can also customize your character with a vast assortment of faces, tattoos and hairstyles, many of which have clever references worked into them. (Get the "Dennis Kooper" cut and you can finally live the dream of having hair like Dennis Hopper had when he played King Koopa in Super Mario Bros.!) Unfortunately, the in-game map doesn't show the locations of shops, so locating the barber shop or other store that had the particular cosmetic item you're looking for can take some time, until you have the lay of the land memorized.
Finally, there's the Free Roam mode, in which you can cavort around Theftropolis as Player or a number of other unlockable characters. Retro City Rampage is a good amount of game for your $15, and if you're old enough to remember the 80s, its shortcomings will be outweighed by the pleasures of jacking cars, spotting references, and discovering secrets in its enticing 8-bit city. It's appropriate that there are so many time travel references in Retro City Rampage. Like the cold response Marty McFly got from his failed attempt to introduce 80s-style guitar licks to the people of the 1950s, a game like Retro City Rampage might have been too much for players of the 1980s to handle. But now, its time has come, and it's well worth experiencing, warts and all.





