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  • Dec 4, 2012

Cam and Seb load up the brand new Dragonborn DLC and take a trip to Morrowind's island of Solstheim. Contains spears, rideable dragons and tasty health-ravaging plants!

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177 comments
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bitmapshades
bitmapshades

I was looking forward to this DLC, but with that caveat you are playing the console version so I have a few comments. Dragon riding is the worst kept secret for Skyrim DLC, not only because the original Skyrim  teaser hinted at being able to do it, but also because a team of modders pulled it off months ago even if it was slightly hacked together, and made using some gravity based coding to pull it off.

 

In Bethesda's official version it seems like you still can't use spells or powers when mounted except the dragon's own breath weapon. In your video it seems like the player is more or less a pilot in a flight simulator call out ground targets. I hope to be proved wrong that there might be some air mounted combat though. 

 

Ash Spawn? Looks very similar to a certain Monster mods already available on Nexus and Steam Workshop.

 

Bonemold armour? Yes it's made from troll bones because that was one of the toughest armours in the original version of Morrowind. Made trivial if you already have a high level Dragonborn in Skyrim. I think If you're reviewing DLC based on the original Morrowind you should have checked that out beforehand. Frankly for PC players this is nothing new - it already exists as a Morrowind armour mod pack on the Nexus.

 

Riekling spears? Novelty, misleading items that the PC mod community will most certainly patch to read properly as arrows. I've seen spear mods  but they usually mimic two handed weapons replacing it with a custom  odel and animation.

virusqg
virusqg

i'm to the point where i've nearly exausted all areas, and am at top level w/ daedric weapons and dragon armor, and am very sad to see that the new weapons and armor added in this exp are fairly weaker in comparison... maybe i'm not seeing something or doing something wrong here, has anyone else found or been able to create any gear/weapons better then the top tier already found in the original?

lordshifu
lordshifu

Hey Seb! is it possible to bring Jane Douglas back into the team? It was great fun to have her around you. You guys used to rock in the start select show. I mean if she left cause she really wants to do something else then its okay. But if she left for some other reasons I was thinking maybe we could create a facebook page and send her our humblest request to be back in the team!

DeusGladiorum
DeusGladiorum

Wow, just from this video I feel largely disappointed. From the get-go, I didn't expect much from the Dragon riding because I immediately figured that there would be issues with cities since certain cities such as Whiterun, Solitude, or  Riften have to be loaded separately from the main map. So I'm not really disappointed from that, since I already saw the understandable issues. However, I am incredibly disappointed by the lack of new, functional weapons. Spears are totally useless. Why couldn't they be considered a two-handed skill when using them for melee attacks, and then when thrown they could have been counted towards the Archery skill? A long and powerful melee weapon that could in turn then be used as a powerful one-shot ranged weapon would have been great, and would have totally fit the playstyle of heavy armor warriors who often can't run quick enough to reach a fleeing enemy. The functionality of something like that would have totally added another dimension of playstyle to Skyrim! So in short, why you gotta bust my balls, Bethesda?

horosavinXX
horosavinXX like.author.displayName 1 Like

morrowindmorrowindmorrowind!!! no matter how good and graphically advanced all sequels in the es series afterwards were on a downward spiral. they were just pale copies of morrowind with tons of design  and graphics make-ups, period.

zenki91
zenki91

OMG!!!!  <<<<<<<<  young Alan harper(Jon Cryer)!!  LOL

thmsbttry
thmsbttry like.author.displayName like.author.displayName like.author.displayName like.author.displayName 4 Like

Paid 1600 points for a really short main quest DLC and I don't even get to drive the dragon, bullshit, I don't want to be some passenger bitch I want to control that shit, bethesda you suck

tntnavid
tntnavid

You can't fly in the cities with walls around it! that's why you couldn't find solitude or whitrun 

Thumbler76
Thumbler76

to Seb and Cameron: they have removed the big cities from the map when you are dragon riding, so it is not possible to travel to them with the dragon and you don't see that Whiterun or Solitude, or Markarth or Windhelm are not the same we see when we enter them from the doors. When we go by foot we barely see the "Skyline" of those cities from the external point of view.

The more I see the dlc content the more I'm disappointed.

Thumbler76
Thumbler76 like.author.displayName 1 Like

It is not possible to move the dragons as we wish! This is crappy! A LOT!

DovahkiinGirl
DovahkiinGirl

Thanks guys, that was fun.  For some reason I don't see where Dawnguard and Dragonborn are on my XBox. I'm not an XBox super player, but I play TONS of Skyrim!!

 

Anyway, Seb you're so cute and totally remind me of a young Mathew Broderick (I don;t mean that in a creepy way...just a nice observation)

 

Anyway, both Cam & Seb are very cool and Dragonborn is a lovely expansion!

ImpliedBunny
ImpliedBunny

Dragonborn is so freaking cool.  any people that started with morrowind should agree. this DLC is simply another name for Bloodmoon 2.0 for sure. so freaking cool if you have played Bloodmoon.  

WolfGrey
WolfGrey

 @ImpliedBunny I rather have something new, no offense mate.

 

And i have been playing since Daggerfall...

ImpliedBunny
ImpliedBunny

 @WolfGrey but it is new.  the geography is changed drastically from the eruption.  the nostalgia is complimented with new stuff.  its just a good experience overall.

midnight_trashh
midnight_trashh

 @ImpliedBunny  @WolfGrey 

 

yeah no kidding, people think DLC's are suppost to be like an entire expansion pack? lol always amusing to me when people complain about that the questline was too short or there wasn't enough. Eh people complain about everything, even when somethings descent.

ImpliedBunny
ImpliedBunny

 @WolfGrey the main quest is short, but everything else is substantial.  you only cover 50% of the island by doing main quest.  it is an expansion pack, not a standalone game. 

WolfGrey
WolfGrey

 @ImpliedBunny A really short experience overall. Like i said more could of been done and something entirely new could of been done.

 

Never mind you can't control dragons and instead of using spears you shoot them out of a bow.

moc5
moc5 like.author.displayName 1 Like

Still the best game to be released in a long long time despite its weaknesses.  Ill be getting this to expand the world.  Why wouldnt you?

Thumbler76
Thumbler76 like.author.displayName 1 Like

 @moc5 Skyrim is a really great game, but this DLC is really disappointing.

- You can ride dragons but you can't control them.

- spears are just another kind of arrow, you cannot use them as poles.

 

WolfGrey
WolfGrey like.author.displayName 1 Like

 @moc5 Probably because i already have it...on Morrowind.

 

Though i might get it later if any content from modders make it worth my time. Took a while for Dawnguard to be worth anything.Good thing i got it on sale.

Thumbler76
Thumbler76

It seems to me that the environments are somehow poor in detail: the grounds, the structures very repetitive...

I really hope I am wrong!

willthepoet
willthepoet

HAHAH i hate inverted !!! if you play games and check its inverted on or off or inverted or NORMAL lol  

spacecowbeefeat
spacecowbeefeat

Im glad you can control of a dragon cause then what's the point of exploring when you can just fly and kill every thing on a freaking dragon.

123whatever
123whatever like.author.displayName 1 Like

 @spacecowbeefeat thats the problem tho mate, it should be up to the player, not the game. especially coming from a game which preaches such choices, and free-roam. its shameful to listen to the fans, and then color outside the lines.

Lulz23
Lulz23 like.author.displayName like.author.displayName like.author.displayName 3 Like

 @spacecowbeefeat Well some ppl would love it, LIKE ANYONE WHO WANTS TO HAVE FRIGGIN FUN! shessh grandma go an play bingo

2-old-4-this
2-old-4-this like.author.displayName like.author.displayName 2 Like

 @Lulz23  @spacecowbeefeat

 Take it easy on grandma.  I have been watching her play Skyrim everyday since she took over my Xbox!   -  Grandpa

spacecowbeefeat
spacecowbeefeat

 @Lulz23 i agree now I now think it would be FREAKING AWESOME

.....lets wait for the mods..

MasterBrief
MasterBrief

so just on xbox again? Bethesda needs to get there shit together and  spears are arrows that is disappointing 

Spawn99
Spawn99 like.author.displayName like.author.displayName like.author.displayName like.author.displayName 4 Like

no control of the dragon??! Give me a fucking break Bethesda jeez...

Fursnake
Fursnake like.author.displayName like.author.displayName 2 Like

 @Spawn99

 Yeah, pretty lame. Interesting that the developers could not do for Skyrim what a modder did for Oblivion...free roam dragon mounts.

paladinjedi
paladinjedi like.author.displayName 1 Like

 @Fursnake  @Spawn99 Or maybe they were lazy (or 'clever'), and relied on modders to do extra content, voluntarily, in order to bring more purchasers into equation?...

They wouldn't be the first ones to profit from others' sympathy for 'moddable' (rushed/unfinished) games.

paladinjedi
paladinjedi

 @1stormbringer77  @paladinjedi  @Fursnake  @Spawn99 No, there's a difference. Bioware's DLCs are made by Bioware. They deserve the credit and probably the money, too. They didn't rely on volunteers to create new content, not with Mass Effect series anyway. But if you ask me, yes, DLC-s in general are just another lame excuse to get attention and keep coins rolling. Who said Bioware are perfect? They still have tons to learn, but compared to others, they came nearest to what a great game means.

1stormbringer77
1stormbringer77

 @paladinjedi  @Fursnake  @Spawn99 Kinda like Bioware did with Mass Effect 3,huh?Let's get a blog to have EA removed from the gaming industry since they've ruined so many good companies & games because of their greed.

paladinjedi
paladinjedi like.author.displayName 1 Like

Skyrim has failed. Mod it anyway you want, find any excuses you please in lack of a better virtual experience, as long as its broken core is the same, the whole game is a painful wreck.

By 'broken core' I mean:

- worst (skill) leveling time consuming cumbersome system ever

- insipid, worn out stories, whether main or guilds

- lifeless, devoid of any personality main character (Oblivion was still okay with this for its year, but Skyrim has no more excuses here)

- boring, the opposite of memorable (to be read as 'wanted to be forgotten ASAP') NPCs, mashing the same fatigued speeches over and over and over and over... again...

- broken graphics, too much black and grey

- way too unrealistic situations (horses climb to the top of a castle to kick adversaries, peasants bravely attack dragons with bare fists, tanned native nords, ever returning dragons that spit on the very concept of the main "story" etc.)

- overall feeling of an Oblivion clone, minus the positive atmosphere

 

5 development years for this???... Only an idiot would somehow praise such an abomination of a "game".

MasterBrief
MasterBrief like.author.displayName 1 Like

 @paladinjedi I'd agree with the lifeless character only because i was really hoping for differing shouts when playing as different races and didnt get that plus they dont talk or anything. I'd also agree with the leveling system it is ok in part but then you have to level up stuff you dont even use to keep leveling but Im really sick with level caps in singleplayer games it makes no sense. Other than that the game is awesome and fun I dont know what games you think are fun but this game was a huge success and kept me entertained for a long time.

paladinjedi
paladinjedi

 @MasterBrief The story and characters' personality is almost everything to me in a game. Combat/loot/gear etc comes second. If the story is poor written and lacks strong choices, if the characters are shallow and cloned. If emotion, feeling, conversation, romance is devoid of color and depth, it's a no-no.

 

10 years ago I'd probably had more patience with less story oriented games, like Diablo, or any generic FPS etc.

But there comes a time where you want something else, even as a gamer. There's a similarity with real life relations, as good as the sex may be you can't stay in a pure physical relation for ever, you grow and have different, more emotional-conversational needs as well. Just a comparison, maybe not the best, but hopefully it mill make people reconsider their values. I mean - why be content with a shell, when you can have a real fruit??...

godsend1989
godsend1989

 @paladinjedi The worst part of Skyrim for me at least is the quest compass,  not to mention the game is like a walk in the park i had to play it on last difficulty from level 1 because it was extremely easy.

 

The quest compass could at least point you an area but not the exact place that's just silly but since quest were made in this way is hard to remember someone name.

 

Gothic series solved this problem pretty easy since the game doesn't have any quest compass what so ever you just guide by what people are telling you and your quest journal but i never had problems with finding someone since you know the area where to search and the world was more compact.

paladinjedi
paladinjedi

 @godsend1989 The quest compass is just another thing from a list of too many where Skyrim lacks and I didn't even mention. I was more upset by the overall lack of real choice and poor story (the neverending dragons was the final drop, since they reduced the main quest to a total waste of time.)

 

Skyrim NPC-s are placid and mechanical, lifeless, more like plastic puppets than real people, and if you consider romancing somebody... that's why Mass Effect is the best, at least for me, they did romances right. I don't even care about the ME 3 ending, romances were very memorable, and that alone makes me wanna replay that game.

andyacegt
andyacegt like.author.displayName like.author.displayName like.author.displayName 3 Like

 @paladinjedi Oh please stop with the whiny exaggeration.  Just because you didn't get what YOU wanted from it, and it didn't meet YOUR specific expectations ("tanned nords" really?! that bothered you that much?!), there is no need to completely damn what is, at the very least, a good game. Christ, I mean you call the graphics broken because of your dissatisfaction with the color saturation.

 

There are plenty of ES fans who have been with the series long before Oblivion, when the gameplay was significantly deeper.   I personally loved Skyrim, and I've played other RPG greats like KOTOR and Baldur's Gate and Ultima VII. Proves that criticism of a game, especially to this degree, is pointless.  Purely subjective. People had the same exact things to say about Oblivion when it came out, bud.  

paladinjedi
paladinjedi

 @andyacegt Have you read other players' reviews? It seems it's not only what I want from it. But you could reply that such a thing goes for any game, right? Indeed, so subjective this world is, everything is relative and anybody could do what they please. There are no standards.

 

It's not only about the tan, it's the whole non-realistic atmosphere, it's just not right from the start. It is artificial. The way people react, talk, the game mechanics, the graphics, the fake choice story... etc. Everything seems to move too clumsily.

 

No, criticism is not pointless. It can actually lead to better products. Better products mean quality leisure time, do I have to tell you that?

 

Better games take into consideration more than just 'exploration', and offer plenty of options to choose from. Considering story concept, originality, voice acting, combat, character motivation, leveling, and overall world realism, Skyrim fails even in comparison to Gothic 1, which was done 10 years before.

gkovac
gkovac

 @paladinjedi People will buy into all kinds of poo today, value system eroded as it is. One only has to glance at the modding sites to see the type of people this game aims to please.

paladinjedi
paladinjedi

 @gkovac Aggressive advertising and the right connections in the right places have lots to do with it. I understand people's greed for shinies, but some more passion rooted in common sense put into their product definitely couldn't hurt end users.

couchtater12345
couchtater12345

 @paladinjedi If you are ever handed a computer science problem and asked to solve it via programming you will understand why something like this took five years. As a computer science major I can say that it's astounding to think of all the lines of code that must've gone into making this game and making it so well provided how massive it is. Skyrim's about exploration first and foremost and they do that very well. Everyone makes concessions for the massive world they provide for people to play in.

paladinjedi
paladinjedi

 @couchtater12345 You are a game expert? Good. Then learn from the mistake of others and use common sense whenever necessary. Good games mean more than just 'exploration' (which in this context sounds like an excuse, sorry) and don't need that much time to pop on the market.

Ever wondered how both Mass Effect and Dragon Age series need only 2 years between sequels to be made? You may rationalize that they had a great team behind it, hm... Is Bethesda that resource limited?...

What about Gothic 2 (2002), only one year after Gothic 1 (2001), both masterpiece, considering story, combat, exploration?... The team wasn't better funded than Bethesda, so...

Use the chances you have and challenge your teachers with such questions? Ask them how small teams made it possible to create masterpieces so easily more than a decade ago, while 'modern' guys still struggle with the basics?...

darkoil4
darkoil4

I know plenty of people that wasted 100s of hours playing that "painful wreck" so they must have done something right when developing it, oh yeah it also won game of the year which speaks for itself really in terms of success. You are obviously in the minority however you are entitled to your opinion. For such big words though why don't you develop a better game? Because it sounds like you wrote the fucking book on game making.

paladinjedi
paladinjedi

 @darkoil4 1. Fact that a large number of people practice something for hours doesn't make it right. Lots of people consume drugs and make wars. Doers that make them right??

2. Fact that it won a prize doesn't necessarily make it good. Had any colleagues in school that won high grades for causes other than work and study? I know I did.

3. Fact that I'm minority doesn't necessarily make me wrong.

4. I AM contributing to future better games by my comments, remarks, reviews, blogs, testing. I am no programmer, nor do I have the resources to help directly a game development. But indirect help is still help, and I am doing the best I can. What's your contribution?...

VGjunkie87
VGjunkie87

@paladinjedi @dmblum1799   Your analogies are completely irrelevant and exaggerated, I agree with you that you can't value something based solely off of it's popularity.  After all video games is big business with tons of money involved, Skyrim had tons of promotion and hype so it's no surprise it scored well and has plenty of hardcore fans.  With that said though the game is still well above average, especially for the single player RPG genre, there is tons of quality content in the game, hundreds of hours of potential gameplay with various objectives and events, the part I like most is that you can play the game anyway you like at any pace you prefer.  Fortunately for me I have the luxury of playing the game on PC with many mods and enhancements for the best experience the game can give, video games are still completely subjective though, I for instance disliked Mass Effect so much that I couldn't put more than a handful of hours into the series.  There is nothing wrong with criticism after all nothing is perfect, Skyrim isn't the first game that needs mods to really show it's true potential and it definitely won't be the last, so that point is pretty moot.

paladinjedi
paladinjedi like.author.displayName 1 Like

 @dmblum1799  No, that's what you imply I equate, since it's obvious you lack sound arguments. If your "non-moron" understanding missed it, I'll say it again:

 

You cannot say something is good just because a great number of people practice it; of course, that doesn't necessarily imply things with big numbers of adepts are bad, it's just that you can't make an argument to support something's worth based solely on numbers of supporters.

 

It's like if one concluded that sports team A is better than same sport branch team B, just because team A has more supporters. Got it now?

 

Please, next time, if you can't found your blabbering on a solid logical foundation, better refrain yourself and go do something constructive.

dmblum1799
dmblum1799

 @paladinjedi 

 

Okay, you are officially a moron. If you equate playing a game you personally don't like to abusing substances or warfare in which people die, your idiocy is beyond any possibility to repair.

paladinjedi
paladinjedi

 @dmblum1799  No, I don't think my analogies are wrong. They constitute real, global, sad facts of everyday life. It was your wrong conclusion, that if a phenomenon has a big number of adepts - or if it won some prize - then it has to have value.

 

Maybe Justin Bieber's music doesn't suck as much as your arguments do, have you thought of that?

paladinjedi
paladinjedi

 @dmblum1799  @darkoil4 1. I totally agree about the term 'subjective experience', everyone sees a fact, or a thing, from different angles and there are different tastes.

 

However, you can't deny that there are standards of production and quality. You may enjoy a lower product, but others have the same right as you to express themselves, either by accepting or by criticizing. I ask only for others to see if what I pointed is sound and improvements can be made. Don't tell me you wouldn't enjoy more an improved game!

 

2. Perfect games may not exist YET. 'YET' is the field where I contradict you. There are those that came close though, games that proved theres is much more than combat/loot and exploration, there is also character interaction, deep emotion, romance, heavy moral choices. For example KOTOR 1&2, Dragon Age 2, Jade Empire, Mass Effect, Gothic 1&2, Zanzarah, Loren the Amazon...

 

I say let's offer as much constructive criticism as possible and help developers get lucrative feedback so they can improve their products. Everybody wins, they get more money and us more quality time playing. I don't see who loses here, except the untalented, lazy ones who'd rather get by with second rate, unfinished products.

dmblum1799
dmblum1799

 @paladinjedi  @darkoil4 

Btw, the drug and war analogy is remarkably stupid. You could have said a lot of people like Justin Bieber but his music sucks, and that would be more relevant (but still wrong imo).

dmblum1799
dmblum1799

 @paladinjedi  @darkoil4 

Gaming is a subjective experience. I enjoyed Skyrim, and nothing you can say can change that fact. I like the open world, the quests, the combat, and the character development. 

 

It was not a perfect game, perfect games with this scope of ambition do not exist.

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