SimCity is a Beautiful Disaster
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- Nov 29, 2012
Maxis Producer Jason Haber talks about all the things that can go horribly wrong for your beautiful metropolis in SimCity.
It's a disaster for sure, ...it's not really simcity. I was very much looking forward to this, but it's a complete fail. Another EA mess!
@pelvist What title has EA released in the last 2 years their greed hasn't destroyed?
A "Beautiful Disaster" indeed. A beautiful looking game destroyed by EA's fixation on multiplayer (have fun playing when they shut down the servers) and the requirement of their Origin software (enjoy EA monitoring all the apps you run).
@Rikaelus That's actually what I thought the title meant when I followed the link here lol. I was hoping for some actual critique, not just another promo vid
damn, I was really hoping they would make a more sophisticated intelligent game. but looks like they've decided to take the road of a childrens game instead. too bad, many in another 10 years.
This is just a new SimTown game... Nothing else. Where is the highways? Where is the terraforming? It's just lets you make advanced crowded town, not even close to being a city...
Marvelo75 noted it and I completely agree with him. Not only asteroids but no matter what you choose, but disasters don't damage the roads at all and that is really totally unrealistic. I am disappointed too. That is very... very unrealistic indeed. I trust they will work it out, somehow.
@mauro_rubens You'd think we're at the point technologically that a meteor strike might, you know, leave a crater or something?
My... my... my. I just love Sim Cities and always loved, and with this last game won't be different. I just can't wait 'til next March... ARRRRGGG.
This blog sums up all the community concerns and problems, yet no official response. What I hate most is, when Maxis was doing community Q&A, they decided to ignore all the pressing question and pick the easy ones that had already been answered in previous FAQs. Shame on them.
This is all well and good, but I would like to see diasters caused by others means, IE: Nuclear meltdowns, in reactors that weren't properly maintained (if there's a maintance mechanic in the game which i think there should be, but that's just me) hurricanes, that bring flood waters, smaller storms, but still powerful enough to bring down power lines, and wind turbines, damage homes, and businesses...
Also what happened to the godzilla type creature and the giant robot, that was in previous sim city games, I miss those options myself... but that's just me...
Hehe looks like one of those model miniatures but you can look around and build anything. Looks promising! ^_^
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@pathosfire I think the online aspect is great but doesn't go far enough!
Imagine if countries were introduced into the game where each country basically functions as a guild and each guild member runs a city. It could open up the opportunity for countries to build and grow a military where some city's would host bases and military ports etc. You could also have capital city's with gov buildings with could be aexpanded for greater diplomatic play.
However, if thats not for you, your guild could choose to remain neutral simply supplying resources to other nations and/or tourism etc.
Last version of this game as much as I remember was too buggy. I couldn't finish to built at least small city it always hanged and after trying to load the game from the saves it always hanged again on the same place...
No, they should have named it SimCity Societies II...Online.
@cirugo @pl4yer_f0und Lol sad but true. It's also more SimTown than SimCity with the limited city size. This compounded with dumb down gameplay of no teraforming, fixed region layout and highway network, lack of subways, forced online play, persistent (no save and load) nature... This is just a disaster and slap in the face for hardcore SimCity fans.
I thought this video was going to be a discussion on the always-online DRM being a disaster on an otherwise beautiful looking game...but actual disasters are fun to watch too :)
well he just said a key thing "you can set up a region to play by yourself" which means you might not have to do the whole simcity online world connection thingy and just play the game on your own there is still hope for the world then
nope. you will still have to be online to play and connect to their servers through Origin. This has been confirmed many, many times.
Excellent game im buying but way over the top trying to sell it. Traffic is simulated as the traffic gets backed up. But this does that on the Amiga 500 the only difference is the graphics. Like i say will buying and loos grate.
@skipper847 I think what he was trying to demonstrate with the traffic is that is that each vehicle is (hopefully) a persistent object in the game world. In SC 3/4 traffic would appear and vanish randomly and in 1/2 merely a graphical layer of blue dots added over the road.
So far there is no evidence to suggest that the per agent micro management of the sims will be making into the game, that I agree would be a disaster!