Ultimate Marvel vs. Capcom 3 - Costume Breakdown, Week 3
Week 11 - Rocket Raccoon and Frank West
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- Posted 08/30/2011
Just a couple of things to remember, though (and the words to follow should be pretty familiar if you caught my similar write-ups the first time around):
Gameplay comes first. The color scheme has to differ enough from the others to easily differentiate them in the heat of battle. The color scheme has to fit on the character model. For this reason, I hesitate to call these "alternate costumes" (although in some cases, they actually are alternates).While we're doing lists, it's also good for you to know that there are essentially three classes of costumes this go-round, which I'll be pointing out:
Returning: They worked great for us last time. We're keeping 'em!
Updated: Because the idea to do this in the first place came relatively late in the development of MVC3, not every alternate was as close to the comics as it could have been (remembering rule two above, of course). We did what we could to make a few even better.
New: Because we're up from four to six now, every character has at least two of these. And probably more than you think will have more than that...
Beyond all that, I'm excited that you're not just hearing the Marvel side of the story this time. Though Capcom may lack 70 years and thousands upon thousands of comics to pore through for reference, you might be surprised at just how much thought went into its alternate color schemes as well.
And speaking of those write-ups, let's get started, shall we?- prev
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