Stranglehold Tech Info
Game Information
- Number of Players:
- 1 Player
- Number of Online Players:
- 6 Players Online
Technical Support
Visit Midway web site at: http://www.midway.com
Official Site
Visit the official Stranglehold web site at: http://strangleholdgame.com/
Credits
| Tequila Yuen | Chow Yun Fat |
|---|---|
| Billie Wong | Magalie Barney |
| Captain Lee | Patrick Borg |
| Damon Zakarov | Bernard Bollet |
| Dapang | Thierry Mercier |
| Jerry Ying | Jerome Keen |
| Jimmy Wong | Philippe Catoire |
| John Woo (Announcer) | Gilles Blumenfeld |
| Teko (aka Nico) | Karine Foviau |
| Ty Lok | Sylvain Lemarie |
| Vladimir Zakarov | Daniel Lobe |
| Yung Gi | David Kruger |
| Composer | Pierre Langer |
| Composer | Tilman Sillescu |
| Composer | Alexander Roeder |
| Composer | Alexander Pfeffer |
| Composer | Markus Schmidt |
| Director and Executive Producer | Brian Eddy |
| Senior Producer | Alexander W. Offermann |
| Lead Programmer | Steve Ellmore |
| Lead Designer | Neill Glancy |
| Art Director | Jason Kaehler |
| Senior Programmer | Steve Anichini |
| Senior Programmer | Anthony J. Rod |
| PS3 Platform Lead | Dan Coleman |
| Programmer | Matthew Baranowski |
| Programmer | Geoffrey Erickson |
| Programmer | Brian Hall |
| Programmer | Jeff Hiebert |
| Programmer | Eric Kiander |
| Programmer | Michael Kraack |
| Programmer | Robert Morgan |
| Programmer | Kristofel Munson |
| Programmer | Scott Nelson |
| Programmer | Michael Rubin |
| Programmer | Mark Sachs |
| Programmer | Matt Steinke |
| Programmer | David Jones |
| Additional Programming | Jay Biondo |
| Additional Programming | Jeff Campen |
| Additional Programming | Nigel Casey |
| Additional Programming | Vinh Chu |
| Additional Programming | Paul Hyman |
| Additional Programming | Dave Idemoto |
| Additional Programming | Jim Koepke |
| Additional Programming | Ken Lam |
| Additional Programming | Darryl Wisner |
| Senior Game Designer | Patrick Curry |
| Multiplayer Senior Designer | Michael Lee |
| Level Designer | Adam Alim |
| Level Designer | Egan Hirvela |
| Level Designer | Anthony Loquercio |
| Level Designer | Robb Schoenbacher |
| Level Designer | Eric Wackerfuss |
| Additional Level Designer | Jonathon Cooper |
| Additional Level Designer | Angelo Cruz |
| Additional Level Designer | Chris McFadden |
| Additional Level Designer | David Turkiewicz |
| Additional Level Designer | John Williams |
| Environmental Lead | Jarod Pranno |
| Senior Environmental Artist | Kurt Williams |
| Senior Environmental Artist | Marc Salha |
| Environmental Artist | Riki Babington |
| Environmental Artist | Joseph Berger |
| Environmental Artist | Bryan Bode |
| Environmental Artist | Scotty Brown |
| Environmental Artist | Jonathan Devin |
| Environmental Artist | Suzanna Kilic |
| Environmental Artist | Michael Murrill |
| Environmental Artist | Thanh Pham |
| Environmental Artist | Brian Schultz |
| Environmental Artist | Marshall Womack |
| Senior Character Artist | Keith Beu |
| Senior Character Artist | Victor Lopez |
| Character Artist | Travis Gosnell |
| Character Artist | Chuck Jones |
| Character Artist | Ivan Mijatov |
| Character Artist | Xiaoyu Zhang |
| Lead Technical Artist | Dave Pindara |
| Senior Technical Artist | Mike Hovland |
| Technical Artist | Ross Cangelosi |
| Additional Artist | Noah Brewer |
| Additional Artist | Daniel Gutierrez |
| Additional Artist | Jennifer Hedrick |
| Additional Artist | Luis Mangubat |
| Additional Artist | Justin Mohlman |
| Additional Artist | Mary Qian |
| Additional Artist | Ryan Rosenburg |
| Additional Artist | Herman Sanchez |
| Additional Artist | Chad Farwell |
| Additional Artist | David Mueller |
| Additional Artist | Josh Andersen |
| Additional Artist | Ian Stout |
| Additional Artist | Cory Lee |
| Visual Art Director | Stephan Martiniere |
| Senior Character Concept Artist | Vince Proce |
| Environmental Concept Artist | Jung Park |
| Environmental Concept Artist | Tai Young Choi |
| Environmental Concept Artist | Bruno Werneck |
| Environmental Concept Artist | Sammy Hall |
| Environmental Concept Artist | Angie Lai |
| Art Researcher | Michaelene Zawacki |
| Art Researcher | Stacy Clark |
| Concept Artist Intern | James Mosingo |
| Special Effects Director and Manager | Matthew Gilmore |
| Special Effects Director - Seattle | Joseph James Olson |
| Special Effects Artist - Seattle | Seth Faske |
| Special Effects Artist - Seattle | Jonathan Peters |
| Special Effects Artist - Seattle | Travis Phelps |
| Special Effects Artist - Seattle | James Sanders |
| Special Effects Artist - Seattle | John Scrapper |
| Special Effects Artist - Seattle | Brandon Young |
| Special Effects Producer | Dan Dixon |
| Audio Director | Richard Carle |
| Senior Sound Designer | Chase Ashbaker |
| Dialogue Lead | Brian Chard |
| Additional Sound and Music | Vincent Pontarelli |
| Music Composer | Jim Bonney |
| Music Composer | Sascha Dikiciyan |
| Music Composer | Cris Velasco |
| Music Composer | Jamie Christopherson |
| Additinal Audio Support | Matthew Grimm |
| Additinal Audio Support | Jun Funahashi |
| Additinal Audio Support | Alex Nied |
| World Wide Technical Director | Michael Weilbacher |
| Studio Tech Director | David Lang |
| ATG Technical Director | Edward Keenan |
| ATG Producer | Adam Urbano |
| ATG Software Engineers | Kyle Bailey |
| ATG Software Engineers | Jesse Connell |
| ATG Software Engineers | Jaroslaw Gwarnicki |
| ATG Software Engineers | Jason Hoffman |
| ATG Software Engineers | Mark Inglis |
| ATG Software Engineers | Erik Irland |
| ATG Software Engineers | Ankit Khare |
| ATG Software Engineers | James Longstreet |
| ATG Software Engineers | Nathan Mefford |
| ATG Software Engineers | Ivan Morozov |
| ATG Software Engineers | Dan Nikolaides |
| ATG Software Engineers | Alan Perez-Rathke |
| ATG Software Engineers | Khairi Reda |
| ATG Software Engineers | Tom Sakkos |
| ATG Software Engineers | Josh Williams |
| ATG Software Engineers | Erich Wolodzko |
| Studio Art Director | Chip Sineni |
| UI Art Director | William Fox |
| Lead UI Artist | Ernie Perez |
| Senior UI Artist | Matthew Secrist |
| Technical UI Artist | Jeremy Rawls |
| Senior 3D UI Artist | Wes Burke |
| 3D UI Artist | Kevin Hurley |
| UI Artist | Nathan Bailey |
| UI Artist | John Burnett |
| UI Artist | Robbie Klapka |
| UI Artist | Michelle Lin |
| UI Artist | Max Mollhagen-Jaksa |
| UI Artist | Colin Post |
| Director Studio Operations | Dan Forden |
| Outsourcing Producer | Justin Muir |
| Director of Art | Martin Murphy |
| Art Sharing Production Manager | Lee Ann Helmer |
| Art Sharing Associate Art Database Producer | Cholley Kuhaneck |
| Art Database Intern | Mike Antonicelli |
| Art Database Intern | Chad Farwell |
| Art Database Intern | Rusty Miller |
| Animation Design | Steve Bowler |
| Lead Animator | Roger Berrones |
| Character Animation/Motion Capture | Rick O'Meara |
| Character Animation/Motion Capture | Elias Figueroa |
| Character Animation/Motion Capture | Randy Stratton |
| Character Animation/Motion Capture | William Vanoost |
| Character Animation/Motion Capture | Josh Burton |
| Character Animation/Motion Capture | Scott Englert |
| Character Animation/Motion Capture | Michael Peterson |
| Additional Animation | Jae Chung |
| Additional Animation | Samuel Jenks |
| Additional Animation | Rick Chase |
| Additional Animation | Carlos Pesina |
| Additional Animation | Tony Zeffiro |
| Motion Capture Operator | Jeffrey Baker |
| Motion Capture Operator | Darrel Christian |
| Motion Capture Talent | Steve Bowler |
| Motion Capture Talent | Chris Brewster |
| Motion Capture Talent | Jenna Mitchell DeLuca |
| Motion Capture Talent | Elias Figueroa |
| Motion Capture Talent | James Gentile |
| Motion Capture Talent | Samuel Jenks |
| Motion Capture Talent | Pav Kovacic |
| Motion Capture Talent | Martin Murphy |
| Motion Capture Talent | Rick O'Meara |
| Character Technical Director and Setup Lead | Tony Lewellen |
| Associate Character Setup Artist | Matt Skonicki |
| Associate Character Setup Artist | Eric Zalas |
| Weapons Lead Artist | Matthew Taylor |
| Associate Weapons Artist | Jason Zielinksi |
| Cinematics Director | Martin Stoltz |
| Cinematics Animation Director | James Gentile |
| Cinematics Manager and Motion Capture Group Dept. Head | Charles Ernst |
| Central Group Development Director | William Muehl |
| Cinematics and Story Producer | Greg Freres |
| Writer | Tony Peterson |
| Cinematics Production | Spiro Anagnostakos |
| Cinematics Production | Paul Chamnankit |
| Cinematics Production | Won-Jun Cho |
| Cinematics Production | Samuel Crider |
| Cinematics Production | Andrew Currie |
| Cinematics Production | Mychael Miller |
| Cinematics Production | Shannah O'Meara |
| Cinematics Production | Frank Schweska |
| Cinematics Production | Andrew Senesac |
| Cinematics Production | Joshua Slingerland |
| Cinematics Production | Kyle Williams |
| Cinematics Production | Jin Jang |
| Cinematics Production | Todd Keller |
Know Something We Don't?
You can update or add release data for this game using the
GameFAQs Data Submission Form.
User Videos
-
Some secrets and stratagies for the Stranglehold demo.Posted Sep 18, 2007
by fat_otter | 8:33 | 1,651 Views -
John Woo talking about this game.....Posted Jan 29, 2007
by BrUnOdeFeNiX | 2:52 | 1,038 Views
User Images
- Here's what the casing looks like to the Collector's Edition of Stranglehold. Pretty stylish.Posted Aug 17, 2007
by Thorpe89 | 517 Views
Stranglehold Navigation
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