been playing tekken for years now. sorry but all are the same. gameplay, everything. these "modes" often feel cheap and are very short. the only thing i look foward to is the online mode and basic campaign. wihich is basically the same as all the other but minor graphical upgrades. still look foward tho
We visit Namco Bandai's E3 2009 booth and check out Tekken 6's recently announced Scenario Campaign mode.
A couple of hours after E3 closed its doors on day one, Namco Bandai issued a press release announcing that Tekken 6 will feature a cooperative Scenario Campaign mode in which you and an online friend can pit your skills against waves of enemies and, oddly, equip your favorite combatant with weapons that include staffs, flamethrowers, and machine guns. We already checked out the PlayStation 3 version's Arcade mode yesterday, so this morning we headed for the Xbox 360 version and asked a Namco Bandai representative to show us Scenario Campaign.
In the finished game, you'll be able to play as any of the fighters on Tekken 6's 40-strong roster, but the E3 demo features only five of them. After opting for Paul, we were somewhat surprised to see that there was a second, AI-controlled character accompanying him. We already knew that the game was designed to support online co-op play, but didn't realize that in the absence of a second player, the AI will step in. Based on today's demo, the AI isn't going to be nearly as useful to you as even a moderately skilled player would be, but it at least gives the enemies two targets to worry about.
The demo kicked off in a series of back streets and alleyways where generic-looking (at least when compared to Tekken's regular cast) enemies wasted no time launching their attack. There were rarely more than four or five enemies onscreen simultaneously, and they didn't appear to pose a significant threat, but their health bars were long enough that they'd at least stay standing long enough for you practice combos on them. Alternatively, you can just find yourself a weapon and mow them down.
Weapons are dropped by certain enemies and can, of course, also be found inside destructible crates. The only weapon that we got to see on this occasion was a powerful minigun that, used in conjunction with the lock-on targeting system, made short work of several enemies before they could even get close to Paul. The weapons have limited ammo, so don't think for a moment that this is a third-person shooter that just happens to star your favorite Tekken characters. You'll have access to your chosen fighter's full repertoire of moves in Scenario Campaign mode, and you'll need them when you come up against bosses from elsewhere on the roster (on this occasion, the bosses were Anna Williams and Dragonov), who are invariably accompanied by a number of other enemies.
Another boss--or at least a bonus boss from the single-player game--who put in an appearance was the large "Nancy" robot that you'll be able to play as in certain Scenario Campaign levels. We got to see Nancy in action and, as you'll already know if you've fought against it in an arcade, it has a repertoire of moves that's almost as deep as those of the regular fighters. Stomping through a shopping mall filled with the enemies, Nancy's projectiles, area-of-effect stomps, and spinning attacks proved devastating, and although Nancy was taking a good amount of damage as well, the enemies were dropping plenty of life-restoring chickens to pick up.
After defeating Anna as Nancy, the E3 demo finished, but not before we got a look at the score screen that details how many enemies you killed, your score, and any items that you managed to find. On this occasion, Paul had picked up a pair of blue flight gloves that, when equipped, afford him extra defense. We're not sure what happens when items drop and both players try to pick them up because, on this occasion, the Namco Bandai guy showing off the game didn't know the answer to our question. We look forward to bringing you that answer, as well as other information on Tekken 6, in the coming months.
I certainly hope NAMCO includes the custom character creator mode similar to the one in Soul Calibur IV.
once again, a mode that once you've beaten, you'll never bother with it again... off & online VS modes are where its at... for now i'm off to the T6:BR arcades
PSN name: omega_t If you can beat me! only few do!! I love TEKKEN SOOOOOO MUCH plaing it since 1994!
I hope Campaign mode is available on both consoles with the ability to play offline as well. Still, I'm excited.
I love Tekken, but this campaign mode doesn't sound much better then the adventrue modes that they added on to the last few games. I prefer the regular old mono e mono fighting as far as Tekken goes. Nice bonus though.
this "Scenario Campaign" mode is awesome!! it's similar to Tekken Force back in Tekken 3. can't wait to play this game!!
I still have no clue why this game is taking so long. For christ's sake, it's a fighting game that hasn't iterated since 3! What's so complicated?!?
Tekken 6 is going to be the best Tekken to date, ps3 should get exclusive extra features since it was playstation's first not xboxs.
god i love tekken this game is going to be awesome. i kinda want to move to japan for a bit so i can play it right now :P
Horde mode for fighting games, eh? Nice idea. Don't see enough beat'em up games anymore, so this will be a nice fill-in. Too bad I didn't get the Double Dragon license. I would have remade it for you guys. Would have played pretty similar to the above.
Awesome, Namco Bandai is really aiming to please Tekken fans with these new features...Definitely picking this up on launch day for PS3!!!
- Release Date: Oct 30, 2009 (EU)
- PEGI: 16+
- Release Date: Nov 26, 2007 (JP)
- Release Date: Dec 17, 2010 (EU)
- PEGI: 16+