The Last Story Review
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The Good
A beautiful and captivating tale from the amazing developer Hironobu Sakaguchi
The Last Story is a masterpiece JRPG for the Wii that blends touching moments with a smart story and fun combat.
The Last Story is a brilliant role-playing game that's as rich and emotionally affecting as the best in the genre.
Most quests you undertake involve action of some sort, and fortunately, The Last Story has a combat system worthy of the narrative that drives it. The combat system combines elements of the Western and Japanese RPG to create something that is wholly unique and thrilling. The action takes place in real time in the environment you're exploring, with enemies visible before you fight them; there are no random encounters or swishy battle screens here. Your melee attacks and those of your compatriots are largely automated, each of them hacking, slashing, or casting magic at nearby enemies.
Not everything is automated, though, particularly character movement, so you need to make the most of Zael's dodge and cover abilities to avoid enemy projectiles like arrows and magic attacks. Conveniently placed rocks, pillars, and walls give you plenty of places to take cover behind, and are the ideal place for letting fly a few shots of Zael's non-automated weapon, a crossbow. Different arrows have different effects, with some causing status changes, such as poison or sleep, and landing a well-placed headshot fells an enemy with a single shot. From cover, you can also seek out destructible areas of the environment, such as bridges that house archers or towering columns of rock that are just begging to be dropped onto an gang of unruly monsters.
Those areas can be destroyed by issuing commands to others in your party, with all manner of fire, ice, and nature spells at your disposal. As each spell lands, it creates an elemental circle, which, when walked through, adds that elemental ability to subsequent melee attacks. By using Zael's gale ability you can "diffuse" those circles, which cast further status effects, such as silence. Or in the case of healing circles, they instantly heal your entire party. And if that weren't enough to be getting on with, there's Zael's gathering ability, which draws the attention of enemies onto Zael, leaving your teammates free to cast spells or land a few blows with their swords.
It's a strategic system that works brilliantly, not least because it takes place in real time, which makes fights dynamic, action-packed affairs. The pace at which new abilities are handed out is also spot-on, giving you time to master them, without ever feeling underpowered during battles. Customization fiends may lament the lack of options when it comes to each character's spells and abilities, but weapon and armor upgrades give you plenty to tinker with, each affecting your characters' various statistics, such as stamina, attack power, or defensive abilities. More superficially, there a range of dyes you can buy that let you go colour crazy with clothing options.
Such enhancements make it over into New Game Plus, which unlocks once you've beaten the game, giving you the opportunity to take on all those small side quests and secret areas you might have missed the first time round, with a powered-up posse. Further attempts to extend the game's longevity come in the form of multiplayer deathmatch and cooperative horde-style modes. They're not something you frequent often and feel a bit tacked on, but given the wealth of content on offer in the single-player campaign, it's no big loss.
The Last Story is a fantastic game; one that pushes the JRPG genre forward in ways that are innovative yet still complementary to the tradition of the genre. Its rich narrative straddles the line between emotionally affecting and breathtakingly action packed; its thrilling battle system is a unique, modern take on everything that has come before. And its visuals are some of the best ever seen on the Wii, pushing the system to its limits with its beautifully detailed environments and dazzling special effects (even if there's a little frame rate stutter during more complex scenes).
And that's not to mention the music from legendary composer Nobuo Uematsu, with its majestic melodies complementing the action in a way that is truly sublime. But its biggest success lies with the characters themselves, their diverse personalities and formidable ambitions forever pushing you along their journey from rags to riches. You want to be there with them; to guide them through their darkest of hours; to share in their happiest of moments. You will care. That alone makes The Last Story worth the price of admission and a captivating experience that everyone should play, JRPG fan or not.
The Last Story
- Publisher(s): Xseed Games
- Developer(s): Mistwalker
- Genre: Role-Playing
- Release:
- PEGI: 16+






