The WarZ got the entire gaming community to hate them right off the bat for two simple reasons.
1.They had the nerve to name the game after the highly respected and beloved Dayz
2. They were too anxious to get the game out the door that some of the features they promised were yet not in the game. Instead they said "coming soon" which steam deemed as false advertising, It was the first game to be pulled from steam
These two factors basically summoned a SH**STORM of hatred towards the war z team amongst the gaming community.. And you can't really blame people for getting angry with the warz team either...Honestly, they should not have been so stupid to honestly think those actions would sit well with the gaming community.
Ok Here is where the sad part comes in.. Since we are all humans there is most certainly "pack mentality" where everyone naturally follows the general opinion/consensus of what everyone else thinks about something.. So although there are many people who have never actually experienced the War-Z for themselves, It has already been pre-programmed into their heads by the community that WAR-Z = BAD GAME and that they should hate it at all costs..
If a product is blown up with hundreds of advertisements and made to seem soo superbly amazing like bioshock infinite for example, than people are going to LOVE IT NO MATTER WHAT!! People need to learn how to try out a game for themselves and to come up with their own opinions without falling for the distractions/preconceived notion created by the general public... Even before games are released it is put into place by the community that this is a game we should love, or this is a game we all must hate.
I have come to the conclusion that all the gamespot reviewers are extremely bias and rate games based on these preconceived notions.. Which is the last thing a reviewer should be like.. A true reviewer who approached this game with a clean-slate and an open mind (and was not instructed by the rest of the world to hate the war-z) would probably find a lot of good in the war-z.. It is just sad that a reviewer could open up a game with the intention to hate it as much as he possibly can
First off when i opened up the WarZ i saw a very simple and user-friendly interface. I also noticed the various graphic settings and features in the options menu. Also the detail of the player creation menu was fantastic, they actually showed the character you can customize rendered in real time.. Than i was really surprised to see the extremely neat server list which were all official WARZ dedicated servers. When you join a server all of them are synchronized to be the same date and time of day in-game. This is something that dayz attempted to achieve at first but simply could not pull off. So than i entered a game and was again pleasantly suprised by the detail put into the world around me, not only were the textures extremely detailed, but there was HDR lighting, ambient occlusion, real shadows.. I was like wow this looks gorgeous.. Not to mention it runs extremely smooth at 60fps through and through without any lag or hitches.. This game is optimized incredibly well considering its graphics, map size and the server capacities.. Everything just seemed like a night and day improvement over the clunky/stiff DAYZ counterpart.. And dayz started out as a 4mb file that added random loot drops and zombie skins over arma2 AI.. Meanwhile this is 6gb of development from the ground up.. I just do not see ANY reason to give this game below a 6.0 even if reviewers wanted to hate it as much as they possibly could.



