The Trailer says its relesing this year...and now they changed the date to 2011....hell.....cant wait for it..plz bring it out this year...
Can a soldier be as powerful as an F-16? We find out in Ubisoft Paris' latest installment in the Ghost Recon series.
The ability to be invisible has long been a dream of government scientists, keen to get the upper hand on their enemies. In the world of Ghost Recon: Future Soldier, that dream has become a reality. Cloaking devices that distort light, mechanical exoskeletons that double strength, and modular assault rifles that adapt to any situation are just some of the high-tech devices that developer Ubisoft Paris has included in its new squad-based third-person shooter. "War has changed," according to producer Jean Bernard Jacon, who claims that "the soldier of the future is an F-16 on legs." From our first look at the game, it's clear that Jacon's description isn't far off the mark. These soldiers pack a serious amount of heat, and they mean business.
Future Soldier is set 15 years into the future and tells the story of the Ghosts, an elite military unit equipped with the latest in high-tech weaponry. A powerful nationalist faction has overthrown the Russian government and invaded the oil-rich Nordic countries. To avoid world war, the US sends in the Ghosts to tackle the nationalists and restore peace. You take on the role of new recruit Kozak, just as the conflict is about to erupt. Although you spend most of the game controlling him, you also experience the war from the perspective of other characters, including a bodyguard, an engineer, and a civilian. You can choose one of four character classes to play as: recon, engineer, commander, and sniper. Each class is equipped with a range of high-tech weaponry that is based upon current government research. Ubisoft Paris told us that the majority of weapons featured in the game are currently being trialed in the US by research and development office DARPA, with the expectation that they'll be used in future conflicts. Recon soldiers are equipped with the optical camouflage seen in the latest live-action trailer, which is based on research into "meta materials" that can distort light. The camouflage suit allows you to become almost invisible when you stand still and creates a glossy outline of your character when you move. The effect is similar to that of the alien cloaking device from the Predator films.
Engineers have the ability to destroy all electronics around them using an electromagnetic pulse. This weapon stops all communications within a small area and can disable vehicles that rely on electronics for navigation. Engineers can also control drones, which are small unmanned vehicles equipped with different types of weaponry and heavy armor. Drones can be used to enter areas of high enemy concentration and thin out the numbers, allowing human soldiers to more safely finish the job.
Commanders are the basic fighting class. Their main weapon is a modular assault rifle, which can be modified for different types of conflicts. The top part of the gun contains a fully automatic rifle, along with a square bayonet for cutting though barbed wire and for hand-to-hand combat. The bottom half of the weapon can host a range of different sub-weapons, including a shotgun and a grenade launcher. In addition to the rifle, engineers carry a portable mortar for destroying large installations and groups of enemies. Other members of your squad can spot enemies for you and pass the targeting information directly to the mortar. This works particularly well with the sniper class, who can spot targets in the distance.
You will be able to play the single-player campaign cooperatively in split-screen, or over Xbox Live. The campaign contains 14 missions, which Ubisoft told us should last a total of 12 to 14 hours. The game also supports 16 people in online multiplayer. You can play as any of the four classes across a variety of maps, which include urban, countryside, and aircraft-carrier environments. Standard modes such as Team Deathmatch and Capture the Flag will be available, though more will be announced before release. A leveling system has also been implemented, which rewards you with new weapons, upgrades, and a higher place in global leaderboards. You gain levels by collecting experience points, which are awarded in single-player and online modes. Future Soldier's biggest innovation is the new link-up system, which can be used in co-op and online multiplayer. It allows you to share abilities with teammates standing next to you on the battlefield. Link-up can be activated by pressing a single button, which gives control of your player to one of your teammates, making him or her the squad leader. Your character will then automatically follow the squad leader across the battlefield. You are only required to use the look stick to aim your gun and take out enemies, allowing you to provide cover to the rear without having to worry about losing sight of the squad leader. Less-experienced players can link up with veterans to learn the layout of maps, with the more-experienced player providing cover and guidance over voice chat. Veterans will also benefit, as abilities are magnified when linked with other players. For example, the optical camouflage of one player can be shared with others in the group, increasing its duration and giving it to players who do not have it equipped. Link-up is also beneficial to engineers, who can then pilot drones without losing the rest of the group.
Like previous games in the Ghost Recon series, Future Soldier will incorporate a cover system. Ubisoft showed us a small amount of gameplay, which had Kozak in the commander role taking cover behind cars, crates, and buildings. You have the ability to charge into an area and slide across the ground into cover, which looks impressive. Ubisoft was keen to point out that the emphasis has been shifted from long-range to short-range combat and that the cover system has been tightened up as a result. Also changed is the look of the game, which has a much more vibrant colour palette. In the sections we saw, greys and browns were mixed with bright blue skies and colourful weapon effects and explosions. Ghost Recon: Future Soldier is due out on the PlayStation 3, Xbox 360, and PC in the third quarter of 2010. A multiplayer beta is due in the summer, with invitations due to be given away with copies of Splinter Cell: Conviction.
This game looks cool but it also looks a little over the top. For example, the shoulder mounted mortar launcher is a little ridiculous. I would rather kill humans not robots.
oh and i don't think this game is so much america vs russians, as america likes to think it's responsible for the whole world, the preview said the russian government had been overthrown and then they went on conquering other material investments. so i hope it's more aimed to be more of a help restore the government in russia by killing extremists, rather than just us vs russia...we all know russia bears some great looking gals lol
This game shows tons of promise, i personally like the 3rd person view, especially in multiplayer, it gives you a better view of your surroundings, and i like how they'll have 4 classes to play as. I thought this game was just going to be on 360 but i guess not...it would be intersting if they actually optimized it for the ps3 instead of always cheaply porting games over to it...i think it would surprise a lot of ppl if the ps3 version came out better (you know developers will have to do it one day, common!)
@kiljoy616, you do realize our navy beavers would slaughter your seals by biting there ankles right? :). None the less lets have a good clean fight...
@pto95: This is a 3rd-Person shooter. I was really hoping it would be a 1st-Person shooter myself. Nonetheless, this game sounds amazing. Even though I've only ever bought 1 TC game and didn't like it, I intend to give this game a chance.
The trailer on xbox live looks hella clean, but then again it was all cut-scenes and no in game play so idk lol.. i jus like the idea of playing as the recon class and interlinking my recon cloack with a friend whos a commander and jus pwnin foo's
I have always like the strategy around Ghost Recon series instead of an all out BC. Should never pit one country against another. Bad idea. Better to just have good vs. evil. Don't even need to define any particular country.
i'm sick entire of the same old story, americans vs. russians. your on american side and you start shooting russians . this story is just too old. don't the producer have any new good ideas, i hope the gameplay will be good but the story will suck. (i would like a game where you can be russian and shoot americans)
would someone tell me why they hate MW2.is it combat range,,singleplayer!!.....u know it is best selling ever....anyway i like all Tom clancy's games except' end war' its units was disappointing.......i ain't buying GRFS until reading posts from people who played it..games ain't getting cheaper u know....yeah i write too much lol
Sweet, and some russian, getting tired of the whole Muslim desert enemy. To bad we are not attacking Canada, that would have been better, 15 year from now Canada goes hardcore and take on the USA. Now that is a plot.
Think of it like this, Future soldier might be the substitute for MW2. I 'm praying so that this turns out true.... and to all the MW2 fans Mw2 is not so good as cod4. cod4 was way better and still is better than mw2
Ghost Recon kicks ass... They never fail to amuse me and this time things are complicated since MW2 is taking away all. This might be ubisoft's answer to the massive success of MW2.... God i'm already having goosebumps from this games... cant wait to get my hands :D
no matter how much i like shooting russians it's getting pretty boring . Infiltrate Activision headquarters and assassinate Kotick ,now that's a plot exploring :)
there is a little bit fo the KZ2 sniper design in there its like KZ2 with blue lights instead of red :D o well at least it is sci-fi and not trying to be super realistic - 'bout time there were some fantasy elements brought back to shooters...
So I've decided to boycott Ubisoft titles with their DRM just as some titles I'm again interested in start popping up like Splinter Cell, Prince of Persia and Ghost Recon (Thankfully Silent Hunter 5 doesn't seem to be much good so I'll stick with 3) So help me if they get around to Beyond Good and Evil 2 while they still have this DRM in place. Just my dumb luck.
I can't wait for this game. I've never played any of the Ghost Recon games but, the classes in this game sound like they may be pretty fun to play in co-op.
Looks pretty sick, hopefully gameplay will be up to par. I kinda want to see a Ghost Recon take on some of the more prominent shooters. Lots of potential.
The sequel to GRAW2 is almost here and it looks even better than its predecessor. Better than Modern Warfare 1 and 2 for sure.
REALLY tired of this plot now... Whatever, at least the gameplay part might be good enough to make me forget about the story line that's already been done countless times.
Geez whats up with Russia these days? I mean come on ..2 Tom Clancy games..in Russia? ie: SC: Conviction..and now this game? Why not go to uh..the Jamaica or something..and fight some Voodoo Drug Lords? lol
i am definitly not a fan of the ghost recon franchise, but if this game is half as epic as the live action trailer, i just might become one.
Hmm. Sounds great! I hope it won't be Vegas cameras. I didn't like the 1st person - 3rd person all that much I prefer just 3rd but it's fine. It's not like that would make it the end of the world
@Kubilius - Actually I prefer a smaller number of players especially in team-death match. Players tend to play more as a team, rather than the chaos you see in larger multi-player games( except for clans).
IT IS COMING TO PC >>> ... http://www.gamespot.com/pc/action/tomclancysghostreconfuturesoldier/index.html
- Release Date: May 25, 2012 (EU)
- PEGI: 18+
- Release Date: Jun 29, 2012 (EU)
- PEGI: 18+
- Release Date: Canceled (EU)
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