All About Adenosine
Have you played Dead Island Riptide on the PC recently and thought that maybe, the game could have been better with certain features? If so, then I'm happy to inform you that there is a mod that would give you a new and more exciting experience with Dead Island Riptide!
I'm Adeno, the maker of the George Romero Survival Horror Edition mod for Dead Island Riptide. Please allow me to show you the features of the mod that I've been working on, which is now available for download.
What is the George Romero Survival Horror Edition Mod?
Click Here to Watch George Romero Survival Horror Edition V9 Video
The mod is named after George Romero, the person considered to be the "Father of the Zombie Genre". He created the very popular "Night of the Living Dead", "Dawn of the Dead", and "Day of the Dead" movies. What this mod aims for is to make Dead Island Riptide behave the way zombies should, following closely the popular zombie lore.
The Romero style of zombie is slow. Their primary means of attack is by grabbing and biting you. They don't punch you and can't really use weapons properly due to their lack of intelligence. The only way to kill them is by attacking destroying the brain.
In Dead Island Riptide, almost all the important aspects of a zombie are ignored. Zombies can be killed by hurting their body. Zombies can punch you. Other problems in Dead Island Riptide also include you not being able to collect food for later use, something that is supposed to be the most basic and logical thing to do during a "real" zombie apocalypse. It is also strange that in Dead Island Riptide, golf clubs can just be as effective as swords or big sledgehammers in dealing with zombies, when in reality, weapons don't have levels and golf clubs can never be as good as weapons specifically designed for killing. These are the issues that this mod fixes and gives you a chance to change for yourself.
Features of the George Romero Survival Horror Edition Mod
The mod comes with three pre-configured settings that anyone who just wants to play right away can use. These pre-configured settings include experiences that set the world up with the classic slow Romero zombies, slow zombies that can punch, and modern fast zombies. All you have to do is drag and drop the files into the Dead Island Riptide folder and you can start the game and get a brand new experience!
Of course, aside from the pre-configured settings, the mod also allows you to create your own survival horror journey. The first thing you can do is to choose which type of zombies you will encounter in the game. There's the classic Romero zombie that are slow and can only grab and bite you, there's the slow zombie that knows how to punch, and finally, there's the modern fast zombie that you can find in most recent films and games like Left 4 Dead.
You also get a choice from a variety of inventory, shop, and HUD settings. For inventory, you can have the ability to carry lots of items at once, or go the harder route and limit your carrying capacity to just a few. For shops, you can choose to have them sell Legendary Weapons, guns, or even go full survivalist mode where shops don't have anything to sell because people don't want your money anymore. The HUD settings remove the clutter on the screen like health bars, stamina, and the like in order to give you better immersion in the game world, but you have the option to leave the radar on or not so that you won't get lost.
Focus on Survival Horror and Dread
The mod also concentrates in providing an experience closer to survival horror than the original Dead Island Riptide offers. Zombies can now smell your flesh from further away and will be more relentless in going after you. The only way to kill zombies now is by destroying the brain or causing severe damage to it. Being bitten by a zombie is now also fatal, because the zombie rips your throat out and it's impossible for mere humans to survive such a violent attack.
No matter what type of zombie you choose to play with, there is a constant sense of unease when you have to travel outside the safety of your camp. You can watch as zombies come out of the fog in the distance slowly shambling towards you. One or two of them isn't a problem, but you know that it's only a matter of time until more arrive. Even after killing two of them you can never rest, because you know that more will be arriving soon.
Whatever little time you have must be spent looking for food and supplies in order to survive your travels around the island. Do you have enough time to loot a hut or search around the area before the next group of zombies arrive? You can already hear their hungry moans slowly approaching. Should you run or continue to rummage through the littered area in search for nourishment and weapons?
Playing with the classic Romero zombies and modern fast zombies can give you different experience. The slow zombies can instill a feeling of dread, because you know that no matter how slow they are, they will eventually reach you so you can't relax. On the other hand, being almost constantly chased by fast zombies is going raise the thrill and tension, always requiring you to know when to fight and when to run and hide. Will you even have time to rest and eat the food that you've collected?
Dynamic Fighting System (aka Realistic Damage)
Click Here to Watch a Video Demonstration of the Dynamic Fighting System
One of the most important features of the mod is the implementation of the Dynamic Fighting System. This time around, items like golf clubs, paddles, and other things that were not meant to be used as weapons won't be as effective as weapons designed for killing.
For example, a golf club is still useful when dealing with one or two zombies at the same time. You can hit the head of a zombie (or kick them) to cause them to fall down. Once the zombie is down, it is very vulnerable to attacks coming from above. Even a golf club can kill a zombie in one shot if you hit it while it's down. It is also possible to land a critical hit on a zombie's head while it's still standing, which would lead to its death, but with a simple golf club, it's pretty rare. On the other hand, when you are faced with a lot of zombies, a golf club isn't so effective anymore because you are constantly being surrounded, attacked, and grabbed. You won't have the time to knock a zombie down to deliver the finishing blow anymore, it's going to be a lot harder.
When dealing with a large group of zombies, having real weapons definitely helps a lot. Swords, big sledgehammers, machetes and the like have the ability of instantly destroying a zombie's head in one critical hit. With these weapons, you won't have to knock down a zombie first before you can deal the finishing blow. You still have to be aware of the weapon's durability though, so you can't abuse your weapons all the time.
Although firearms can kill zombies with just a single bullet to the head, you have to consider the fact that shooting them in the body won't hurt them anymore. You will always have to aim for a headshot. When faced with a lot of zombies constantly closing in on you, especially if you chose to play with modern fast zombies, using firearms might not always be the best choice. For example, if you are in an open area, can you be sure that while you're aiming for the zombie's head in front of you, another zombie won't suddenly come out from the bushes behind you?
Knowing when to use the weak and strong weapons, as well as the environment to your advantage, is now an important part of the game.
Download the George Romero Survival Horror Edition V9 Mod Now!
If you are a fan of slow or fast zombies and you have Dead Island Riptide on your PC, then download this mod now to have a new fun and exciting experience! Remember, you can customize your survival horror experience in many ways! Happy gaming!
My Recent Reviews
Some people just don't have opinions. Like Adenosine.
May 17, 2013 8:05 am GMTAdenosine posted a new blog entry entitled George Romero Survival Horror Edition for Dead Island Riptide