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Super Stardust HD Review

This is my "first" proper review, as i felt my last ones were alittle fanboyish... i also change the scores for those games too.

[Note: Review doesn't include any add-ons or packs, and is reviewed based on the content you buy with the full game.]

The aim of Super Stardust HD is to blast your way through various asteroids and enemies using your spacecraft that you're in control of. The game takes place on 5 different planets, with each planet holding 5 "phases" or rounds. After 4 rounds are up, you'll be given a boss to defeat for the 5th round. Once all 5 rounds on a planet have been completed, you will unlock the next planet to take your battle. The game is over when the player has lost all of their lives.


Your spacecraft is armed with 3 weapons, all with unlimited ammo, which is necessary as levels will become bombarded with various objects, and without unlimited ammo would become impossible to complete. Certain weapons will be more effective on specific planets and objects; this is indicated by a percentage that pops up besides your ship when you switch weapons.



With every phase comes an increase in enemies and difficulty. When you reach the climax of a phase, you are given multiple, fairly strong enemies to destroy, a bar in the lower center region of the screen will updated you on how many enemies you have left to destroy before that phase is complete. Once you have wiped out every enemy within a phase and completed it, you will be given a score on how well you did. This score will continue through each level & phase and is calculated by the time it took to complete that phase, and is then times by the current "multiplier level" you were on when you completed that phase. If you exceed the recommended time to finished a phase, then your multiplier level wont count towards your score.

Your multiplier level is a level given to you throughout the game and starts from 1 and works its way up when you accumulate points from destroying all kinds of objects. When you die your multiplier level will reset back to 1.

Upon completing all 4 phases, you will be given a boss to battle for the 5th phase. A timer counting down from 10 seconds is shown at the beginning of the 5th phase, once the timer is up, a batch of asteroids will fly down and cover the planet, along with the boss for that particular planet. There are a limited number of boss designs in the game, but each boss has their own way of being destroyed. For example, the first boss can only be defeated if you shoot out all of its jet accelerators on the sides of the spaceship. Once you've have defeated a boss, you will be given your score (like previous phases) and the name of then next planet in line that you have unlocked.

In later levels you will be give more than one boss to face. But alongside the boss, you can be given a batch of minor enemies that you will have to focus you attention on destroying before taking on the main boss.

A lot of attention to detail has been focused on the backgrounds, ships, carriers, weapons, enemies and bosses, leaving the planets and asteroids to be left without major detail and textures.

Most textures can be see in weapons such as the "Gold Melter" which lets out an endless beam of fire. Weapon damage on ships and bosses is also impressive, enemies will issue out smoke the closer they are to dying, allowing to judge how long it is before they will fall.

Explosions look immense, and when they occur during chaotic sequences, they really set a feel and tone to the battle at hand.

But then again, they don't call it "HD" for nothing….



The game features a limited number of upbeat tracks to listen to. The tracks correspond well with the tempo of the gameplay but soon become catchy and very repetitive.

The sound effects do the game justice, from deep explosions to quick firing weapons, each sound is very distinct and adds to the atmosphere of the game.


The controls are extremely easy to learn, and anyone can learn them within a matter of minutes. L1 and R1 are used to cycle through your three weapons, R2 to instantly explode a bomb, left joystick to control the movement of your ship, and the right joystick to choose your direction of your line of fire, as well as shoot.

With addicting gameplay and a number of repetitive game modes including Arcade, Planet and Co-op, there's enough to keep you going for over an hour. The range of gameplay modes feel limited and pointless once you have completed the main goal of the game.

Overall, Super Stardust HD is worth your money if you're looking for some short addicting gameplay, but long term, doesn't have enough content to make replay it later down the line.

MY SCORE:

If you thought it was good, give it a thumbs up

Category: Writing
Posted by Dan_Lero, Jul 5, 2008 3:51 pm GMT   8 Comments
Current Trophies

So today... i finally...... got the gold trophy for getting a 10X Multiplier on SSHD! Pretty hard trophy to earn(well they're not giving out gold for free) The way to get this trophy, was to survive from level 1 till the end of level 4(was for me) and not get hit once... Sounds impossible and does feel it at times.

It took quite along time to get, through multiple attempts... and deaths at 8X Multiplier i finally got it on the 3rd attempt. I also got the shield trophy(forgot the specific name given to it) which i got after i had given up on getting it.

So now i have every trophy available on the core package of SSHD.

Current Trophies:

Category: Games
Posted by Dan_Lero, Jul 3, 2008 5:31 pm GMT   24 Comments
Trophies, Trophies..... Trophies?

So today i decided to go ahead and buy Super Stardust HD (one of the main games to currently support trophies on PSN) Surprisingly, it's an extremely fun game, maybe because we now trophies to earn, it gives it a little more 'umph' to completing tasks.

So far i have achieved 10 trophies; 7 Bronze and 3 Silver, and i'm on the brink of level 2.

I was going to buy the expansion pack to the game, but decided to change the card details to my new card (instead of my parents) but it wouldn't accept my details. So i changed them round a bit to see it if worked, then it decided i had to many go's at inputting the card info and stopped accepting my card or anyone elses... so i'll try tomorrow when PSN will allow me to try again.

So tomorrow i can hopefully get the expansion pack and get a few more trophies. I was also close to earning a Gold trophy earlier, but just missed out, so i'll try that again tomorrow.

Category: Games
Posted by Dan_Lero, Jul 2, 2008 4:49 pm GMT   27 Comments
Another Photoshop Image... By Me! =D

So i'm trying to improve, and using some hints & tips from the last blog, i made this Photoshoped image:

"Comment and Critique"

Category: General
Posted by Dan_Lero, Jun 30, 2008 3:04 pm GMT   35 Comments
Latest Photoshop Image... By Me! =D

Here's my latest Photoshoped image:

It's one of my favorite to date, and my first "proper" attempt at this $tyle.

So then, as -Masterchef- would say: "Comment and Critique"

Category: Opinion
Posted by Dan_Lero, Jun 25, 2008 6:10 pm GMT   38 Comments
FYI: GameSpot Terms of Use Updated
Just to let those of you know who haven't heard, the ToU has been updated!
Category: News
Posted by Dan_Lero, Jun 24, 2008 12:41 am GMT   24 Comments

My Recent Reviews

Super Stardust HD
"Highly addictive"
With impressive visuals and addiciting gameplay, Super Stardust HD is a great comeback to an old series. Continue »
Posted Jul 5, 2008 2:48 am GMT
Recommended by 5 users.
Syphon Filter
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Syphon Filter is a highly-addictive, amazing game that grows on you! And a mus have for fans of Metal Gear Solid! Continue »
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Metal Gear Solid 3: Subsistence
"Masterpiece"
New, Brilliant And A Masterpiece! Continue »
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RuneScape
"Guilty pleasure"
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"Amazing" Continue »
Posted Sep 27, 2006 6:44 pm GMT
Recommended by 7 out of 22 users.

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Last online Jul 6, 2008 2:21 am GMT
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