All About Fiscaldeal
2012 Has been a fantastic year for games, offering a diverse selection of quality retail and downloadable titles.
Haunting soundtrack that dynamically blends with the gameplay.
Whimsically fun to play.
Adds by taking away. Minimalism at its finest.
Innovative, seamless and endearing multiplayer component.
2) Persona 4 Golden
Phenomenal characters and dialogue.
An intimately grounded setting.
Compelling story that expertly combines the mundane with the absurd.
Oozes style and charm.
The best menus I've ever interacted with.
Turn-based combat at its finest.
A unique combination of genres.
Organically gives weight to moment-to-moment decision making.
3) Xenoblade Chronicles
Incredibly ambitious in both concept and scale.
Smartly integrates western conventions into a JRPG framework.
Thoroughly innovates the genre.
A beautiful and dynamic world that is rewarding to explore.
Combat that encourages synergy and positional play.
Memorable characters who both play and act distinctively.
Massive amount of content.
Weak final stretch.
Poor friendly AI.
Some optional content requires too much grinding to access.
Often too difficult to find who/what you're looking for.
4) Mass Effect 3
Many powerful scenes.
Satisfyingly resolves a number of important conflicts.
Maintains a fantastic cast of characters.
Further refines the shooting over its predecessors.
Enough cameos to satiate any fan.
Surprisingly fun multiplayer.
Some shoehorned plot points.
Uninteresting and nonsensical optional fetch quests.
Shooting sequences occasionally drag.
Poorly implemented journal.
5) The Walking Dead
Makes choices feel meaningful.
Quality writing and characters.
Compelling moral dilemmas.
Interesting visual aesthetic.
Mechanically not fun to play.
Poor action sequences.
6) Guild Wars 2
Fairly ditches the subscription model.
Encourages teamwork and actively eliminates griefing.
Intelligently streamlines many systems.
Encourages exploration in many different ways.
Incentivizes player to just do what they feel like doing.
Conveys a handcrafted vibe.
Combat has an overall lack of impact and visual indicators.
Sparse on endgame content.
Simple yet engaging micromanagement.
Random elements make for commonly story-worthy experiences.
Charmingly simple, yet conducive presentation.
Makes losing fun.
Events become somewhat predictable over time.
Final boss is dramatically more difficult than any previous encounters, in particular requiring too much foreknowledge.
8) Zero Escape: Virtue's Last Reward
Intriguing and interconnected mystery.
Memorable and well-acted characters.
Zero Jr. is a fantastic antagonist.
Mechanically improves upon its predecessor (9 Hours, 9 Persons, 9 Doors) in important ways.
Ending is too ambitious for its own good.
Puzzles can be tedious.
Less interesting than its predecessor.
9) Far Cry 3
Entertaining and living open world.
Fantastic animations make moving around a joy.
Vaas is a compelling villain.
Impressively varied gameplay.
Story is wasted potential.
10) XCOM: Enemy Unknown
Successfully modernizes a genre.
Battles and base-building are both well executed.
Combat is tense.
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