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  • Jecko750
  • Level: 16 (87%) 
  • Rank: Magician Lord
  • Member since: Jul 18, 2005
  • Last online: 09/22/09 1:31 pm PT
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All About Jecko750

My completed games list:
Croc: Legend of Gobbos (PS1)
Croc 2 (PS1)
Crash Bandicoot (PS1)
Crash Bandicoot 2: Cortex Strikes Back (PS1)
Crash Bandicoot 3: Warped (PS1)
Spyro The Dragon (PS1)
Spyro 2: Ripto's Rage/Gateway to Glimmer (PS1)
Spyro 3: Year of the Dragon (PS1)
Tekken 3 (PS1)
Jet Moto 2 (PS1)
Jet Moto 3(PS1)
Descent 2 (PC)
Star Wars: Jedi Knight Outcast (PC)
Star Wars: Jedi Knight Academy (PC)
Spyro: Attack of the Rynocks (GBA)
Sonic Advance (GBA)
Sonic Advance 2 (GBA)
Sonic Advance 3 (GBA)
Pokemon Blue (GB)
Pokemon Gold (GB)
Pokemon Crystal (GB)
The Sims (PS2)
Crash Twinsanity (PS2)
Ghost Recon (PS2)
Need for Speed: Hot Pursuit 2 (PS2)
Jak and Dexter: The Precursor Legacy (PS2)
Star Wars: Republic Commando (XBOX)
Justice League Heroes (XBOX)
Halo: Combat Evolved (XBOX)
Halo 2 (XBOX)
Halo 3 (XBOX 360)
FF:ROTSS (XBOX 360)
Need For Speed: Most Wanted (XBOX 360)
Tomb Raider: Legend (XBOX 360)
Sonic The Hedgehog (XBOX 360)
Open Season (XBOX 360)
Ace Combat 6: Fires of Liberation (XBOX 360)
Star Wars: The Force Unleashed (XBOX 360)
(If you have the time, Leave a comment in one or more of my blog posts)
(I'll track you if you track me. I won't always do that though.)

  • 17May 09

    Why are these ideas not taken into account?

    *sigh* Video games these days... so simple to see that they are doing the same thing over and over again. The graphics and physics are the main focus of many game designs but what about the other things? Sound is all but the same. When will someone come up with a sound generator? I hear the same explosion sound effect and scream in many games and I wonder when somebody will come up with something new. 3D games have the advantages over 2D but both don't utilize the direction up very much. Why not use it? Combat is mostly now focused on guns than melee and tools. Force or power isn't the only deadly weapon... speed and momentum can be much more lethal.

    3D has six different axises that can be used simultaneously. For example, in one instance your cornered and the next you bound off the corner walls and jab both feet into the enemies skulls from behind. The flexibly and speed of one person can be a imitating match and having many against each other is much more chaotic. There are many advantages for having an AI opponent who doesn't adapt to the player's actions. What if they did? The player will then learn and feel that their opponent learns and adapts and must switch tactics quickly before they lose the fight.

    I wonder why these haven't been taken into consideration yet. Of course it requires alot of work but still it's something revoluntinary. I'm not easily impressed by advances in technology but in new ideals. When I'm finnaly impressed then that someone has done well.

    • Posted May 17, 2009 1:11 pm GMT
    • Category: Rant
    • 0 Comments
  • 6Jun 07

    Music Mix

    I been working on this for two days and it sounds nice. Really nice. I'm still feel a little discorouge about the skips in the music near the begining of it. Yes, I took the footage from them but I gave them some credit. I never listen to the whole music on the disc before but the midi. I though this would remind some of you of one of thoses great games. Descent 2 is where I got the music from and it's a pretty old game. Oh, I almost forgot that I made an error in the credit listings. Where it says 1992-1996 is what is suppost to be 1994-1996.

    • Posted Jun 6, 2007 1:30 pm GMT
    • Category: Music
    • 0 Comments
  • 13May 07

    What's with green?

    I have some odd obsession with green. I used to like red but it changed later on. Why? I choose green because it seems people relate it to goodness or light. I do too and there's one more thing it represents. Forever peacekeeper. If you haven't noticed already I modified my avatar of Spyro. I made the eyes green to add some realism since Spyro didn't have an eye color. I wished they try to make as real as possiable. Oh, If you also seen an S shaped object with a green center in the middle, That's really my artwork. I think it would explained enough about me for those who could understand...

    • Posted May 13, 2007 4:51 pm GMT
    • Category: Nature
    • 1 Comment

See Previous Blog Posts »

My Recent Reviews

  • Glover

    "Innovative" If the camera was automatic and the aiming was easier than it would be fun...but it is the way it is. Continue »

    • Posted Jul 29, 2008 11:30 pm GMT
  • Sonic the Hedgehog

    "Just plain fun" It's mostly the loading times on this game that get you in a rage. A great game if you have patience. Continue »

    • Posted Jun 13, 2007 8:41 pm GMT

Recent Images

Recent Videos

  • RVD2 with Descent 2 music

    Watch this video

    A simple music video with music from descent 2 using RVD2 video.

    • Posted Jun 4, 2007 7:45 pm GMT
    • 40 Views
    • 0 Comments
  • The candies

    Watch this video

    I didn't make this completely but I did edit it so it's more than 15 seconds long. (This video was slowed down) Basically this video shows an worker complaining that the customers are taking the more than one peice of candy from the receipments desk.

    • Posted May 24, 2007 10:04 pm GMT
    • 890 Views
    • 0 Comments

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