- LarkAnderson
- Rank: Big Smoke
- Member since: May 18, 2004
- Last online: 06/19/13 6:00 pm PT
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Occasionally I'll see a comment somewhere on the site asking where I've been, and I'll be reminded that I never did write up anything about what I was going to be doing. Now that E3 is over and I only have half a million things to do (as opposed to the usual one million) I figured I'd take some time out and write up a little bit about what I've been up to.
Some of you may have seen me lurking around on the forums, or in some of our chat rooms, or even in the occasional group photo, so obviously I'm still working at GameSpot. I've simply transitioned behind the curtain, so to speak.
Though many people probably thought I was an editor, I've never actually been part of that team. I was a site producer--basically the guy who made sure that you all were able to easily find the content the actual edit team produced by setting up promotion for it. I love to play games and I love to write, and thanks to both I was able to contribute to one of my favorite websites, which was literally a dream come true. Since last year, however, I've taken my talents and worked to contribute in a completely different way.
Since last April, I've been a product manager at GameSpot, and my area of focus is content. What that means is that it's my job to help create and improve the user experiences that everyone here from users to editors interact with and enjoy. I manage the production of recurring events such as our annual E3 page, new site feature requests, and more. I also worked on the homepage and site navigation redesign, and am working on tons of more exciting things for the coming year that I can't quite discuss just yet.
To be sure, I miss writing for GameSpot, and I'll always have Alex Navarro to thank for that because he's the one who gave me my first chance. Never did I think that I'd get to review games like Bayonetta and Dead Space or the remakes of two of my favorite games, Final Fantasy IV and Chrono Trigger.
I am still deciding how best to use this blog, but stay tuned. In the meantime, here's a great thing:



