A demo of some lighting tech from Cambridge-based firm Geomerics. Their new engine (that looks surprisingly cool) is going to be shown properly at GDC08.
The smash TV show becomes a video game, where players struggle to decipher the mysterious island and the past of its main protagonist, Elliot. I grab a chat with producer Gadi Pollack to find out why it’s worth getting Lost all over again.
I grab an interview with the President of Gearbox Software to discuss the real life events behind the game, getting the best out of the Unreal Engine, and why Hell’s Highway is a lot like The Empire Strikes Back.