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15Jan 13

Synopses: After opening the first vault, it is found that there are actually more. Handsome Jack wants to open a specific vault so he can unlock a Weapon that can distroy Pandora. After almost distroying Sanctuary (a safe place for everyone, including vault hunters) the plot will take you to different terrains to find a way into Jack's vault and in the end, you have to fight this weapon of his.

The Good: Claptrap is deffo a highlight for me. He's the first MPC you meet and possibly the funniest one in this game. Each MPC is actually quite unique and keeps you entertained throughout the game. The sheer amount of weapons to your disposal is ridiculous. The weapons are randomly generated, so you don't know what you'll end up with. At one point I had a Really really strong gun, but it only shoots up into the air like a mortar almost. It had exploding rounds and it was a Machine gun. Strongest gun I had. So you'll constantly get all these weird stuff popping up. There are also a few talking guns. Very funny. Very odd.

The upgrade system is interesting. You have 3 branches for each character, and each one is different. Each upgrade has 3 levels, and you need to upgrade 3 levels to unlock the next branch of that tree. So that's pretty straight forward. But what was more interesting was the Badass skills you collect. There are some challenges like "Kill x Midgets" which gives you Badass points. these points can then be spent on additional buffs. These include everything from Grenade damage, gun damage, more health, more shield, shield regeneration rate or delay and reload speed. I thought that was a really awesome touch to the game.

The Bad: I felt that the main story mission is actually very short. There's 60 hours worth of gameplay if you want to finish the side quests. So that's good, but I really was hoping for more of the actual story. Side missions usually finds you fetching and returning stuff. Pretty standard RPG type missions.

The most annoying thing I found was that the voice overs would happen in the middle of you killing like 100 guys who are also all talking. So between them yelling obsceneties, gun fire and music, you really can't hear a thing that the person is saying. Even setting the voice vol to 10 and the rest to 5 it didn't help. It's distracting and annoying.

The missions are very monotonous. Fetch me this. Kill him. Deliver that. The most frustrating thing is the amount of chests you need to freaking open. Why on earths name is there so much of these chests lying around with ammo. Can't they just have like 1 or 2 lockers with enough ammo in it? No? let's add 40 chests and lockers in this area? okay. Useless.

I found that the game was actually exactly the first game. I am not saying that it's a bad thing, but if you buy a game that has a number 2 next to the name, you're hoping for something a bit different than what you've already played...surely?

It was an enjoyable game with not really a lot of replay value if you ask me.

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