Remember when I purged the consoles? Said I was done with them this gen? Remember how so many people told me I was crazy and being a fanboy? How it was all my loss?
Sure you do.
Remember how I wrote "this doesn't mean I'm done forever. If I see something I like I'll get a new one, and maybe I won't."
Guess we know which direction I'm heading next-gen. With Nintendo publishing both of Kamiya's current games: Bayonetta 2 and The Wonderful 101, well, I take notice of these things. Nintendo are showing that they have good taste, particularly by saving the sequel to the greatest action game of all time.
Let's just say, what Sega chose to cancel is their loss. Than to hear the sad words from Kamiya that if he were to do a sequel it would likely be on a portable system. What Nintendo chose to save is my priviledge to play. What Nintendo chose to save makes them the heroes of the day and worthy of my $300. Thank you Nintendo, you just guaranteed one sale.
Your regularly scheduled Assassins of Kings blogs continue later. I've made my return trip to Flotsam, afterall!
I hope this means the WiiU will have a good library. Looking forward to these games plus whatever else Nintendo has down the pipeline.
Glad to hear, i loved the first bayonetta as well and im super happy nintendo salvaged its sequel from the depths so it can once again rise like a phoenix. Ive seen so many people angry that its not on the other systems, but if they really wanted it bad enough they would be on board and be happy that its even getting a sequel. I dont like to limit my game experiences so i get every console, because theres always something on the horizon and ill be ready for it.
I wasn't planning on getting any consoles next-gen either as I've never been more satisfied with PC gaming -- thanks to Steam and GOG than I've ever been before. But Bayonetta 2 and The Wonderful 101(which looks absolutely brilliant) demand playing since they're exactly the kind of games which was exactly what our current gen is sorely lacking. Creativity. Mad creativity.
I personally don't have as big a problem of getting a WiiU as say usagi does mostly because I'm glad I'll be getting my first Nintendo console after N64. It's high-time I caught up with some of the Nintendo franchises.
Plus, like you said, Bayonetta will be releasing sometime into WiiU's life-cycle so I'll have enough time to gauge WiiU's performance and viability until then.
Normally this kind of announcement would make me so damn pumped, but the Wii U exclusivity dampens my mood because of Nintendo's track record from the past decade. From my perspective they've been about nothing but screwing around with gimmicky input devices when a normal controller is best. Of course, they do seem to be trying to get back people like me this time, but how much that proves to be true is anyone's guess, especially when it concerns me. If it truly is an exclusive then there's no doubt I'll get the system, but I'm concerned about the potential lack of third-party support in the long run with the Wii U.
I feel you. Third party support has been pretty bad for Nintendo since the N64 days. There are a few gems here and there, but I certainly feel you. Honestly I would have hoped for it to be released on PC so that I could play it without purchasing a new system, but Bayonetta 2 isn't a launch window game so I'm not rushing to get a WiiU anytime soon. But it will be interesting to see the kind of culture Nintendo grows around the system by the time the game releases. Thus far the initial launch line-up is pretty bad. I don't think we've had a good launch line-up since the Xbox and GameCube in 2001 and those were still questionable. The Xbox 360, PS3, Wii, 3DS and Vita have all had really bad starts, so I'm curious to see how Nintendo handles the WiiU. Will it be a timed exclusive or will they continue to support games like this?
Like I mentioned to others, I think Nintendo's response to Operation Rainfall has helped them realize that games like Bayonetta 2 will sell and do have a home on their systems, I'm just hoping, like you, that it's a long-term commitment and not a "hey buy our system and never see cool games after the first year!"
I honestly don't know if I want a Wii U at launch (It's releasing so close to Black Friday, buying it day 1 seems almost ludicrous), but I do want one.
Props to the best developer/publisher in the industry for taking such an interest in Platinum, and learning from their last console in the ways that matter.
Good stuff! I pre-ordered my deluxe earlier, gonna be pick NSMB U, Zombi U (if reviews pan out), Black Ops II, and Bayonetta :)
Not sure when I will preorder mine, I replaced my 360 but still need to replace my Vita to get Assassins Creed and Persona 4 Golden
I'm not preordering. I'll pick it up once Bayonetta 2 releases and we see announcements of games like that HD Zelda and stuff.
I still don't think it'll be enough to make me buy a Wii U but I would be more than intrigued to see how Bayonetta 2 and The Wonderful 101 pans out on the system.
Great move for Nintendo, but considering Platinum's games haven't set the sales world on fire, this move is puzzling from Platinum's side. Their games are amazing and I own all, especially with my infatuation with Hideki Kamiya (a long time Nintendo fan himself, hence Viewtiful Joe's initial exclusivity, The Wonderful 101 for Wii U , and this decision now for Bayonetta 2). Still, although this was a good move for Nintendo, I don't think this is a good move for Platinum. Bayonetta is awesome, but Platinum has yet to find their magical IP killer app (Mario/Gran Turismo/Halo/Uncharted/Zelda/COD/Madden/GeoW) and limiting this niche action hardcore game to one Nintendo console just seems like ti's going to be hard on one of my fave directors and groups in the industry.
I'll buy it, but I'm not so convinced I will be followed in droves, and this could kill my beloved Bayonetta once and for all. Of course, if it does amazing and finds footing, I'll be happy. I am just worried this will go down as one of those neat games people forget about in a launch window for a console. We'll see.
Of course, despite the publisher, this is a Platinum IP, so it could end up being a timed exclusive when all is said and done.
If it is a timed exclusive I have nothing to worry about. If it's not I have nothing to worry about.
As far as Platinum's sales, they are a niche team, but these types of projects do better on systems with smaller libraries. I don't blame Platinum for going with Nintendo seeing as how A) Nintendo are making a push for more hardcore gamers with WiiU, while still aiming for the casual market, and B) Sega cancelled the game initially. I think releasing the game on a system that is going to need to build a solid library is great both in building Platinum up in the minds of Nintendo gamers, which could lead to further sales of other Platinum games on the platform (i.e. porting Bayonetta, Anarchy Reigns, Vanquish and MGR: Revengeance) and also providing that unofficial Nintendo guarantee.
Nintendo is publishing this as a major release for their new system. They don't want to be outdone by MS and Sony and I think they'll push it favorably. Keep in mind that many of the Nintendo gamers are into these quirky games and the fact is that Platinum now has two exclusives going forward with Nintendo.
Not to mention other devs traditionally associated with the 360 and PS3 are getting really chummy with Nintendo (Team Ninja for instance). I think this could be a great relationship. Nintendo don't have the shady practices of Capcom to start a sequel without the creator's knowledge (DMC2) nor will they shut down one of their main creative forces (Clover). And they haven't been making the same bonehead moves of Sega. I think this is an honest grab at how Nintendo intends on treating their audience, and I think they realized that with the Wii when they saw the demand for Xenoblade Chronicles and The Last Story to come to the US. I think this is a sign of good things for Nintendo and a chance for Platinum to branch out further.
@NeonNinjaYeah, it's a great move for Nintendo, although they did keep Tecmo's Fatal Frame 4 and quite a few other games from hitting shelves in the U.S., I'm sure with the "core" market they are targeting (not their first time though, like eternal darkness and many of Clover's initial GC games point out), this will be a good game to buy no doubt. My concern really is for Platinum and this particular IP, I hope it finds a market like it deserves.
Kamiya is only supervising this title though instead of directing and creating as he did the first title, as his time is being used making The Wonderful 101 for Wii U. For those reading this blog, the Wonderful 101 was previously P-100. http://www.ign.com/articles/2012/09/13/project-p-100-renamed-the-wonderful-101
@NeonNinja From a gaming perspective, we'll be fine. :P
True, they did keep some games from coming to the US. But like I said, I think Operation Rainfall opened their eyes a bit to the types of games their audience would like to play. With a new system and a proper marketing push I think they'll be fine. True it's not their first time doing this, but they largely avoided it with the Wii until Operation Rainfall.
Regardless, I have faith in both Platinum and Nintendo. Until they screw up, I'm not going to worry. And so far neither have screwed up a major release as far as I'm concerned. I trust Platinum dedication to their work and I trust Nintendo's legacy as a publisher.
Good on you and good luck. I remain skeptical but if that's enough to move a system to you then congrats.