I need your reaction to my comments on your blog so I'm gonna go all @NeonNinja on you.
- NeonNinja
- Rank: Big Smoke
- Member since: May 29, 2005
- Last online: 05/24/13 7:25 pm PT
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I'm entertained. Beyond that, I'm interested. Mass Effect 2 did not entertain me, nor did it keep me interested in the game world.
But Mass Effect 3 gets sh*t done right.
Mass Appeal
Before you start the game you can choose how you want to play: Action, Role-Playing or Story. I naturally chose role-playing as that it is the full experience, but Action focuses on combat and conversations are just cutscenes, no dialogue wheel. This is the intended evolution that Mass Effect 2 was going for.
Story makes combat easier but lets you experience all the dialogue and story choices around while leveling your character.
Role-Playing is no simplification, action and story are merged with their two focuses. But it works because it shows BioWare are ahead of the curve in this regard. They literally made a game that can be enjoyed by every type of player.
Move With Purpose
First five minutes, what happens? Reapers show up and start destroying Earth. Mass Effect 3 starts off similarly to Halo 3: boots on the ground, start moving. Mass Effect and Mass Effect 2 had slower openings, Mass Effect 3 tosses you in the fire and you're moving. And at no point in time are you confused about your objective. It remains from the opening moments: Stop the Reapers.
Mass Effect 2 lost sight of its purpose: the suicide mission, all the freaking time.
Sense of Wonder
That level design? Best in the series. Mass Effect has grand, large levels that you can explore, but they can lack direction. Virmire is an exception, but whatever. Mass Effect 2 has short, narrow, corridors for levels. Mass Effect 3 takes the direction of Mass Effect 2's levels and opens them up a bit. You can explore, but it isn't needlessly large, nor is it stupidly confined. There's enough room to breathe without ever feeling like you have no idea where you're going.
You Know What it is
First five minutes: Earth is attacked. Prologue: Little boy needs to be saved. Brave soldiers get the kid and a bunch of civvies on their shuttle while they stand to fight, facing certain doom. None of the shuttles make it.
It's cheap. There's no attachment to that kid. But it's there, and deep down, on the most basic level, you know you're pissed off. Because if there's one thing I learned about stories over the years, you don't just casually kill women, children or the elderly. And BioWare did it for good reason: the reapers are here to exterminate everyone. Six year old boys included.
Pew-Pew!!!
Combat is much better than in Mass Effect 1 or 2. It's basic, so don't expect it to replace Vanquish or Gears of War or other more accomplished TPS. But it's much better than in ME1's clunky combat and Mass Effect 2's overly simplified gunplay. You'll need to better utilize tactics in combat than in the other two games.
Enemy AI is also the best that the series has seen. I hated that ME2 was basically CoD in space with a dialogue wheel. Mass Effect was cooler, but it ultimately passed on enemy AI when it presented itself with heavier RPG elements than the rest of the series. But ME3 strikes a great balance between sharp combat, capable AI and RPG elements.
That and unlike ME2 the game doesn't have infinitely respawning enemies. An absolute plus.
More than Distractions
Side quests are back, as is the case for many RPGs. In Mass Effect they were extremely dull. Driving around empty planets, searching for bases and artifacts. Not the best time around. In Mass Effect 2, they were better implemented than the first, but they felt really out of place. And you stupidly had to pay for probes (unlimited in ME3). But in Mass Effect 3, they actually exist because of the main story. It reminds me in a way of The Witcher games.
First Impression
The game's wonderful. I didn't expect to be this hooked, but after over 6 hours I can say this is one of the better experiences I've had this year. I figured nothing could come close to The Witcher 2: Assassins of Kings. But if Mass Effect 3 keeps up this pace, it certainly can. I don't think it can surpass it, but I won't know until I beat it.



