- Patous
- Level: 11 (96%)
- Rank: Atomic Punk
- Member since: Oct 24, 2007
- Last online: 08/27/08 8:30 pm PT
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- Rank: Registered Member
- Readers' Choice 2007 Chooser
All About Patous
Recent Blog Posts
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8Jul 08
Another One?
Can someone please answer me this question, why do we need more Rock Bands and Guitar Heroes? Why do gaming companies need to milk games till they wither and die? I'm not going to be hypocritical about this thing. I myself have Guitar Hero 2,3, and Rock the 80's (Aerosmith's song list didn't appeal to me). I'm also waiting for God of War 3, Resistance 2, and Mercenaries 2, Destroy All Humans: Path of the Furon and a bunch of other sequels (and prequels, 3rd, 4th, 5th renditions) of games to come out. My only question is why? Now my answer to this question is obvious (from an uninformed 19 year old who has only limited views of the world at the moment) money, also the fact that the companies know that people will go out and buy them as well. How do you think Madden has lasted 20 years? Because people have been buying Madden since 1989.
Another reason why people may buy these is because of the additional things that you can now do. I didn't wait one minute before reserving my own copy of GTA 4 (which is really like the tenth rendition of GTA) because of being able to use a cellphone and purchase cloths (I never played San Andreas, so it's all new to me) Another eason was the promise of better graphics and let me tell you something...AWESOME graphics! Well I guess I answered my question at the beginning. The reason we have Halo 5,000 (I'm not saying we do) is because people will buy it and it promises to be better than the 4,999th, but eventually you have to run out of storylines, right? And sometimes one of the games is a flop. I guess all I'm trying to say is that even though we enjoy games like Guitar Hero and Grand Theft Auto, somewhere down the line I would like to see something fresh on the market.
- Posted Jul 8, 2008 4:54 pm GMT
- 0 Comments
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3Jan 08
9/11 Game
My first question is why. I understand the whole 'freedom of speech' thing and all of the Constitutional rights that allow Eugene Jarvis to create a game based on 9/11. Again, I ask why. Why make a game that you know is so controversial and expect people to play it? I know there are some people who will see the game and their eyes will pop open and spend mostly every waking moment playing this game, but you also have to look at society. Video games are (and have been) targeted by mothers and fathers who are fed up with video games teaching their children how to kill someone and creating a video game where you relive the horrific events that occurred almost seven years ago is going to bring up nothing short of a hurricane of complaints and calls to ban it. He himself said in an interview in 2004, "...That particular scene with the White House, it's banned from Wal-Mart, so there's some backlash there..."I'm not condemning or boycotting the game nor am I calling anyone else to. I myself enjoy shooting up digital figures in the ever controversial series Grand Theft Auto and I'm looking forward to purchasing the forth one (if it ever comes out). However, I feel that creating a game that deals with such a touchy subject is not the brightest move on this gentleman's part. He makes a good point, pointing out that we need something more than just repeats of games. "To me, you really want to get the player's attention. You've got 3,000 channels, there's so much media out there, there's so much crazy stuff going on that you need to involve the player. I really think we're whipping a bunch of dead horses with the 43rd iteration of EverQuest. Do you do the 400th iteration of Halo? I feel like we're beating certain genres to death." But in retrospect, is he himself beating another dead horse with a stick? I remember going to Peter Piper Pizza (before 9/11) and playing almost the same exact game where you shoot terrorists and save the civilians. I feel that not everything should be made into a game. We don't need to play golf on the PS2 nor do we need to bring up 9/11 in a video game. I'm not trying to be one-sided and he [Eugene Jarvis] makes some great remarks in his interview, but as I've pounded into head this blog...why make a game that you know most will frown upon? To read the interview copy and paste this browser: http://www.gamespot.com/news/6100527.html?tag=result%3Btitle%3B0
- Posted Jan 3, 2008 10:57 pm GMT
- 0 Comments
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Jul 27, 2008 4:52 pm GMTPatous gave Sid Meier's Civilization Revolution a score of 9.5
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