My favorite wii game period, and easily one of my favorite games this gen. Ill say it again that i enjoyed this far more than its sequel, i know im alone in thinking that but it was just a much better presentation as far as im concerned.
- Pierst179
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2nd - Super Mario Galaxy
Developer: Nintendo EAD
Release Date: November 12th, 2007
It is hard to know exactly how he does it, but Mario is a guy who finds mind-boggling ways to top his previous achievements. Not only does he outdoes himself, but he does so in a remarkable and convincing way, always raising the bar to a new level no gamers could have possibly imagined even existed. It happened more than once: Super Mario Bros. 3 polished the original to frightening heights; Super Mario World expanded it to unimaginable lengths; Super Mario 64 pushed gaming into a new dimension and then, after climbing to the top of the highest earthly mountain, Mario reached into the endless sky for his new challenge and, in Super Mario Galaxy, created a new standard to which, not only platformers, but all games out there would be compared to.

Gaming has been so extensively dressed up in fancy, often exaggerated, non-gaming decorations that it became a completely new monster, but one thing is for sure: if there is a definition for what exactly is a game at its most pure and organic form, Super Mario Galaxy comes pretty close to it. Everything Nintendo squeezed into the package is there for the sake of gameplay. Even the game's outer space setting was chosen for the opportunities it brought and experimentation doors it opened; the fact that it gave the title the feel and grandeur of an epic intergalactic opera was a mere consequence. The important thing was that by being outer space Nintendo could blow up the boring real world physics that constrained platformers for decades and venture into gaming's wonderland: a place with no thematic leashes, where everything could make sense and even the wackiest things could be executed.
Super Mario Galaxy was simple, fun, a delight to the eyes and a feast to the ears. It was not Mario's expansion into something bigger and better, it was simply the materialization and full realization of everything Mario has stood for ever since his inception, as if every game that preceded it were just targeted experimentations whose results culminated in one huge big bang of platforming goodness. The game found a balance between old and new, and in the middle of those polarizing time concepts it stretched out its arms to join both concepts in the creation of levels that were a modern homage to the greatness of yesteryears and clever new stages with fresh concepts made even more powerful by the stripped down nature of old-school gaming. Super Mario Galaxy was the past, the present and the future all combined into a game, at the most basic definition of the word.




