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14Jan 13

The Nintendo 3DS has a problem. Regardless of what stunts it might pull off, of what masterpieces it may eventually house and of how many great games will continuously grace the system, it will always be a handheld that will be compared to its older brother: the Nintendo DS. Like a younger sibling who gets a masters degree in his twenties, and whose older brother already was a doctor at that young age; and like an Olympic medalist that collects three gold medals in an edition where somebody else captures ten of those; it is destined to live obfuscated by the gargantuan shadows of the accomplishments of its contemporary. That is by no means a terrible death sentence for the system, it is just the fair acknowledgement that it has a whole lot to live up to. And given how rare systems with such a high degree of quality in their library are, it is easy to bet against the Nintendo 3DS' chances to beat its predecessor. A good system it might end up being, but reaching the level of historical greatness of the DS is a far-fetched notion.

The Nintendo DS had a lot going on its favor. Not only did it enjoy the massive support that comes along with being the handheld system of a company that utterly dominates the market, it also introduced the fantastic novelty of the double screens. The system thrived in the junction of those for two factors. A lot of talented developers and resourceful companies wanted to develop games for it, and once they started the process, what they discovered were the perfect flourishing grounds for new explorations in gameplay and design. The glorious match generated excitement among developers, and the direct results of that breath of life are unforgettable: Mario and Luigi 3, The World Ends With You, GTA: Chinatown Wars, Advanced Wars: Dual Strike, and many other titles were significant marks in the history of gaming for their audacity and freshness, and elevated the Nintendo DS into a level that can only be matched by the Super Nintendo and the Playstation 2; two systems that were filled to the brim with new brilliant franchises and old familiar faces at their creative peak.

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As impressive as the Nintendo 3DS is from a hardware standpoint - all that it takes to display that is a few seconds of Ocarina of Time 3D footage - it trails from the get go in relation to its predecessor because, aside from 3D, it bets in the very same dual-screen mechanics that the Nintendo DS already explored to great lengths. The two screens still have a whole lot to offer in terms of great design possibilities, especially with the 3D effects added, but they aren't as fresh as they were seven years ago. As a consequence, the 3DS is not only being compared to a handheld with an unbelievably great library, but it is also - when that comparison is done - facing a friendly enemy at its own field of battle, giving the DS a considerable advantage.

Still, even when those two core negative factors working against the 3DS are taken away from the equation - the undeniable and hard-to-reach greatness of its ancestor, and the difficulty to establish its own identity due to the great features it inherited - it is hard not to feel that the 3DS has had a bit of a slow start in terms of software, which is the most important measure of a system's quality. For many months negative comments towards the system were rightfully shielded with affirmations of how it was just way too early on its life to make any judgments. Right now, though, nearly two years into the life of the system, the overall feeling is that the Nintendo 3DS, though sporting a nice collection of very good games, still hasn't really reached a great pacing, and - even worse - it has, so far, failed to deliver a group of games great and original enough to start defining its identity.

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It is not just a random feeling supported by blind nostalgia for the DS' unreachable library, it is something that is confirmed by cold hard numbers. According to Gamespot's scores, on its first two years of life, the Nintendo DS had 5 games that scored 9 or higher, a set of titles that included Advanced Wars: Dual Strike, Yoshi's Island DS, Mario Kart DS and New Super Mario Bros. The first was a glorious technological display, the following two were top-notch reinterpretations of important games, and the latter was a refreshing return to the past, albeit too easy. Sitting two months from its two-year anniversary, the 3DS has precisely zero games that managed to reach that score. Obviously, a game that does not reach that grade is far from automatically bad, but it does show that none of them caused the same impact as the four titles mentioned above, which says something.

More worrisome, though, is the fact that a portion of the top games of the Nintendo 3DS are remakes: Ocarina of Time, Metal Gear, Star Fox and Street Fighter. Other than that, the system has housed the sequel to New Super Mario Bros. - which is a weaker affair, a stellar Mario Kart installment, the fifth Professor Layton game, a good Resident Evil adventure, a weak Paper Mario entry and a tridimensional take on the New Super Mario Bros gameplay in Super Mario 3D Land. Kid Icarus, Rhythm Thief and Zero Escape are probably the only three highly rated exclusives that brought to the system an experience that cannot be had anywhere else, and for a Nintendo handheld that is not quite good enough. The Nintendo DS also beats the 3DS when comparing their first two years when it comes to games rated between 8 or 8.9 (20 against 16), and it absolutely mops the floor with its younger sibling regarding games in the 7s (65 against 18).

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By this point on its life, the Nintendo DS already had two Phoenix Wright games, Animal Crossing, Tony Hawk, two Castlevania titles, Elite Beat Agents, Kirby's Canvas Curse, Mario and Luigi, Trauma Center, Hotel Dusk, Meteos, Metroid Prime Hunters, Mario vs Donkey Kong, Age of Empires, Sonic Rush, among others. In other words, it had more games than an average human being can afford to play. What that difference may indicate, especially the one between games rated between 7 and 7.9, is that while Nintendo is definitely bringing out their support, third-parties are being weirdly shy. Investing on a Nintendo handheld is usually a sign of immediate profit, as the company pretty much dominates the market in a very remarkable fashion, but the on-going dominance is apparently not being as strongly backed up by other companies as it usually was in the past.

It can't be argued that the DS simply started out very strongly, as its pace was very continuous. For instance, after receiving five games rated 9 or higher in its first two years, it went on to have eleven more of those through the remaining four years of its life. In some cases, its pace got even better, as it is the case with games in the middle category (between 8 and 8.9), where in the other four years the system had a whopping sixty-nine games rated in that range, compared to the twenty of its first couple of years. Once again, maybe the achievements of the DS were so gargantuan that whatever the 3DS has been doing loses its shine because it cannot make its light be seen outside of the DS' shadow, but there is still a considerable difference between the support both consoles received during the same amount of time.

If there is one thing the 3DS has, though, aside from a nice library of games, is time. It is clearly too far off the DS' pace to try and replicate that kind of greatness. However, there are still many years ahead so that it can offer us unforgettable portable experiences that rank up there with Link's Awakening, Wario Land, Mario and Luigi 3, or the first two generations of Pokemon titles. Looking too far into the future would be an exercise in wild guessing, but glimpsing right around the corner shows us that Animal Crossing seems destined for a glorious rebirth after the blandness of City Folk, the meeting between Layton and Wright is about to happen, the sorely missed Luigi's Mansion franchise is making a seemingly great, bigger and better come back after ten years of absence, and at least one Zelda game is certainly looming in the horizon. The 3DS has time, Nintendo has the talent, and third-parties are aware of how well the handheld is selling. The recipe is ready to be cooked, it just needs someone to start a fire.

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30 comments
ad0234
ad0234

Nice blog, though I must say even without comparing the 3DS system with the DS, I'd say it wasn't worth 250 euros, 150 are better now. Sure, I didn't get all too many games from what the 3DS has to offer until now, but the games I did get, didn't lead up to what I was hoping for. The only game I enjoyed absolutely as much as I hoped for, was Super Mario 3D Land, even though it could have been a little bit bigger for my taste. I gave Mario Kart 7 an 8.5 as well, but the more I played that game after reviewing it, the more I regretted it. I really feel like I gushed over that game.

Pierst179
Pierst179 moderator moderator

@ad0234 I loved Mario Kart 7. It has great tracks, and it is the Mario Kart game that has the most balanced and fairly competitive online mode, which extends its replay value to ridiculous levels.

franzito
franzito

Great article! You forgot to mention a good feature the DS had, that it was the ability to play GBA games (well, not all the DS models...) The DS, for me, was all about Mega Man, Mario, Castlevania and Sonic games, which I enjoyed very much and I still have it, the 1st indigo colored model. I think the main problem with 3DS is the high bets on nostalgia that Nintendo still insists on keeping since the end of the GC era.

You see, we had lots of Mario, Metroid and Zelda games over the past 10 years, most of them of the highest quality. Then, Nintendo started to repeat itself. New Super Mario Bros. is a rehash of everything we love about Mario BUT... again and again makes you through. The same for Super Mario Galaxy, although it felt trippy. Metroid got a great, refreshing revamp with the Prime series but is now "in the dark" after the Other M. And the latest Zelda entries (Twilight Princess and Skyward Sword) full of references from past Zelda games, not to mention the ones exclusively for DS (Phantom Hourglass and Spirit Tracks).

It feels that they don't bet too high on other IPs (despite of the good reception with Professor Layton, Phoenix Wright, Trauma Center etc.). And it also feels that they're running out of ideas.

Pierst179
Pierst179 moderator moderator

@franzito I think Nintendo games will always have dashes of nostalgia, as they have been here for a very long time and it is impossible not to connect a few dots between games of the same franchise. What they must do, however, is not simply rely on nostalgia, something on which I think they always do a great job on.


With that being said, they have certainly been using the New Super Mario Bros brand a little bit too much.

NedDaVdeoGamGuy
NedDaVdeoGamGuy

I can't wait to have this conversation again when Nintendo releases their next handheld!  LOL

Pierst179
Pierst179 moderator moderator

@NedDaVdeoGamGuy I agree that the same conversation comes up with every system that gets released, but I think we are already past the point where the conversation is actually meaningful, instead of a silly desperation. It has been two years after all.

Foolz3h
Foolz3h

I can't remmeber if I've noticed this before...maybe the massive badge just makes it obvious not. Congrats on becoming a mod! Possibly again. :P

Pierst179
Pierst179 moderator moderator

@Foolz3h Hm... I think you have probably noticed it before, because it has been a while (about two years, I guess).


But thanks anyway! :D

ShadowMoses900
ShadowMoses900

The 3DS has some good games, but the system it's self bothers me. The 3D effect hurts my eyes and while I know you can turn it off, I don't know how good that is.

Pierst179
Pierst179 moderator moderator

@ShadowMoses900 At first the 3-D effects bothered me (I guess it happened to everybody), but by now my eyes have adjusted.

Stonetowerghost
Stonetowerghost

I didn't like the DS. I had expectations of the DS pre-release that the system never really met in my eyes. The 3DS meets the vision a little bit better - where a handheld can be a miniature n64. I'm loving what's possible on the system and I think 2013 will be a big Nintendo year in general.

The DS had these little gems here and there that I could enjoy, but it never really HIT me like "Man, this system is GOOD."

Pierst179
Pierst179 moderator moderator

@Stonetowerghost That's interesting, because I was constantly amazed by it.

I am honestly a little bit bothered by the notion that the 3DS is a "miniature N64". I am not sure if that is what you meant, but I liked the DS because it was a system of its own, it was independent of the GC and offered experiences that could not be had anywhere else.


The PSP, for example, is a miniature Playstation, and that is exactly why it isn't that great of a handheld. It is just a small-scale replication of an experience that you can have at home in a much nicer setting.

Stonetowerghost
Stonetowerghost

@Pierst179 @Stonetowerghost I'm conservative about gaming experiences and I get annoyed by innovation when the couch multiplayer options and gameplay freedom of the old days gets replaced with these streamlined, formulaic experiences.

By Mini n64 I really just meant it has better hardware than the DS, and thus capable of releasing n64 quality games without a hitch... because the attempts at full 3D environments on the regular DS (Like Mario 64 DS) were choppy and weird... but Zelda and Star Fox 3D played smooth as candy... there will never be another n64, I just like that the 3DS can go beyond 2D gameplay and can expand what nintendo can make. Dude we're getting freaking Luigis Mansion on a handheld! A handheld!!! And WHO KNOWS what's coming next up the pipeline...  

Pierst179
Pierst179 moderator moderator

@Stonetowerghost @Pierst179 If that's what you meant then I agree. I am very interested in seeing what this solid 3-D environment will bring to the Zelda and Metroid handheld series. Or maybe Nintendo will choose to do a high-powered 2-D instalment for those franchises.

Either way I will be happy!

And Luigi's Mansion 2 will be awesome!!!

-INKling-
-INKling-

As a DS owner I don't feel any desire to upgrade to the 3DS and I think that, as you have stated, it's because there is a real lack of system selling software.

Pierst179
Pierst179 moderator moderator

@-INKling- I could see that. It took me a while to get a 3DS (about one year after it came out), and when I did I remember that the only game I was interested in buying back then was the OOT remake.

I compare it to the Wii U, a system that a couple of months in already has at least five games I would love to play, and the difference shows.

pigfish2
pigfish2

lets hope the fire starts burning soon- I have played some great gams on 3DS but there haven't been enough so far

JustPlainLucas
JustPlainLucas

I am so tired of waiting for Animal Crossing.  Thank god it's finally out in Japan so it's being localized for the US.  I can't take another delay.

Pierst179
Pierst179 moderator moderator

@JustPlainLucas Well, to be fair, it is a game that has quite an amount of content to be localized. 

I can't wait for it either. =D

hotdiddykong
hotdiddykong like.author.displayName 1 Like

Interesting.

Frankly 3DS is just doing the DS a favor and basically Upgrading it, with better graphics, specs, connectivity, gyro, that kind of stuff. And being backwards compatible, its just a transition to something better thats improving the already great formula of the dual screens. We really dont need to see it as a forcibly seperate thing when its basically an upgrade for the future.

Pierst179
Pierst179 moderator moderator

@hotdiddykong Yes, basically that sums it up as a system. It is not bad by any means, but it is not as significant as the DS.

dylan417
dylan417

Great blog, as usual. I think that the 3DS will continue to sell quality over quantity for years to come, sadly without much western help. As a reclusive handheld gamer, I only pick up around two games a year for whichever handheld I own (the majority of my gaming budget goes to console games). With Luigi's Mansion 2 and Pokemon X coming out this year, I'll be happy. And I can't imagine that the majority of 3DS owners want more than double that.

Pierst179
Pierst179 moderator moderator

@dylan417 I actually want more than that. :P


I only own Nintendo systems, because games are too expensive over here and because I would not have the time to devote to more than one platform, so I always go with Nintendo. With that being said, I play more than two games a year on my handheld (I lost count of how many titles I played for the DS) so I would love if it got more support. =D

DaneGamer
DaneGamer like.author.displayName 1 Like

Very impressive article. I actually sold my 3DS only two months ago. Castlevania and Monster Hunter seemed to be the only franchises that had any hype for it, but they wouldn't hit the machine for a couple of months, and frankly i'm not into those franchises, so i sold my machine - which i do sort of regret knowing what's coming October hehe, but i can always buy it again i guess.

Nintendo is good at not promising us anything, but at the same time they're very bad at communicating overall. We know Super Smash Bro. is in the works, but that's about it. That we stil haven't seen a trace of any Metroid game for the system boggles my mind, seeing how awesome Hunters for the DS was.

With a succes such as Donkey Kong Country Returns, you'd think maybe the franchise would somehow make it's way onto the 3DS. I think it's pretty safe to say that the machine won't make the same impact that the DS made, coming off at a very strong start unlike it's little brother (took me a year before i actually bought the 3DS, and again, sold it only months afterwards).

Nintendo has a weird way of prioritizing their machines. It can't be a secret that they should focus hard on their Wii U right now, as it's already being deemed inferior to whatever future console from their competetion, that is not even here yet - that's not to say people are being stupid, but allowing some space for a new machine shouldn't hurt anyone, quite the opposite, but people just felt so cheated by the Wii, since it took ages for it to build a great library and by that time, people didn't care - heck Nintendo didn't care, they had the DS, and could end the Wii's life with great titles such as Skyward Sword and Xenoblade - well technically the Wii is still alive, but i don't know why Nintendo isn't just cutting it - it's the same arrogance that won't have them admit that they need better 3rd party communication - but i do think it's the japanese pride.

Nintendo is still mmy favourite gaming company, they prove time after time that their number 1 concern is innovation, and i admire them for that, but it's hard to survive being just innovative, unless you don't throw some quality at the customer too. 

Pierst179
Pierst179 moderator moderator

@DaneGamer Thanks!

I love both MH and Castlevania. I thought I would not like MH, but the Wii game really impressed me.

I think it is good that Nintendo keeps quiet about their games to the fans. That way, we do not have situations like Pikmin 3: a game whose development has been known for a while, but that has not been released yet. They tend to announce and release their games in a span of one year at most, with a few exceptions, of course.

But you are right, they do need to improve their third-party communication skills.

SloganYams
SloganYams like.author.displayName 1 Like

By the title I thought this blog was going to be about Mordor...


It's hard to say how the 3DS will stack against the DS. I don't have too extensive of a library so far, but every time I get a new game for the handheld I'm always excited to see how it plays and (in a rarity for me) how it looks.


The new Pokemon and Animal Crossing games will ensure 3DS will always be safe with the sales numbers, and I'm hoping Luigi's Mansion: Dark Moon will be a game of heft for the system. And no doubt the 3DS connection with the Wii U Smash Bros. will definitely be made a big deal. I'm just hoping Nintendo gives the 3DS more support (and not wait forever to announce it). The Wii's final two years suffered because Nintendo put all focus on Wii U. I think I recently heard Nintendo will make "big Wii U announcements" in the near future, but I hope 3DS gets some love as well.

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