- PixelHunter
- Rank: Ippon!
- Member since: Jan 1, 2004
- Last online: 05/19/13 8:24 pm PT
My Achievements:
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PixelHunter's Feed
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May 9, 2013 1:50 pm GMTPixelHunter began Following Wolfenstein: The New Order
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Apr 23, 2013 9:59 pm GMTPixelHunter added Call of Duty: Black Ops II to their wish list
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Apr 23, 2013 9:54 pm GMTPixelHunter added Tomb Raider to their owned game list
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Apr 23, 2013 9:54 pm GMTPixelHunter added Dead Space 3 to their wish list
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Apr 23, 2013 9:53 pm GMTPixelHunter added Gears of War: Judgment to their wish list
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Apr 23, 2013 9:53 pm GMTPixelHunter added The Cave to their wish list
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Apr 23, 2013 9:53 pm GMTPixelHunter added BioShock Infinite to their wish list
My Recent Reviews
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Test Drive Unlimited
"Check your bargain bin" 4 Years on, people still play this open-world racer! A great bargain if you like exotic cars, and lots of roads to drive Continue »
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Assassin's Creed II: Bonfire of the Vanities
"Mixed reactions" A better value than the first DLC, but I still can't help feel this should have been included with the original game. Continue »
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Assassin's Creed II: Battle of Forli
"Mixed reactions" This DLC fleshes out the ACII story, but really should have been included with the game. Continue »
Recent Blog Posts
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The past, present and future of games
I'm old enough to remember playing Pong when it first came out. I recall adventure games having no graphics at all. My first computer hooked up to a TV and programs were loaded from cassette tapes. My second computer was an IBM PC Jr. and didn't have a hard drive whatsoever, only dual(!) 5 ¼" floppies. Arcades were still hugely popular and that was the place to go for the top-of-the-line games. And today, decades later, I wonder just how antiquated current AAA games will look a few years from now. I was playing the re-mastered Secret of Monkey Continue » -
AI in games: Cheating != Challenging
Everyone hates a cheater. It doesn't matter if you're playing poker, sports, a board game, or the stock market. Someone who breaks the established rules to gain an advantage over everyone else only earns the ire of others. So why is it that the very video games we play cheat as well? I'm not talking about multi-player cheaters. I mean the games themselves... the AI opponents in a single-player game. I think the simplest answer is that it's easier to program a game that cheats than it is to program a game that "thinks". A game that thinks would Continue »


