Life in the eye's of a Lazy Gamer...
Up and ready, though I'm down and playing games.
Anyone that's been hovering my profile for long has probably known that I've not manage to hold a job since my time over at Hollywood Videos(Game Crazy) up till they closed their doors.(with me trotting out the building with like a thousand dollars of games for only $120) So you can imagine how thrilled I was that after so much pestering by my own family for me to find work, that I was offered work from a friend's mother recently. Sure, working in fast food may not be the most exciting thing, but at the very least there is one bit of logic that makes the experience all the worthwhile.
Work + hours = Income
Income - expenses = Disposable Income
Disposable Income = Games!(and whatnot)
So with a paycheck to be coming soon, I'll probably kicking back up the old encyclopedia of gaming knowledge my mind's been letting dust in the imaginary shelves for a while and enjoy myself for once in so long. It finally feels good to have a sense that I'm working to at least something... Now I just gotta do the same thing for my art block.
Just pondering about the effects of nostalgia, the rose tinted glasses we all wear to something in our past time that we'll always hold dear to us with undying optimism. Such is the major factor of the recently released Simpsons Arcade Game. Anyone that's currently seen the recent review over at GameSpot knows of the huge mega lashing of fan response to the review. Many of us have played the game in our past time and either found ourselves very much enjoying it with vague memories, or ended up not liking it. It's hard to comment on a game like this, considering that the great majority of Beat'em ups have the same systematic approach to them.
1. Build a game with so and so many levels, make sure it's not too long to maintain player's interest.
2. Create gameplay controls that ensure the player cannot play through with ease so inexperienced playerswill spend more money on the game to continue.
3. Design bosses to be purposely unfair/difficult.
When I had the opportunity to play through Final Fight, playing it for the first time ever, I had to note the game was quite entertaining, especially after having prior experience with the game Street of Rage. Unfortunately as I faced with SoR, I met my doomquite early plenty of times too due to unfair AI design that wouldn't even give me the slight opportunity to get back up. The bosses of Final Fight were thankfully much more forgiving in comparison(you could actually hit them), though I'd be lying if I said they were easy. Without the nostalgia goggles present, I found flaws I just couldn't overlook with this occasionally frustrating game, tasking me to figure out more of how this game plays due to my difficulty enjoying moments that got way too unfair because they were designed like that to invoke the player into a false sense that they're not good enough and need to carry on.
With my rose tinted shades on as I played The Simpsons Arcade, plenty of fond memories at the Chuck E. Cheese when I was 4 come to my head, spending probably a dollar's worth on this arcade game I knew little about, but was fully aware heavily on what the Simpsons was, even living in Korea. That was quite literally the only moment of memory I had of the game, and it was scarred into my mind as not a bad thing, but one I desperately wanted to play more of. There was an arcade machine over here where I currently live as well, residing inside the little arcade section of the Cici's Pizza, but usually when I went over, I didn't really have it in mind and I never really carried physical money on me. Still, that feeling from when I was four flows back to me when I played the game even today, helping me ignore most the faults about the game, seeing nothing but my memories as I played through without the slightest bit of regret. Everything was perfect. Nothing felt out of place, except for the feel of the buttons on my Hori Wireless Arcade Pad. It was like reliving the golden days of gaming.
Though thankfully, even with the nostalgia swaying me for my love of this game(and the fact I'm an avid Simpsons fan up to season 13), I've trained myself to understand what the flaws of the game are. The controls themselves are far from perfect, the initial two attacks simple enough for most players while the jump attack is a tad more complicated to pull off since you have to press both buttons with perfect timing. The game's sense of direction is strictly straight forward, not even giving you the courtesy of when you can progress, instantly expecting you to know that you can go when all the enemies are off the screen. The visuals even now seem quite dated in comparison to many of those that have clean, crisp spritework done. The voice acting is admittingly awful no matter what. The enemy variety is as complex as Super Mario Bros. while the bosses at times makes absolutely no sense.
Though I did notice a few things while I was playing that made things seem very unusual that I never noticed. If you're not playing on the hardest difficulty, the gameplay has a very much fair feel to it unlike the majority of games in its category. Enemies didn't always helplessly bumrush you all the time and crowd you so that you had no escape but to accept a quick death. Several of the bosses were designed with holes that you could exploit(even though they only had like two or three attack patterns...) and even make it through against a boss without losing too much health/lives. Though before I carry on too much, I'll swing back to the main topic.
It's strange how Nostalgia sways our minds into an instant state of comfort, like how I trailed on about The Simpsons game up there. It relaxes our minds into a moment of bliss, reliving a moment of our past time under such great sensation as we can only think good about it. It doesn't necessarily occur all the time as sometimes Nostalgia is later greeted with a shocking realization, but it's pretty fair to say that most of us still treasure those odd titles that others would consider bad, but we'd hold dear to ourselves.
(I'm going to end this now before I start drifting away in thought.)
I was meaning to do a blog update yesterday in regards to my Birthday, but I got caught up in finishing a drawing and playing Okamiden, to which I'm very close to finishing.
But as the title states, Happy B-day to me! *throws confetti in the air above self*
*looks around and sees nobody around* ...Wow, dead crowd...
Yeah, I've just been feeling rather uninspired for quite a while that I've not really been able to make regular blogs here, or anywhere for that matter. It's not to say that I've gotten tired of the GS community at all, just that I don't really know what else to say for myself when it occasionally feels like I'm the only one I'm talking to here, making my comments in other's journals more heard.
Anyways, I suppose I should give this profile a much needed update. I'll start off with the simple and most primary aspect here:
-Got a 3DS(as simply stated in my previous journal) and played the crap out of the 3 games I got for it(Super Street Fighter IV 3D, Pilotwings Resort, and Nintendogs + Cats: Golden Retriever & Friends). Sometimes the 3D feels a little flawed when playing Pilotwings Resort where you end up seeing double imaging, but it works quite well, with me being capable of playing it on end for hours without any issues. Surprisingly playing 2 hours of Uncharted: Drake's Fortune gave me a headache in comparison to this.
-Purchased a few other titles, including Dissidia Duodecim: Final Fantasy, Final Fantasy IV: Complete Collection, Doom 2(XBLA edition), Dance Dance Revolution: Mario Mix(collection purpose), Okamiden, Mario Tennis: Power Tour, Super Metroid(Virtual Console), Pilotwings 64, and World of Goo(iPhone edition). Had fun with Dissidia Duodecim, currently playing through FFIV, casually playing through Doom 2 on Hurt Me Plenty, bought DDR: Mario Mix for collection purposes, considering its rarity and price($13), sadly neglecting Okamiden after playing halfway through it, Enjoying Mario Tennis, Replayed Super Metroid since I didn't want to fret with having to reconnect my SNES just to play this game(for various reasons, including the fact that my PIN connectors for my older systems are going bad), Touched Pilotwings 64 a little, but am avoiding it till I get a better controller that's not almost completely worn out, and replaying World of Goo with limited results on controls.(not as fluid as Wiiware nor iPad edition)
-downloaded Bangai-O Missule Fury. Very fun game with a severely hate for the player in difficulty. Wished that it had more of a story though. Also downloaded Virtual-On, but can't really feel the same nostalgia for the game without the dual joysticks control. The analog sticks do not feel like a proper replacement.
Anyways, I think that covers the basics of my gaming schedule. I really love my 3DS and still play around with the games built in on the system. Not quite the AR cards or Face Raiders, but the streetpass plaza, since there's just something so strangely addicting about the RPG game and puzzle that's included on it.
Hopefully I'll be able to continue my updates regularly again, though we'll have to see in the near future.
P.S.- Happy Birthday GeekyDad.
I bothered to read the entire TOS and nearly killed my entire battery life for my PSP doing so. Apparently with PS3s(and maybe even PSPs), there's a little note in the near end of it that states that information regarding anything connected to the device, which either means items connected like your TV, various USB devices, discs put into the PS3 console, etc. seem to be transmitted directly to Sony for monitoring. This would make complete sense on how they crack down on modders and cheaters, though I can't help but feel afraid to buy a PS Move knowing Sony is spying on me in my own home... o_0
Just my two cents on the matter of hackers being cracked down.
Usually when I hop on the bandwagon for a game, it's usually one that catches my attention. Often at times it's been major games like anything Nintendo related or just some popular third party titles. Occasionally I've wandered off and gotten obscure games and have enjoyed them, though it's not really often I do that, especially considering the last lesser appreciated title I enjoyed was Sky Crawlers: Innocent Aces.(technically, I guess Half-Minute Hero would qualify too since it's lesser known) Recently while all the attention was going to Dragon Quest IX, I managed to pick up Final Fantasy: 4 Heroes of Light despite it meeting only decent overall press.(a few of the reviews do seem to shrink its overall rating pretty drastically to an otherwise good score)
I can definitely state that the game does devolve quite a bit in presentation in comparison to a standard Final Fantasy title you'd see nowadays. The graphics are even more cutesy and child friendly since that of Chocobo Fables or the Crystal Chronicles series. The gameplay also takes a throwback and a de-evolution as commands are initiated and governed by an AP system that slowly builds up and costs you a point or more for anything you do as well as restricting you decision of whom you attack in combat or the teammate you heal. Granted, I've learned to trust the AI system more since it's actually been quite intelligent for the most part deciding who to attack and whom to heal.(though they always heal the person with the least amount of health. Maybe not always since thegame surprised me a couple of times) It tosses in a very extensive class system dealing with crowns that don't necessarily force you to grind to make them better, but rather a unique feature dealing with the gems that you can collect from monsters in combat that can be used to upgrade the crowns you wear, and later on your weapons and armor.
The game without a doubt seems to start small and uninteresting, but as it seems that I at least clocked a few 5 hours into the game, it began tossing me many different directions all at once, confusing me and making me laugh at the practicality of the decisions made by the character. But the decisions and such seem to come round and make full sense as the story progresses, which unfortunately isn't exactly the game's strong point as the dialog seems to have enough homage to the old titles that it's almost minimal. Each and every one of your characters seems to have personality, though the feelings are rather hampered in a day and age where hours of dialog and cutscene really engage us to understanding our own characters better. The game does bring us homage of the old days, though sometimes just a little too much in this modern day and age where turn based is often criticized as well as good ol' fashion grinding.
Despite its faults, there's just something about this game that's recently gotten me so addicted... It's been so long that I actually played a game for over 7 hours consecutively in a single day, even forcing myself awake so I could enjoy more of it. I don't know whether it's just the random means that the game has to try and purposely separate your cast in both understanding and completely impulsive methods, or whether it'sthe gameplay formula that's just simple but very engaging. Heck it might even be being able to freely turn one of your characters into a Rooster! The game seems to truly embrace the idea of homage to a now archaic means of game design, but it's without a doubt proven to me that even such designs seem to have an audience somewhere, no matter how unfriendly the design to newcomers. I can simply say I'm loving every second of its strategic style gameplay over its mindlessly mash A button approach I found myself participating in with Final Fantasy I(remake(s) of course). Fighting a significantly overpowered boss with utilizing my inventory and classes seems to just handle so beautifully to me that the combat feels like it's deeper than even the old titles it pays homage to. I will admit though it could use more of a tutorial for things...
Also in other news, I managed to pick up Ghost Trick: Phantom Detective recently. Found it at GameStop for $20, which actually surprised me that I'd find a used copy so quickly after release...
Sorry about the late response. Just haven't really been in much of the mood to right a blog lately, though I finally pushed myself to type one up. Been playing Demon's Souls(much neglected in my collection) and 4 Heroes of Light recently(as well as many other different games) and am awaiting my fan from Club Nintendo and the third volume of the Adventures of Sonic the Hedgehog animated TV series from Shout! Factory. My brother got me a pair of Nixon Master Blasters for Christmas, which I have been using rather frequently since while I had just finished watching Toy Story 3 moments ago.
I hope you all have had a wonderful Holidays and got what you wanted! For now, LET ME PLAY MY DARN GAMES!
(P.S.- I'll try to keep up with my blogs...)
Sorry about the disappearance everyone. Somewhere along the line, my laptop hard drive finally decided to give up on me and leave me without a proper computer for a while. I finally got my new hard drive today and after a session with Microsoft tech support, and now I'm back for good! Hopefully it wasn't too long...
Anyways, I suppose I'll just make this a quick blog, but I am eagerly anticipating my copy of Sonic Colors to come in next week. Gaming's been going well too, though hopefully I can keep my activity regular after the long while I've been gone.
Most of the time I occasionally see these say five(or ten) things about myself being announced in a persons blog as I skim the list. Being a pretty avid reader of GamesRadar to see what silly article they've hosted up on their sight, I'm sort of taking the idea they impose, usually announcing games in their list I never even knew existed. So I suppose I could toss in a similar aspect with a list of games I loved during my childhood that I suppose would be considered obscure, if not just terrible.
5. Mickey's Ultimate Challenge
Indeed, this is a Mickey adventure that has an interestingly generic title tacked to it, making you believe that there's all sort of excitement to compete with the highly regarded Mickey's Magical Quest. Unfortunately, anyone that would play it today probably would not only be greatly disappointed with it, but probably would shun the title for such an easy collection of puzzles. The unusual aspect was that this game had some undeniable charm to me that made me enjoy it until I was 14 years old. It was always the same adventure anyways you played it. You went over to *SPOILER ALERT!!!* do the same five puzzles over again and climbed a beanstalk to be put up against a final puzzle before your adventure was at an end. *End Spoilers* The unsurprising thing is that the game can be completed in less than 20 minutes in a typical sit through for anyone that understands what each puzzle is. The game's visual aspect isn't too bad, though the music quality is full of nothing but low quality MIDIs. The game is very shallow, even for the fact it gives you 3 difficulty levels that only change mildly in manner. The game doesn't even really feel rewarding, but I suppose the book spelling level was quite entertainly, especially when playing on the higher difficulty settings.
Why I bothered to even love this: This game was one of the first few Super Nintendo games I had. At first I disliked it due to me being unable to figure out how to figure out the puzzles when I was young.(age 4) After a little while of trying to play it, I started understanding the rules to each one, and got a hang of the entire thing, even able to complete the memory clue minigame they task you to solve. I found myself enjoying my 20 or so playthroughs of this very shallow game, with the only after completion reward being the ability to play the entire castle with a gold tint to it rather than the dull gray one you previously played on.
4. Metal Combat: Falcon's Revenge
There's not really much description of this game, aside from that it was Nintendo's little private hardcore light gun game played with the Super Scope. The super Scope was mandatory to play this game, but it did allow you to preview the stages with each boss in it. Aside from that, this is a fairly entertaining game that you can play that provides some decent graphics and fast paced excitement.
Why I even bothered to Love it: I'll toss this out to you guys. I didn't even own the Super Scope. As much as I loved it, and Super Scope 6, this game was the ownly thing I owned of such. But the wonderful thing about this game to me was admiring the previews to someday believing I could truly play this game as I had a big love affair with light gun games, infatuated with House of the Dead and Point Blank during those days. I imagined fighting every one of those robots, and that enough provided me at least 5 hours of entertainment. Note to self: Find this game again, and buy a Super Scope...
My parents swung by Wal-mart one day sometime in 2000, and my brother wanted to get a game for the PC. This was apparently the game, containing 6 fairly well detailed stages in a unique racing game that tasked you to roll through the urban environments to Techno music to become the champion of the apparent race that's going on. It didn't provide much in length and sometimes the stage designs can be rather unfair, but it was still was by no means a bad game at all. It was actually decent.
Why I even bothered to Love it: Call me crazy, but I felt like I loved this more than F-zero back then. I always played this game when I had the chance to, and always failed on either the fourth stage or the insanely difficult fifth stage. It always tasked me to push myself to beat the game, and eventually I did finally take the honor of that twice. There's just a sense of thrill in this game that's provided when rushing through the urban environment, especially through tunnels and banked roads. Also the fact I could pop it into my CD player and listen to the game's eight music tracks was also a pretty neat bonus too.
2. Commander Keen
I'm certain Commander Keen actually gathered a little more attention than it would appear on my list. the little space cadet is up to saving the planet with no more than a little space pistol, going through strange environments and grabbing new items and power-ups. it was quite an interesting platformer for its day, even if a bit low quality.
Why I bothered to Love it: First of all, it's freaking Commander Keen. Enough said. Secondly, I actually loved/still love platforming adventures like this. This game was pretty much my introduction to Metroid before I ever actually got involved with the Metroid series. I wasn't obsessed with graphical quality, but this game still made me cry imaginary tears of wonder over the short time of the adventure I played through before my computer would tell me that the game crashed because it was probably coded imporerly on the compilation disc of crappy games and demos that my brother got for free at the minimart of the PX one day in 1995. I had so much fun with this game... Then I was introduced to Super Metroid...
1. Duke Nukem II
What else other than the famous badass that revolutionized the badass attitude of games? Though to be honest, Duke Nukem didn't entirely inherit his iconic attitude until his 3D debut, gathering the attidute and the language that could easily pass as the manliest man of the FPS generation. This game was quite fun for what it was work, tossing you into a contra-esque adventure, shooting up whatever you can and grabbing powerups that gave you very overpowering abilities, especially with one that literally propelled you into the air to new heights.
Why I bothered to Love it: Well, after finding out about it after exploring my Duke Nukem 3D disc, I played the three original Duke Nukem games, which I REALLY wanted to love, but unfortunately found it almost impossible to since it was often glitchy when you died, spawning you in a point that's physically impossible to continue from. This one however had a pretty awesome soundtrack and had enough action packed into it to really show you the meaning of kicking butt and chewing bubble gum. For what it was worth, the game provided me with almost more entertainment than I got with Duke Nukem 3D, but thankfully the cheats back then helped sway me otherwise while I found myself adoring the shrink ray gun for all its worth. This game still has to come as my favorites amongst the obscure games I remember playing, and it's definitely a worthwhile one, at least for me.
This concludes my top five list. If you wish to contribute a game, I wouldn't mind hearing one tht I've never heard of before.
As the title implies, this blog isn't really wicked Sick... Though in other news that fits the category, I've finally hit level 30 over here at GameSpot! Regardless it's taken roughly two and a half years to do so, it's progress no matter how you look at it, even if it's quite slowly paced. So... I leveled up!
I suppose I should spend the duration of the blog talking about what I've been doing over the lazy time I've said I was going to do my blogs, but procrastinated again. One of the various things I've been doing is work. Another was school. Another was playing with my newly obtained WiiFit Plus while another was trying to figure out why my Wii stopped working again shortly after playing my WiiFit.(problem solved by the way) I'm also soon to be getting another iPod Touch soon when it comes in from the mail, though unfortunately Best Buy(this wouldn't have been possible without them, so I'm very much thrilled by their cooperation) still has my order on Back-order... I don't know when I'm going to get my new iPod Touch, but hopefully it's soon... I don't like putting music on my PSP due to how limiting the music playing feature is on it.
Anyways, I do believe this is what everybody's been curious of as of late.
I've actually done quite a bit of gaming as of late. I've managed to get to Knight Mode on Half Minute Hero. This is a very rare game that you see nowadays. None of what the game has to offer is very original at all. The way the entire game is designed though actually makes this a wonderful purchase. Regardless of every other mode in this game that's offered, the Hero mode adventure is the longest and most entertaining mode of the entire game, worth the admission price alone for this silly adventure. Spending almost 5 hours alone on my playthrough with Hero mode(some part of me perfectionist), I managed to follow two branching paths out of however many there is in that mode, finishing it with only 68% of it completed. This mode is massive, very entertaining, and every bit as strategically necessary as you'd never guess from a game that's even willing to make fun of itself with many fourth wall jokes. I highly recommend this game for anyone wanting a new RPG twist experience, even if this game plays a little more like an action adventure title.
Also to add into the Game Corner I suppose would be Super Mario Galaxy 2. I've neglected my blog in the past, unable to talk about this little masterpiece. I loved the original Galaxy. Every moment of it was enjoyable, the graphics were top notch, and the music was so brilliant that I've been fussing and cussing over the fact that Club Nintendo of America has not brought ONE SINGLE MUSIC CD TO THE U.S. CATALOG! Galaxy 2 from what I've experienced expands upon the original with the same concept with the game play. Gravity still plays a major role in the game, but the way the new levels are designed are just breathtaking at times. It's certainly on par with the original, but sometimes you just can't help but be astonished at how many different Galaxies you're introduced to with its Mario 3 style level select. I can't entirely compare the soundtrack this time around to the first, mainly because a lot of the songs presented in the game seem to be redone versions of past title music, especially when it comes to the fortresses at the end of each stage. Not to say there's not new music on this game, but at times I'm just reminded too much of the other titles, funnily enough including the original Galaxy as I hear some familiar music occur from time to time, especially when you roll around on the ball. I'd have to call it one of the best games this generation, though that's not to say I've set my mind on it being the best.
I've also been playing other games, though I can sum that up pretty well. BlazBlue Continuum shift has been quite enjoyable, though it uses the 'S' word exceedingly throughout its story mode that I wonder how it didn't get an M rated tag on it. Makoto is a very fun character to use, albeit expensive and a tad hypocritical to what I told my friend about Darth Vader on Soul Caliber IV on the 360.(who was only $5 in comparison to $7) WiiFit Plus has got my mother involved with it all over again. Metroid: Other M has proven to be an entertaining game from my currently short experience with it, though there are an awful lot of cutscenes in the game. Recently picked up a collector's copy of Forza Motorsports 3 and will do a large picture dump to my gallery someday soon of my recent collectibles. Downloaded And Yet It Moves on Wiiware and find it to be a very fun game. Downloaded and played both Scott Pilgrim Vs. The World(PS3) and Limbo last month and found them both equally entertaining in different ways.(Limbo is very gruesome...) Played the Gran Turismo demo today and wasn't really impressed with the demo. Too short of an offering(Two and a half minutes of driving before you're cut off from the race), lack of instructions, some promises not met, and for some weird reason display was only in 1080i as I immediately noticed some graphical issues that really struck me as ugly when they occured.(an instance with the leaves on the trees was the worst from my memory, seeing nothing but vertical lines of green on the green) Fun demo regardless for what it offered.
And bringing back an old friend.
I suppose these pieces will be rather self explanitory. Just some vintage pieces I did for some friends. Hope you enjoy!
Anyways, I do hope that concludes another decently sized journal from yours truly. I suppose until next time!
P.S.- Expect a massive file dump on collector's Edition of games tomorrow.
1. I'm not dead, I've just been swamped with work that I just got earlier this week.(temporary full time hours to be shifted to par time sometime sooner or later)
2. I've also been doing much unintended procrastination. I'm trying to fix that.
3. Got a whole bunch of art ready to scan, so next update will be filled with some art.
4. I've been gaming mildly lately, most of my time spent on Rock Band 2(on drums). I'll fill in details about my gaming habits as of late.
5. I will be getting Metroid Other M, if for nothing more than the art portfolio. (though I certainly will enjoy the game)
Super secret number 6. I am going to try and save money, but that's probably gonna go alright at best...
Anyways, sorry about the late update. Will upload the pictures of the Special Editions of Alan Wake and Starcraft 2 eventually.
Had to do this because the infamous Rocketfox made me... >_>
1. Put Your iTunes (or other music player) on Shuffle.
2. For each question, press the next button to get your answer.
3. You must write down the name of the song no matter how silly it sounds!
4. Put any comments in brackets after the song name.
5. Tag at least 10 friends.
6. Anyone tagged has to do the same, because fun pointlessness spreads like a virus.
Do it! Don't cheat! It's creepy how odd some of the answers turn out...
1. If someone says, "Is This Okay?" You Say
Track 21 by various artists(GGXX) (DOESN'T COUNT!!! DX)
The Last of the Goo Balls... By Kyle Gabler (I still don't get it... o_0)
2. How would you decribe yourself?
Free by KitsuneA2(actually, that sounds about right o_0)
3. What do you like in a guy/girl?
When I'm Down By Negaren (I think not...)
4. How do you feel today?
180m by Furries in a Blender (...?)
5. What Is Your Life's Purpose?
What Matters by The Queenstons(sounds about right)
6. What is your motto?
Waking Up by Various artists(Luminous Arc 2) (that's actually pretty good. I don't really live for much but that lately)
7. What do your friends think of you?
Viva la Vida By Coldplay(back in high school maybe... o_0 )
8. What do you think of your parents?
Sunrise by KitsuneA2 (uhhh... no...)
9. What do you think about very often?
Secret By Fredrik Miller (as stated )
10. What is 2+2?
We like to party! By the Vengaboys (... o_O?!?)
11. What do you think of your best friend?
Not So Bad by Adrien (Not that poorly...)
12. What do you think of the person you like?
Last Track by FIAB (next plz)
13. What is your life story?
Psyche, oh F--- By Renard (hmm... That's actually not too bad a description honestly...)
14. What do you want to be when you grow up?
The Coming Flames by Various Artists(Luminous Arc 2) (That doesn't really sound like me at all...)
15. What do you think of when you see the person you like?
Advantageous development by various artists(Raiden IV) (uhh... Come again? o_0 )
16. What will you dance at your wedding?
Killer 2000 by ATB (I personally wouldn't... Not good enough beat...)
17. What will they play at your funeral?
Soldier by Eminem (I WILL NOT! I really should have removed that DJ Hero Album from there...)
18. What is your hobby/interest?
Jelly by Kyle Gabler (Sure, why not? )
19. What is your biggest fear?
wac't by KitsuneA2 (what's a wac't? o_0)
20. What is your biggest secret?
BE LOVIN by D-Crew (uhh... I DDR'd for quite some time? o_0 That's not really a secret...)
21. What do you think of your friends?
Evil by Interpol (I don't despise anyone... ._. )
22. What will you put as the title?
Can Be Real(Soul House Extended Mix) (I really don't like that song THAT much...)
Anyways, Can't really tag anyone since I can't be bothered... So if you want to do it, feel free.
Anyways, going on vacation. See you all in a week or so!
Recent game spendings:
1. Final Fantasy XIII
2. Ratchen & Clank Future: Tools of Destruction
3. Ratchet & Clank Future: Crack in Time
4. Uncharted 2: Among Thieves
5. White Knight Chronicles
6. BlazBlue Calamity Trigger(PS3)
7. Final Fantasy Crystal Chronicles: The Crystal Bearers(buying my copy back from them)
8. Metroid Prime Trilogy(Rebuying since I sold my other copy to help pay for Red Dead Redemption)
9. New Super Mario Bros. Wii
10. Bioshock 2(360)
11. Pokemon HeartGold
12. Apollo Justice: Ace Attorney
13. Bleach: Dark Souls(again, buying this back, which is funny since it's been there for over 8 months)
14. Black Wii Remote + Motion+ attachment
Total Cost: $118
...Yeah... That's actually what I literally spent on all that from the store I work at...
Typically when it comes to income, my money almost always goes to games, even if I only made like $100 on that pay check...(which did happen several time in last year's unfortunate time, though back then, my job was quite secure till the closing in October) Though as of late, gaming hasn't hit me as hard as it used to. I have all three major consoles, I've got both current handhelds, though as of late, the E3 hype seemed to be wearing off me, and now... I do believe I'm becoming a little more preservative about my money. I haven't impulse spent as much as I used to, and I've been more in the mood to save than I have to spend. Not sure if I'm even to pick up that discounted DSi XL at the store for only half the price. I probably will, though after the end of the month(because of StarCraft II and BlazBlue Continuum Shift), I think I've going to hold off on physical purchases on games for a long while. School tuitions, living expenses, personal goals... I suppose it's probably for the better that I hold off on the impulse spending for a long time due to the fact my next job isn't even secured yet.
Oh well... Aside from that little talk, I suppose it's time for the Game talk.
With the purchase of that PSP came three games. Just yesterday, I received my voucher to get LittleBigPlanet, SOCOM FireTeam Bravo 3, and Ratchet & Clank: Size Matters for free, which was a nice little gift that took about 4 hours to download and enjoy. Been playing LittleBigPlanet, which is quite enjoyable, but not certain if the level building aspects are a part of this game.(whether it needs to be unlocked or something of the matter) Played through the first couple of levels, though it seems like this'll simply be an enjoyable game, though not one to hold my attention for much longer after it's done. Ratchet & Clank I hope to enjoy while I'm not really certain how I'll enjoy SOCOM, since I've actually taken a loss of interest to shooters, whether tactical or just downright mindless. Patapon 2 certainly has been more than I could ask for(even if I demand a little more in it, more or less refering to obtaining rare items to push my upgrades further), and Dissidia has provided me with plenty enough content as of late, so I suppose those were two worthwhile purchases if they've maneged to hold my interest for at least a combined total of 20 hours.
Now for the DS! ...I've neglected it as of late... I can't really say that it's bored me, moreas the fact that the PSP is just something new in concept for me. I'll get back to playing my DS eventually since I still need to Finish Mega Man Zero(1) since I've been stuck on Angelic form X long enough... Though afterwards, I shouldn't drop my pace like that again, even if I'm purposely making the game difficult on myself by not activating any Cyber elves. It certainly proves an excellent challenge, to which I can't figure out the pattern of Angelic X's attacks... Aside from that fact, 2 shouldn't be too difficult, due to the fact I played that one to death when I had it back in 2004/2005.
I suppose I've neglected my consoles as well... I certainly haven't been gaming as much as I initially thought I would...
Anywho, I suppose this leaves me with all the info I've gotten right now. Soon to be out of yet another job, I suppose I might as well make the best of what I got and find new, stable ground. Until next time I suppose!
Once again, I drop the ball and leave this place void of a new journal entry... Initially I was going to create a blog page yesterday, though I got the call from work that they were closing, so I had to at least pick up what I could afford. So I dropped the laptop down to the ground and what to I buy?
Yep! A PSP Go. Albeit the critism its gotten lately for the removal of the UMD drive, I'm actually quite fond of this little thing.(but not its long install times...) I've download the Rock Band Unplugged voucher I got with the system, though unfortunately little would I know Sony would rather cheapskate me by treating me to a demo version of the game that 'allows' me to buy more songs for it. All I wanted to begin with was Freezepop, so I'm a little disappointed I'm going to have to spend $2 to get the one song that convinced me Unplugged was even decent.(it's fun, but just doesn't hold the spirit of Frequency to it, which I full heartedly love!) Aside from the scamming, Sony did announce recently they would give three free games to people that register a PSN tag on a new PSP Go. Hopefully I'll get that e-mail sooner or later so I can add a little more to my collection. The built-in memory is actually quite convenient, allowing me to store massive amounts of media on it, similar to my iPod Touch. Currently it's flooded with tons of demos(and a copy of Dissidia), but hopefully I can slowly build up my library of games.
Also to note, I bought the PSP Go new for $150. Got a nice fitted leather case for it for only $10.
In the news I've been meaning to post, There's another surprise that was instore for me at the beginning of the month. I'm an owner of a PS3 Slim, which means I currently own every available platform this generation(except a high end PC). I had purchased the PS3 offhand from someone for only $180(could have had it at $160, but I was nice) when I was standing inside a GameStop after I got early leave from work after falling off a ladder and scraping a flap of skin off my ring finger.(the scar is still present right now, but almost completely healed) You'd figure that I'd have gone home, but I suppose impulse drove me to think otherwise. But in the end, I did score a hardly used PS3 Slim.
In other news, I also helped my friend to obtaining a PS3(older model, but backwards compatible), to which he bought Metal Gear Solid and eventually Gundam: Crossfire(OH GOD WHY?!?). From what I've heard, he's been enjoying it, though he finished up Metal Gear Solid IV rather quickly. I'd lend him my Heavy Rain, though I've been rather lazy with that, procrastinating as I became distracted with other stuff instead like most my other recent games. I really should beat that and get further started on my Demon's Souls and 3D Dot Game Heroes... Though I at least managed to about complete Flower, just needing to complete the credits.
Anywho, life's been alright on my end. Recently I've actually been rather manic, regardless of the fact that I'm losing my job soon(and moving into yet another dead end job) and I'm plausibly going to lose my high speed internet. The things I've obtained/received lately have been rather bountiful, and after figuring out why I was having minor darkspells I suppose I've just been having undying joy as of late, doing things I normally only did in school out of pure impulse. o_0 Though I suppose since I'm happy, I wouldn't mind singing me some R.E.M. even if things seem a little grim for me. Oh well.
Did a couple pieces. Unfortunately since GameSpot won't take one of the links because it has the word StyIe embedded in it, I'll just provide the link location, but I would enjoy if you checked these pieces out.
Anywho, that seems to complete my blog entry as of today. Hopefully I'll have more topics of interest next week. Until next time(hopefully...).
Pretty much my sum up of the Press conferences of E3 2010. 3DS seems like the most amazing thing announced right now, giving Nintendo enough of a technical edge to keep up/outmatch the PSP. Certainly the Nintendo DS did perfectly fine as it was, with its already 100 million+ sold install base proving who was the king of the handheld market. Though from all the announcements with the recently unveiled 3DS, the video of Kid Icarus Uprising that confused me for almost making me believe it was possibly a Wii title, the announcement of such a strong third party support for the system right at initial announcement with games like Metal Gear Solid, Resident Evil, Splinter Cell, and Kingdom Hearts being named off, with so many must have Nintendo games to be released for it like Pilot Wings Resort, the just said Kid Icarus title above, Ocarina of Time 3D(yeah, sue me for trying to obtain a fourth installment of the game...), Star Fox 64 DS, Animal Crossing, and much more.
Though seriously, I'll get down to initial reactions to all the conferences I watched(the big three of course).
Microsoft: I can't say this was a complete fail like everyone makes it out to be, but I do admit it was a terrible show with too much focus on Kinect and only a very slim focus on software support. The ESPN announcement would be nice for all of the sports fanatics out there, though the heart of the show seemed to be with Kinect. Kinect displayed impressive technology, but sadly just could not rake up the software to actually wow anyone at all. I can see Kinectimals appealing to the same demographic as the performance they displayed with the child that eerily reminds me of the girl from the Earth Song video from the This is It film, but to be had, it seemed to cheesy(of a demonstration) for me to even buy into... Typical Gears announcement, typical Halo announcement, generic showing of games being released for the system that practically everyone is already aware of... Nothing really much impressed me from Microsoft's conference, aside from the announcement of the Slim. The only reason I shed interest on the Slim is the fact that it's finally a system that can fairly compete with the PS3 Slim. Had it not been for my purchase of a 360 back in early April, I'd have probably gone with this due to its built in Wi-Fi. But it's too late now, though I've got no regrets.
Impression: Not impressed by overall performance. Hopefully Kinect will have better software in the future to truly make use of its tech.
Nintendo: Well, being an avid Nintendo fan, I'll defend that last years E3 wasn't horrible. Just plagued with not enough announcements that fans wanted(Golden Sun DS and Metroid Other M satisfied me then), though I've got no attachments to E3 08. However, this E3 has probably put me in no greater shock and awe that I've ever been for a single E3 conference ever. The last greatest impact to me for an E3 announcement was most likely E3 05, but since then, no other had made me freak out like Nintendo's this year. Nostalgia's a huge thing for me. Anyone that knows me would know that I've already spent more than $700 on the Wii Shop channel on a collection of stuff, whether it be used for DLC($10 on Guitar Hero World Tour, $27 on DJ Hero, and at least $30 on Final Fantasy Wiiware titles), Wiiware titles(I have a lot, that's all I'll state(Excite Bike and BIT.TRIP Void gifted to me)), and Virtual Console titles especially(49 individual titles purchased/gifted to me(PilotWings)). On my last count, I had 83 individual games downloaded from the shop channel with two of those being curtousy of Club Nintendo(Doc Lois' Punch-Out!! and Grill off with Ultra Hand).
Back from the rambling... The initial announcement of Zelda was a big surprise to me, though it struck me unusual for them to go back to the Cel Shaded art style, which seemed like a step back for the Wii in technical aspects. The demonstration could have gone far better than demonstrated, though apparently technical difficulties had to arise, overall ruining the initial demonstration and impression of the game. Hopefully that was just connection interference as was implied... Golden Sun was pretty much godly news to me already from last year's E3, seeing how Camelot is one of my favorite developers.(famous also for the Shining Force franchise) Just the mention of Golden Sun brings me high hopes of getting it upon release. GoldenEye wasn't really new to me since they had already leaked info on the game a week before the actual presentation. It does look pretty. Can't wait for Donkey Kong Country Returns, and Kirby Epic Yarn looks like a fun little title, albeit going a little extreme with the art style.(there were clever gameplay mechanics incorperated though) Epic Mickey actually seems to get better everytime I see it, and may make me purchase it sometime in the future when the price is right.
Now the whole other paragraph for simply the 3DS. Initial gut reactions: antsy of curiosity. Was this the redesign that everyone expected it to be, or was this something completely new? Nobody knew as they continued to tease everyone of the technical specs for so long as they simply focused on what it would do for the gaming demographic rather than showing us what it was capable of, up until announcing Kid Icarus Uprising. I almost didn't believe those were the actual visuals of the 3DS, but they were, which actually makes be extremely anticipated for its release. The line up they had announced for games being developed for the system didn't exactly help my impatience either, seeing how so many great games were announced, which would lead me to believe this had to be the absolute best initial development line up I've seen in my entire span of memory since the Nintendo 64.(lived in Korea at the time, and was a huge Sega/Nintendo kid back then that the PS1 only caught my attention when I played it at the PX when I was taking a break from the arcade) I'm very much excited for it, especially knowing that they're remaking older titles for the system. But until that day comes, I'll probably just have to wait impatiently for it...
Impression: As an avid Nintendo fan, this is self explanitory if I stretched it to three paragraphs of impressions, and only one rambling about my digital collection on my Wii. Very much impressed.
Sony: This one I can say started out strong, opening with the talk of 3D, and the nice display of Killzone 3 shown. Killzone 2 actually didn't impress me too much in the technical category, though this one just has that little bit of shine that made me appreciate the technical quality of Crysis Warheads over Killzone 2. Looks fun, though 3D is moot for me, due to lack of technology to support it. The moving onto just showing a montage of games seemed interesting at first, though I suppose it started to get tedious after so long... It even made me think Sony was messed up in the head for touting two full 3D titles being recently launched in 3D while providing some 3D support for Pain and simply a demo of Motorstorm: Pacific Drift to keep people entertained. Certainly there usually are slow starts to things, but I suppose it doesn't entirely matter since people will still have those pieces of tech while they wait for the actual onslaught of games to come.(or become patched) For the most part, I believe Nintendo had it right with the announcement that keeping attachments to a minimum was a wise idea for 3D, though at current level tech, I suppose this was the best way for Sony to have incorperated 3D into their system for the time being. Sadly I would have been happy to see the demonstrations in 3D, but it didn't seem like it was possible right now. The Move display actually didn't impress me too much like I would have imagined. The Tiger Woods display was quite a treat(I loved Tiger Woods 10 on the Wii very much) though for the rest, it was either alright or just had little appeal to me. Sorcery was interesting, but aside from the neat 1:1 incorperations, it seems too generic to me by combining gamplay elements I've already seen.
The amount of surprises I suppose was actually rather lacking on Sony's part. Most of the titles they had shown were either ones that were long announced, ones that were previously announced and not really brought up till today(DC Universe Online), or the occasional surprise like Sly Cooper Collection, or Heroes on the Move(not sure how I feel about this one...), or the surprising revival of Twisted Metal.(I recognize that ice cream truck tune anywhere, even if the two guy's dialog made it too obvious) The conference was full of entertaining moments, like Kevin Butler's appearance and speech, the new PSP representative, and Gabe Newell coming out of his gaming closet to announce Portal 2 for the PS3(as well as other platforms). The Exclusive content line-up for the EA gaming front was actually fairly nice, and I would like Extraction to get far better recognition than it got on the Wii...(just barely 9,000 units opening month... Rather sad if you ask me...)
Impression: It didn't wow me, but it showed that Sony had a very solid software line-up coming to their console this year and next. Certainly wasn't as exciting as Nintendo's conference to me, but at least didn't lack content unlike Microsoft's lackluster performance. Hopefully the unloved child(the PSP) will get more support from Sony themselves.
This should about wrap it up for me. Hopefully more announcements are made throughout the duration of E3. though until next time...
P.S.- I think I'm back for real this time...
Here for my long belated blog post. Got like a million games since my last blog, and only $20 on my birthday as well as two cards. Ever since my purchase of an XBox 360 back in early April, I honestly am still as bored as ever in playing games. I've recently gotten Rock Band 2, Bayonetta, Batman: Arkham Asylum, Borderlands, Left4Dead 2, Super Street Fighter IV, Dead Space, and Tekken 6 for the 360 and Monster Hunter Tri, No More Heroes 2: Desperate Struggle, Okami(rebought really), and Klonoa(Rebought as well) for the Wii... I also purchased a few DS games, one being the quite excellent Warioware D.I.Y.(and its Wiiware counterpart) and the other being Glory of Heracles(for $15 at GameStop). The top played games from then to now? Warioware D.I.Y. is the top of the list, followed by Monster hunter Tri, then Guitar Hero 5, which seemed to be the only retail 360 game I truly bothered with. Though if you ignored that game and allowed me to use downloadable titles, I suppose Banjo Tooie would steal that spot instead. Really has been an uninteresting time for me... Talk about a serious waste of money, even if I got three of those 360 games for free...
Anywho, if anyone hasn't already done so, Steam is currently giving away Portal for free till May 24th I believe. If you've never played portal and you have a decent computer, then I do highly recommend in taking part of this special deal. With more about PC gaming news, I've opted to finally purchasing The Sims 3 High-End Loft Stuff. It's not the most interesting thing you can possibly buy and most definitely isn't worth your money if you aren't savvy with the DLC system that EA seems to love to run with the game, seeing how a furniture set costs like $10-20... It was enough to reinspire me to reinstall the game onto my laptop and start playing again, this time making the most with the basement tool for my now underground house. Though with Ambitions coming around the corner, I really need to find a means of saving money for it. I just hope I don't have to pay full price for it... I know it's most likely going to be $40, and I'm not willing to pay that much...(I only paid $30 for World Adventures almost a month after release) I suppose the decision will still be mine in the end on whether or not I actually decide that more indepth job opportunities is worth my time or not.(most likely is, but not at the price)
I suppose I've really got nothing to speak about again. I've tried gaming, and nothing seems to really interest me lately, asside from some minor messing around with WarioWare D.I.Y. and more fancy living in The Sims 3. Are games really starting to detract from me?
Until next time I suppose...
P.S.- I'm bored...