"A plague on every corner.When half the city hated me,and the other half wanted me dead...
Almost perfect timing,since the game does take place a month after inFAMOUS.With that,I have 100% trophy's in the entire series,including Festival of Blood.Not to mention I also have the entire series digitally,the first because it was from Welcome Back,Festival of Blood since thats the only way to play it,and 2 since I got it off plus.This series went from one I didn't care for since the demo left weird impressions(it was too hard!),to one that is ultimately important to me,and one of my favorite series ever.I thank Sucker Punch for this series,I guess I should finally try out Sly soon.
I've got to say,it was one of the easiest platinum's i've gotten so far.The most annoying thing you had to do for the inFAMOUS platinum was Blast Shards,however,that became super easy in here,thanks to the "blast shard radar",which shows the closest blast shard on your mini-map.That alone made it easy without even needing a map,not to mention UGC always has a few"blast shard locations" missions on there.They're probably my second favorite collectible now,only losing to the Amazing Spider-Man's comic pages.
We all have different ways of playing through the game and getting its platinum.For me,I continued my "good" story from inFAMOUS,then ended up beating it as evil.Then for my second playthrough,I continued my"bad" story from inFAMOUS,then beat it as hero.Main reason why is because I think fallen hero's are tragic,and bad guys who faced redemption are cool too.Plus..I kind of knew what was going to happen in the end,and I just wanted to end the series with the greatest ending,which I knew was going to be good.
The evil ending was..well,it caused a lot of tears because of something that happens.The final resolve of it was evil;which is fine,thats the feel I usually want to get when I want to be evil.
and good...that really was heroic.It was a great ending,and..I really cried over it.
"I don't know if you ever let someone down,got your ass kicked or straight up failed.But those are the moments that define us.They push you further than you've ever thought possible,and force you to make choices.No matter what the cost."