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My Recent Reviews

  • The Binding of Isaac

    "Instant classic" Edward McMillen's contraction of Zelda and Spiritual Abuse is sheer brilliance. Continue »

    • Posted Mar 8, 2012 6:39 am GMT
    The Binding of Isaac
  • Dear Esther

    "Amazing" Essentially open to interpretation, as with any artistic expression, its an aesthetic paradigm in contemporary gaming Continue »

    • Posted Feb 22, 2012 3:20 pm GMT
    Dear Esther
  • Hitman: Blood Money

    "Instant classic" The environments steal the show in the sandboxy stealth-action game, and the open-ended gameplay shines on replay. Continue »

    • Posted Sep 11, 2011 2:42 pm GMT
    Hitman: Blood Money
  • Deus Ex: Human Revolution

    "Worth the wait" A worthy sequel, Human Revolution's world is immersive. More beautiful than technically good, it succeeds on spirit. Continue »

    • Posted Sep 2, 2011 4:06 pm GMT
    Deus Ex: Human Revolution
  • From Dust

    "Innovative" Strategy meets emergent gameplay Continue »

    • Posted Aug 25, 2011 7:53 pm GMT
    From Dust
  • Trauma

    "Worth playing" It isn't lengthy, but TRAUMA has the ability to reveal the mysteries of the mundane though simple but alluring clicks. Continue »

    • Posted Aug 9, 2011 5:12 pm GMT
    Trauma
  • E.Y.E: Divine Cybermancy

    "Ambitious" This FPS/RPG ought to make any Deus Ex fan drool. Though flawed, it's strong vision carries the player throughout. Continue »

    • Posted Aug 6, 2011 3:40 pm GMT
    E.Y.E: Divine Cybermancy
  • Pocket Academy

    "Instant classic" Pocket Academy follows Game Dev Story for an incredibly engaging simulation taking a high school from rags to fame. Continue »

    • Posted Jul 28, 2011 8:36 pm GMT
    Pocket Academy
  • Dungeon Raid

    "Revolutionary" Dungeon Raid, despite the bland title, is a masterful game of puzzle and RPG mechanics wrapped up in high-scoring glory. Continue »

    • Posted Jul 20, 2011 10:34 pm GMT
    Dungeon Raid
  • Amnesia: The Dark Descent

    "All it's cracked up to be" Amnesia takes from other great horror games to create a fresh experience of powerlessness and dread. Continue »

    • Posted Jul 7, 2011 7:48 pm GMT
    Amnesia: The Dark Descent
  • Total War: Shogun 2

    "Instant classic" For newbies to Total War, read on. Shogun 2 is a masterful strategy game that reveals its depth the more you play. Continue »

    • Posted Jul 7, 2011 6:43 pm GMT
    Total War: Shogun 2
  • Arx Fatalis

    "Innovative" Lots of great ideas, though they all don't come together all the time. On the whole AF is a great classic RPG. Continue »

    • Posted Jun 28, 2011 8:02 pm GMT
    Arx Fatalis
  • Terraria

    "Instant classic" 2D Platforming + Sandbox + Action RPG = Awesome! Continue »

    • Posted Jun 24, 2011 3:20 am GMT
    Terraria
  • The Witcher 2: Assassins of Kings

    "All it's cracked up to be" The Witcher 2 is not only the best looking game ever, it's also one of the best RPGs in years. Continue »

    • Posted Jun 10, 2011 10:17 pm GMT
    The Witcher 2: Assassins of Kings
  • The Witcher

    "Ambitious" A flawed game, enthralling yet dull, but it's hard not to appreciate the craftsmanship and the ambition. Continue »

    • Posted May 27, 2011 7:03 pm GMT
    The Witcher
  • L.A. Noire

    "Ambitious" Despite a climactic finish, much of the game is befuddled with fits and starts, and feels torn between film and gameplay Continue »

    • Posted May 24, 2011 7:26 pm GMT
    L.A. Noire
  • Cut the Rope

    "Don't believe the hype" Overhyped, certainly, as it's performative puzzles get bogged down in inconsistency and technical difficulties. Continue »

    • Posted May 23, 2011 7:46 pm GMT
    Cut the Rope
  • Forget-Me-Not

    "Instant classic" The richness of strategic play and additive high-score runs make Forget-me-not a surprising classic! Continue »

    • Posted May 20, 2011 7:40 pm GMT
    Forget-Me-Not
  • Sentinel 3: Homeworld

    "Rocks" Few Tower-Defense Games are better than this. Customizable leveling, multiple game modes, and hours of content. Continue »

    • Posted May 17, 2011 6:42 pm GMT
    Sentinel 3: Homeworld
  • Outland

    "Solid" Outland's gameplay mashup proves to be quite enjoyable, but don't expect a deep "metroidvania" experience. Continue »

    • Posted May 9, 2011 4:37 pm GMT
    Outland
  • 100 Rogues

    "Solid" 100 Rogues is the best "roguelike" for IP available, and provides a solid dungeon crawling experience. Continue »

    • Posted May 3, 2011 8:09 pm GMT
    100 Rogues
  • Far Cry 2

    "Overrated" It's almost as if Far Cry 2 wants you to hate it. Continue »

    • Posted May 3, 2011 7:35 pm GMT
    Far Cry 2
  • Superbrothers: Sword & Sworcery EP

    "Masterpiece" S:S&S is a one-of-a-kind game of sonorous experience, self-awareness, moon cycles, and time. Continue »

    • Posted Apr 28, 2011 8:17 pm GMT
    Superbrothers: Sword & Sworcery EP
  • Shin Megami Tensei: Nocturne

    "All it's cracked up to be" SMT:Nocturne's demon recruitment and arcane aesthetics shine, but it does tend to drag and grind for long periods. Continue »

    • Posted Apr 27, 2011 7:58 pm GMT
    Shin Megami Tensei: Nocturne
  • Frenzic

    "Mixed reactions" Frenzic is a game of quick-time recognition, and though it's not deep and substantive, it's good in short bursts. Continue »

    • Posted Apr 25, 2011 6:33 pm GMT
    Frenzic

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