@ReadingRainbow4 The "safe" game design concept scares me in this medium... I already feel like every game I play has 90% the same basic concepts... Again, bringing it back to the music industry, because the people control the art, it allows for variety... gaming unfortunately is trending further away from that in big budget titles. I see it as a possibility that arcade style games become the area I find the most happiness in this hobby...
Off The Cuff
I'm just gonna come out and say it... I hate the weeks/months before a new console is announced. I don't mind speculating, but where the walls are broken down are when the community overreacts to rumors and accepts them as truth... It's akin to arguing over who'd win in a fight, a three legged luck dragon or the feces of the lock ness monster... I can't subscribe to arguing over things that don't exist... and the new consoles will only exist when they are announced by their creator.
Which leads me to the Off the Cuff thought for episode 2.
If the new consoles feature a straight out lock of used games, where will you find yourself next generation, ethically...
I myself will forever and always be on the side of freedom of consumer. While I believe that creators deserve compensation for their creation, I draw the line at the "industry" itself. Quite honestly, I don't trust any industry, be it movies, games, or music. They make choices that conflict with the freedoms I enjoy in choosing what I'd like for my purchases and my tastes. When the industry has control, you no longer choose what you want, you are relegated to skiming the entertainment they allow... The music industry is a perfect example of this. The industy has lost control to the masses and because of this there are no dominant genres in music any longer... remember the 80's glam rock movement or grunge? those manifested because of the "direction" the industry wanted to go... I'd so much rather choose what I wish and consume it on my own terms than have something jammed down my throat because someone in a suit thinks it will test well with audiences. Your freedom to choose is your power in the fight... I say never give it up.
I'm not into having to pay new game fee's constantly, and with the newest measures from Microsoft reportedly taking away that consumer freedom well that really puts a nasty taste in my mouth.
I think this could potentially hurt the industry and make developers take less chances knowing that not everyone wants to pay full price for a new release, ergo taking less chances and sticking to "safe," game design formula.
just some thoughts, but I largely agree that consumer freedoms should be upheld, chief among them the freedom to choose to buy new or used.
digital distribution is the best way around this problem, but the infrastructure is nowhere strong enough to support every major title release currently.