All About TheNineRings
I'm a gamer who tends to focus on the freeware side of the industry. I believe that's where much of the innovation is nowadays.
My favorite genres of gaming are
--Action/Platformers (particularly of the Metroid/Castlevania/Megaman variety)
----Shooters (FPS, arena, traditional, it's all good.)
------Anything with RPG in it.
My other hobbies are soon to be disclosed.
A quick note to my Gamespot friends; College is going well. I've gotten the hang of keeping up with my homework, and my Public Speaking teacher says that my speeches are very well done. I haven't been on, though, as I'm trying my hand at creating a new world. I don't want to tell you what it is, yet, as it is still a work in progress, but I think it is going to turn out well. Granted, it IS a little bit surreal and strange, but I like it. It's the antithesis to most of my other worlds that I've worked on, which were rooted (mostly) in reality. It is a nice change from the usual. I've even begun to have the trimmings of a plot, and a couple of planned characters for it. I've actually been writing a basic script for a short story set in it. I might actually end up doing something with this, as long as I can keep the story from getting too cliched. A tricky thing to do for a noveau writer, but I'm going to do my best. When I finish the short story, I'll show it to you guys for some feedback. Without feedback, I've found it extremely difficult to grow as a writer and an artist, and I think that you guys probably have sharp eyes.
Now, onto videogames. I've been playing some FPS games recently, of the free variety. I've found them to be surprisingly satisfactory. The main one is Red Eclipse.The basic gameplay is very similar to Unreal, with multiple weapons with multiple modes of fire, but that isn't what makes it stand out. What makes this FPS distinctive is that you are extremely mobile. Dodges, double jumping, wall running, midair and ground based dashes, a diving kick, hover packs and jetpacks. It is extremely difficult to hit anybody, simply because of how mobile people are. The only option for playing it is multiplayer, but multiplayer is really all it needs. It has many different gameplay modes, gobs of levels (it is based off the Cube 2 engine, which was designed to make level editing fun and intuitive), and very intelligent bots makes it so that the game is quite fun even when you have to play offline. I definitely suggest playing this one. I like it. And, since I have no idea how to link to a video with Gamespot, RED ECLIPSE.
Another FPS I've been playing is Assault Cube. Similarly to Red Eclipse, it is based off of the first Cube engine. The gameplay is entirely different, though. Your character is much less mobile, and it plays more like a traditional FPS. Assault Cube's major difference is that its networking code is so efficiently written you can play competitively over a dial-up connection. That is definitely a nice feature. Another nice feature is that recoil is a significant factor in how you play the game. The Assault Rifle is prefered in this game due to that, as it has the most recoil. Shoot down when jumping, and you'll jump much higher and fall more slowly. Shoot the Assault Rifle the reverse of the direction you are running, and you'll run twice as fast. It doesn't have the greatest AI, or weapon variety, though. Pretty fun, but it could be better. It is very nice that it can be played over dial-up, though. ASSAULT CUBE
I have been playing other games as well, it's just that I have a class in about an hour and I was studying for a test before I switched over to write this blog. So.... Later.
I've been meaning to come here during my breaks, but due to my abysmally poor time management skills, I haven't had the opportunity to. I also have one assignment that IS going to be late, due today, and another that might be. Gotta learn how to do that...
Anyways, today is my first day of college. Actually, my first class is about 40 minutes from now. Composition 1. And I am rather excited.
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