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26Jan 13

It's interesting, the reaction to Tom McShea's recent Gamespot article about Nintendo's Wii U woes. It's interesting, because it highlights the opposing wills that grip this hallowed hobby of ours.

On the one hand, people always complain about an unwillingness by the media to ever speak negatively about a game or game company, regardless of what they may or may not have done.

On the other hand, whenever someone dares criticize an industry figure, especially one of the industry's sacred cows, the feedback received in response is almost always a solid block of blind defense by those incensed by the mere idea that their idols might be imperfect.

It's an interesting spot for games journalists to be in. The audience has made its desires clear, but the desire itself is confusing: Be critical, but only of things that we have already decided to hate. Now, I don't know about anyone else, but that just sounds bloody boring. I always wanted people to challenge my preconcieved notion, not out of a desire for controversy at all cost, and certainly not out of a blind allegance to ideology. I believe that looking at facts in an objective manner and coming to a point of view, even debating it (in a polite and constructive manner) is critical to creating interesting, entertaining and thought-provoking content.

Now I'm not going to deny that gaming media is sometimes shady as all hell (notice I said sometimes). We all have witnessed the worst of it, even if the details would only emerge years later. However, I have to wonder, does the gaming public help? Do we send mixed signals?

I honestly think we do. Any time someone says something that gamers may not agree with, they're almost certain to be overrun with enraged replies, no matter how well-thought and tempered the commentary may be. At the same time, accusations of favoritism run rampant, with many convinced beyond the shadow of a doubt that the industry is bought out.

However, what if it's not the game companies that the media is afraid of, but the fans? Games journalists need an audience as bad as they need games access, and it's just easier to be positive than negative.

Personally, I welcome Tom McShea's content and his insight, and not just because I agree with him in this case. The man has things to say, and he's not a snarky tool like Alex Navarro about it. There's NOTHING wrong with having an editorial opinion, as long as it's clearly marked and doesn't insult the user. I hope more people learn to tolerate opposing viewpoints that are presented in a constructive manner. Lord knows debate is lost.

5 comments
raven28256
raven28256

The blame can be spread around quite nicely to everyone, I think. Gamers, especially those behind the anonymity of the Internet, can be a real stupid and entitled bunch. For every reasonable gamer with a well-articulated opinion there are ten more that review bomb Metacritic with 0s and 1s because they changed a character's hair color in a reboot. 

Journalists are responsible for their own share of the blame. In all these years of me reading game websites I've come across some really scummy and bias practices that even Fox News would cringe away from. Two that stick out from early last year was the way that The Escapist constantly teased and drenched their articles with flamebait directed at disgruntled Mass Effect fans (A move which ultimately caused me to write the site off as garbage outside of Yahtzee's videos) and IGN's embarrassing corporate ****-sucking "Why Hate EA?" dribble. Last year was an all time low when it came to the trust that us gamers put into game journalism. Combine that mistrust with the raging idiocy that is fanboyism and you get the response to Tom's article.     

iowastate
iowastate ranger

I am using Dos Box to play the first to Tomb raider games once again - having more fun with them than I did with most of the newer games.

iowastate
iowastate ranger

Having something to say is not uncommon but however it is a talent to be  able to say it in a way so people will be able to comprehend your point and not have "ruffled feathers" by the way you say things.

    Tom did put it quite well - the only criticism I would have made was that his article could have been a little shorter, at least for Gamespot where many of the people have a notoriously short attention span.

KingOfOldSkool
KingOfOldSkool

Like I have said many times before, I feel the critics of the game industry are guilty of as much nonsense as the gaming public is routinely blamed for and thus share accountability for the current culture. The groups that only tolerate criticism of the chosen hated tend to dwell in the same territories of critics in love with antagonizing.

I don't completely agree with McShea's piece, but there is nothing wrong with it. It certainly deserves its place alongside the typical sponsored drivel. But it beckons a follow-up to the "Do we send mixed signals?" question, how often do we actually see a proper main page editorial devoid of snark or sponsored bias? Gamers definitely need to improve their toleration of opposing viewpoints, but I can't say I blame them for having a hard time spotting a worthwhile editorial amongst a sea of contrived flamebait.  

I would never go so far as to say that the media fears the gamer more than the game companies, but I think more and more these critics are feeling the sting of a aggressively opinionated gaming culture they've been feeding into, and in many cases spearheading, for years.

YukoAsho
YukoAsho like.author.displayName 1 Like

@KingOfOldSkool I'll agree with that.  There are many, many sites and authors out there who are trying to simply court angst and rage for page hits, like the aforementioned Alex Navarro, and obviously it can be difficult to find good, honest content that isn't marred by bias, prejudice or pagehit mongering.  In many ways, it's a monster the gaming media (and the media in general) has created, but there are guys out there like Tom here who are at least trying.  Nothing wrong with skepticism, but I fear that we've given way to full-blown cynicism, and I don't know if that's a good thing either.

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